Player Matchup

Ares
Ares
 
Ares
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BlackHorse82
Tyr
Level 28
God Stats
27W - 14L
1,430 SR
Queue Stats
90W - 86L
1,403 Elo+
Party 1
Hel
Hel
JoakoMaidana
Hel
Level 27
God Stats
17W - 5L
1,654 SR
Queue Stats
152W - 135L
1,459 Elo+
Solo
Xbalanque
Xbalanque
hueisonthechair
Xbalanque
Level 29
God Stats
17W - 8L
1,636 SR
Queue Stats
91W - 67L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
iNorzex
Nu Wa
Level 28
God Stats
54W - 26L
1,716 SR
Queue Stats
79W - 48L
1,566 Elo+
Solo
Team Averages
Level 24
1,587 SR
1,478 Elo+

VS

Team Averages
Level 18
1,450 SR
1,495 Elo+
Aphrodite
Aphrodite
ChosenFungus683
Aphrodite
Level 7
God Stats
2W - 4L
1,259 SR
Queue Stats
11W - 11L
1,459 Elo+
Solo
Neith
Neith
Dollynhuhh
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,479 Elo+
Party 2
Nemesis
Nemesis
LHygor
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,417 Elo+
Solo
Bellona
Bellona
VaxykaNava
Bellona
Level 26
God Stats
3W - 3L
1,767 SR
Queue Stats
19W - 20L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Witchdoctör
Nu Wa
Level 13
God Stats
0W - 1L
1,222 SR
Queue Stats
8W - 12L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
3 / 5 / 23
11,182
932
15,959
21,862
24,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 2 / 26
11,965
997
16,265
22,385
26,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
15 / 0 / 20
13,914
1,160
27,047
9,072
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
hueisonthechair
Xbalanque
20
7 / 1 / 24
12,404
1,034
35,435
13,145
5,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
iNorzex
Nu Wa
20
7 / 1 / 26
12,889
1,074
28,070
9,387
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChosenFungus683
Aphrodite
16
2 / 2 / 4
10,268
856
7,767
16,174
12,047
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
2 / 9 / 4
10,297
858
14,659
21,025
9,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
LHygor
Nemesis
16
0 / 12 / 2
9,715
810
8,497
32,657
11,869
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
VaxykaNava
Bellona
16
3 / 6 / 3
10,574
881
17,204
36,081
23,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 9 / 6
10,880
907
21,119
22,191
8,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
28
38
Kills
9
9
Deaths
38
119
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
5
23
2.9
W
6
2
26
9.5
L
Aphrodite
ChosenFungus683
Aphrodite
2
2
4
2
L
Neith
2
9
4
0.44
W
15
0
20
25
L
Nemesis
LHygor
Nemesis
0
12
2
0.08
L
Bellona
VaxykaNava
Bellona
3
6
3
0.75
L
2
9
6
0.56
W
Xbalanque
hueisonthechair
Xbalanque
7
1
24
19
W
Nu Wa
iNorzex
Nu Wa
7
1
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,776
Damage
69,246
75,851
Taken
128,128
67,603
Mitigated
65,224
27,633
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
15,959
361
0
0
21,862
24,709
0
10,891
10,971
28,524
0
W
16,265
1,980
0
4,756
22,385
26,199
0
7,305
15,080
7,990
23,207
L
Aphrodite
ChosenFungus683
Aphrodite
7,767
621
4,362
5,513
16,174
12,047
0
9,485
6,492
18,627
0
L
Neith
14,659
6,925
0
1,916
21,025
9,398
0
10,190
10,597
0
42,004
W
27,047
2,633
12,621
6,148
9,072
4,796
0
2,881
6,191
61,081
0
L
Nemesis
LHygor
Nemesis
8,497
2,301
0
2,001
32,657
11,869
0
19,492
12,844
0
28,865
L
Bellona
VaxykaNava
Bellona
17,204
2,847
0
1,881
36,081
23,224
0
21,592
13,726
0
48,671
L
21,119
7,382
0
1,520
22,191
8,686
0
13,441
8,560
43,139
0
W
Xbalanque
hueisonthechair
Xbalanque
35,435
22,161
0
1,709
13,145
5,681
0
5,691
7,454
0
66,577
W
Nu Wa
iNorzex
Nu Wa
28,070
6,779
392
2,007
9,387
6,218
0
2,118
7,269
51,905
1,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,354
Gold Earned
51,734
264
Minions Killed
237
12
Camps Cleared
4
1,214,420
Distance Traveled
1,034,070
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,182
932
26
2
0
200,913
2
W
Tyr
11,965
997
32
3
2
282,390
3
L
Aphrodite
10,268
856
37
3
0
186,364
0
L
Neith
10,297
858
60
5
0
192,411
0
W
Hel
13,914
1,160
86
7
2
271,013
0
L
Nemesis
9,715
810
50
4
3
228,282
0
L
Bellona
10,574
881
52
4
1
249,664
0
L
Nu Wa
10,880
907
38
3
0
177,349
0
W
Xbalanque
12,404
1,034
72
6
4
228,962
0
W
Nu Wa
12,889
1,074
48
4
4
231,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role