Player Matchup

Chang'e
Chang'e
AbsoluteZero861
Chang'e
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 9L
1,564 Elo+
Party 1
Loki
Loki
AspectorMR
Loki
Level 9
God Stats
0W - 1L
1,758 SR
Queue Stats
1W - 2L
1,728 Elo+
Solo
Sun Wukong
Sun Wukong
GRIHAN225
Sun Wukong
Level 27
God Stats
6W - 6L
1,563 SR
Queue Stats
104W - 94L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jaxanax
Morgan Le Fay
Level 12
God Stats
4W - 5L
1,498 SR
Queue Stats
4W - 9L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
xBENlJU
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 197L
1,317 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,513 Elo+

VS

Team Averages
Level 15
1,540 SR
1,598 Elo+
Aphrodite
Aphrodite
DarkBachi
Aphrodite
Level 25
God Stats
6W - 3L
1,747 SR
Queue Stats
20W - 14L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
MysticNimue
Kukulkan
Level 25
God Stats
16W - 10L
1,646 SR
Queue Stats
49W - 43L
1,530 Elo+
Solo
Heimdallr
Heimdallr
easy4111
Heimdallr
Level 18
God Stats
1W - 1L
1,276 SR
Queue Stats
9W - 6L
1,547 Elo+
Party 2
Thor
Thor
habolib
Thor
Level 6
God Stats
2W - 3L
1,531 SR
Queue Stats
70W - 79L
1,633 Elo+
Solo
Ra
Ra
monkisback34
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 4
8,312
416
8,970
16,227
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 11 / 1
10,648
532
7,196
19,762
6,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
GRIHAN225
Sun Wukong
8
0 / 4 / 1
6,399
320
2,627
10,720
4,114
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Jaxanax
Morgan Le Fay
12
3 / 11 / 2
8,665
433
10,965
18,396
5,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
xBENlJU
Jing Wei
8
0 / 14 / 1
6,397
320
1,675
15,255
4,089
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkBachi
Aphrodite
14
6 / 0 / 13
10,251
513
6,802
11,891
9,758
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
MysticNimue
Kukulkan
17
14 / 2 / 13
11,157
558
17,799
11,283
4,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
easy4111
Heimdallr
14
4 / 4 / 22
9,211
461
9,485
13,016
4,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thor
habolib
Thor
17
12 / 3 / 18
11,535
577
13,422
12,751
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
13 / 2 / 15
10,855
543
19,632
15,683
13,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
130
11
Kills
49
50
Deaths
11
9
Assists
81
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
L
6
11
1
0.59
W
Aphrodite
DarkBachi
Aphrodite
6
0
13
12.5
L
Sun Wukong
GRIHAN225
Sun Wukong
0
4
1
0.13
L
Morgan Le Fay
Jaxanax
Morgan Le Fay
3
11
2
0.36
W
Kukulkan
MysticNimue
Kukulkan
14
2
13
10.25
W
Heimdallr
easy4111
Heimdallr
4
4
22
3.75
W
Thor
habolib
Thor
12
3
18
7
W
13
2
15
10.25
L
Jing Wei
xBENlJU
Jing Wei
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,433
Damage
67,140
80,360
Taken
64,624
25,594
Mitigated
37,921
9,693
Healing
25,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,970
874
760
3,192
16,227
4,756
253
8,503
7,600
29,811
0
L
7,196
1,363
0
623
19,762
6,819
0
8,427
11,142
0
45,475
W
Aphrodite
DarkBachi
Aphrodite
6,802
1,086
4,817
7,050
11,891
9,758
1,930
2,618
9,273
45,939
0
L
Sun Wukong
GRIHAN225
Sun Wukong
2,627
707
0
2,333
10,720
4,114
0
7,831
2,578
0
14,979
L
Morgan Le Fay
Jaxanax
Morgan Le Fay
10,965
1,254
120
2,122
18,396
5,816
350
10,123
8,088
38,815
0
W
Kukulkan
MysticNimue
Kukulkan
17,799
2,416
0
3,043
11,283
4,814
2,577
5,761
5,522
76,904
0
W
Heimdallr
easy4111
Heimdallr
9,485
4,155
0
1,788
13,016
4,764
3,145
2,590
10,022
0
41,830
W
Thor
habolib
Thor
13,422
2,259
0
220
12,751
5,286
368
4,995
7,756
0
71,528
W
19,632
3,402
2,404
6,515
15,683
13,299
300
3,971
11,712
64,371
0
L
Jing Wei
xBENlJU
Jing Wei
1,675
595
0
543
15,255
4,089
0
8,417
6,716
0
13,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,421
Gold Earned
53,009
260
Minions Killed
471
0
Camps Cleared
0
1,435,529
Distance Traveled
1,921,035
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,312
416
42
2
0
321,317
0
L
Loki
10,648
532
88
4
0
324,288
2
W
Aphrodite
10,251
513
72
4
0
379,408
6
L
Sun Wukong
6,399
320
31
2
0
155,686
0
L
Morgan Le Fay
8,665
433
59
3
0
328,677
0
W
Kukulkan
11,157
558
123
6
0
373,518
9
W
Heimdallr
9,211
461
63
3
0
370,526
0
W
Thor
11,535
577
111
6
0
401,928
6
W
Ra
10,855
543
102
5
0
395,655
1
L
Jing Wei
6,397
320
40
2
0
305,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role