Player Matchup

Bellona
Bellona
Deadmoney97
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Lord132342
Erlang Shen
Level 15
God Stats
5W - 10L
1,333 SR
Queue Stats
22W - 36L
1,364 Elo+
Solo
Scylla
Scylla
ScaryAx
Scylla
Level 18
God Stats
11W - 12L
1,703 SR
Queue Stats
78W - 67L
1,461 Elo+
Party 1
Ymir
Ymir
ScaryAxpl
Ymir
Level 10
God Stats
5W - 5L
1,605 SR
Queue Stats
50W - 44L
1,542 Elo+
Party 1
Chernobog
Chernobog
ania21777
Chernobog
Level 14
God Stats
10W - 7L
1,500 SR
Queue Stats
91W - 73L
1,543 Elo+
Party 1
Team Averages
Level 14
1,528 SR
1,482 Elo+

VS

Team Averages
Level 18
1,398 SR
1,444 Elo+
Hercules
Hercules
 
Hercules
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Autumnbell
Artemis
Level 22
God Stats
4W - 8L
1,251 SR
Queue Stats
75W - 65L
1,492 Elo+
Party 2
Ares
Ares
Bleu1998
Ares
Level 11
God Stats
6W - 5L
1,500 SR
Queue Stats
29W - 33L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SwiffXDXDXD
Morgan Le Fay
Level 15
God Stats
8W - 12L
1,211 SR
Queue Stats
33W - 33L
1,263 Elo+
Party 2
Hun Batz
Hun Batz
violaChamacos
Hun Batz
Level 28
God Stats
12W - 8L
1,530 SR
Queue Stats
145W - 135L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deadmoney97
Bellona
7
0 / 4 / 0
4,189
419
2,392
5,570
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Lord132342
Erlang Shen
7
1 / 7 / 0
4,621
462
4,371
8,632
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
ScaryAx
Scylla
7
0 / 2 / 0
4,591
459
172
4,758
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
7
0 / 3 / 1
4,455
446
757
6,248
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
ania21777
Chernobog
7
0 / 3 / 0
4,091
409
3,327
4,582
986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
7 / 0 / 1
6,922
692
4,843
7,519
6,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Autumnbell
Artemis
9
3 / 1 / 2
5,379
538
4,195
3,539
868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
8
1 / 0 / 4
5,256
526
2,079
4,696
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
SwiffXDXDXD
Morgan Le Fay
9
4 / 0 / 3
5,694
569
6,618
4,437
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
violaChamacos
Hun Batz
11
4 / 0 / 2
6,365
637
3,812
5,329
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
19
19
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
1
7.5
W
Artemis
Autumnbell
Artemis
3
1
2
4
W
Ares
1
0
4
3
L
Bellona
Deadmoney97
Bellona
0
4
0
0
L
Erlang Shen
Lord132342
Erlang Shen
1
7
0
0.14
L
Scylla
ScaryAx
Scylla
0
2
0
0
L
Ymir
0
3
1
0.17
W
Morgan Le Fay
SwiffXDXDXD
Morgan Le Fay
4
0
3
5.5
L
Chernobog
ania21777
Chernobog
0
3
0
0
W
Hun Batz
violaChamacos
Hun Batz
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,019
Damage
21,547
29,790
Taken
25,520
13,280
Mitigated
13,419
4,364
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,843
1,589
0
2,856
7,519
6,358
217
0
7,519
0
31,575
W
Artemis
Autumnbell
Artemis
4,195
2,582
0
1,105
3,539
868
612
125
3,414
0
28,962
W
Ares
2,079
87
0
2,074
4,696
3,241
0
425
4,271
9,088
0
L
Bellona
Deadmoney97
Bellona
2,392
675
0
305
5,570
3,929
0
0
5,570
0
10,829
L
Erlang Shen
Lord132342
Erlang Shen
4,371
2,288
0
1,167
8,632
3,528
0
806
7,826
0
21,490
L
Scylla
ScaryAx
Scylla
172
172
46
707
4,758
1,114
360
2,784
1,974
19,163
0
L
Ymir
757
193
0
1,358
6,248
3,723
0
2,663
3,585
2,066
0
W
Morgan Le Fay
SwiffXDXDXD
Morgan Le Fay
6,618
558
0
1,098
4,437
1,408
150
264
4,173
25,402
0
L
Chernobog
ania21777
Chernobog
3,327
1,884
0
781
4,582
986
0
2,444
2,138
0
17,410
W
Hun Batz
violaChamacos
Hun Batz
3,812
1,226
0
3,230
5,329
1,544
0
115
5,214
0
35,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
29,616
136
Minions Killed
262
0
Camps Cleared
0
887,987
Distance Traveled
952,815
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,922
692
83
8
0
197,936
0
W
Artemis
5,379
538
57
6
0
174,818
2
W
Ares
5,256
526
12
1
0
189,396
3
L
Bellona
4,189
419
20
2
0
193,111
1
L
Erlang Shen
4,621
462
43
4
0
203,345
0
L
Scylla
4,591
459
37
4
0
154,488
0
L
Ymir
4,455
446
2
0
0
174,388
0
W
Morgan Le Fay
5,694
569
42
4
0
187,266
1
L
Chernobog
4,091
409
34
3
0
162,655
1
W
Hun Batz
6,365
637
68
7
0
203,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role