Player Matchup

Bellona
Bellona
JkR BieL
Bellona
Level 79
God Stats
15W - 6L
1,669 SR
Queue Stats
41W - 30L
1,571 Elo+
Party 2
Medusa
Medusa
KilluaSelect
Medusa
Level 115
God Stats
26W - 14L
1,638 SR
Queue Stats
212W - 230L
1,423 Elo+
Party 2
King Arthur
King Arthur
LOST SHADOWX
King Arthur
Level 54
God Stats
46W - 45L
1,525 SR
Queue Stats
144W - 159L
1,493 Elo+
Party 2
Loki
Loki
ShadowRuby5832
Loki
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 103L
1,425 Elo+
Party 2
Hel
Hel
TheKnightBR2818
Hel
Level 84
God Stats
2W - 1L
1,722 SR
Queue Stats
541W - 577L
1,483 Elo+
Party 2
Team Averages
Level 74
1,611 SR
1,479 Elo+

VS

Team Averages
Level 54
1,585 SR
1,453 Elo+
Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
FuLbItOdEMaNaOs
Vamana
Level 79
God Stats
9W - 8L
1,692 SR
Queue Stats
312W - 330L
1,423 Elo+
Party 3
Danzaburou
Danzaburou
Zz-Murilo_L-zZ
Danzaburou
Level 47
God Stats
13W - 18L
1,281 SR
Queue Stats
229W - 249L
1,467 Elo+
Solo
Cliodhna
Cliodhna
julamaso
Cliodhna
Level 47
God Stats
2W - 3L
1,668 SR
Queue Stats
155W - 178L
1,457 Elo+
Party 3
Ymir
Ymir
teRmi19
Ymir
Level 34
God Stats
2W - 1L
1,783 SR
Queue Stats
123W - 142L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JkR BieL
Bellona
9
1 / 0 / 0
5,137
642
2,885
5,306
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
8
2 / 0 / 1
4,582
573
2,481
2,929
603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
LOST SHADOWX
King Arthur
8
1 / 0 / 2
4,710
589
1,535
3,035
1,084
7
3 / 2 / 2
4,978
622
3,160
4,821
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 4 / 2
5,370
671
3,311
5,261
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 2 / 1
4,683
585
1,383
3,380
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 0 / 0
3,485
436
728
1,693
630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Danzaburou
Zz-Murilo_L-zZ
Danzaburou
6
0 / 3 / 1
4,063
508
3,514
4,364
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
julamaso
Cliodhna
9
4 / 4 / 1
5,418
677
3,887
6,340
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
teRmi19
Ymir
5
0 / 1 / 1
3,990
499
1,494
4,468
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
5
6
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
L
0
0
0
0
W
Bellona
JkR BieL
Bellona
1
0
0
1
W
Medusa
2
0
1
2.5
W
King Arthur
LOST SHADOWX
King Arthur
1
0
2
2
W
3
2
2
2
W
2
4
2
0.75
L
Danzaburou
Zz-Murilo_L-zZ
Danzaburou
0
3
1
0.17
L
Cliodhna
julamaso
Cliodhna
4
4
1
1.13
L
Ymir
teRmi19
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,372
Damage
11,006
21,352
Taken
20,245
7,319
Mitigated
6,245
7,144
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,383
118
0
483
3,380
816
0
928
2,344
20,677
0
L
728
342
0
750
1,693
630
0
0
1,693
0
6,251
W
Bellona
JkR BieL
Bellona
2,885
1,645
0
2,580
5,306
2,845
386
914
4,354
0
24,733
W
Medusa
2,481
875
0
125
2,929
603
276
380
2,549
0
23,320
W
King Arthur
LOST SHADOWX
King Arthur
1,535
271
0
1,373
3,035
1,084
0
449
2,586
0
19,544
W
3,160
1,132
0
1,224
4,821
1,195
0
486
4,310
0
15,812
W
3,311
0
166
1,676
5,261
1,592
112
524
4,617
23,612
0
L
Danzaburou
Zz-Murilo_L-zZ
Danzaburou
3,514
1,504
0
963
4,364
783
15
0
4,364
0
15,976
L
Cliodhna
julamaso
Cliodhna
3,887
814
0
1,808
6,340
1,720
0
2,109
4,065
0
23,286
L
Ymir
teRmi19
Ymir
1,494
384
0
1,254
4,468
2,296
0
0
4,468
6,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
21,639
211
Minions Killed
166
0
Camps Cleared
0
839,062
Distance Traveled
639,799
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,683
585
48
6
0
148,394
1
L
Vamana
3,485
436
16
2
0
53,791
1
W
Bellona
5,137
642
61
8
0
171,171
1
W
Medusa
4,582
573
37
5
0
155,912
4
W
King Arthur
4,710
589
39
5
0
161,059
3
W
Loki
4,978
622
31
4
0
190,620
2
W
Hel
5,370
671
43
5
0
160,300
3
L
Danzaburou
4,063
508
37
5
0
125,856
2
L
Cliodhna
5,418
677
51
6
0
175,405
1
L
Ymir
3,990
499
14
2
0
136,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role