Player Matchup

Hel
Hel
 
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ag0nyy
Cabrakan
Level 24
God Stats
2W - 0L
1,712 SR
Queue Stats
47W - 38L
1,579 Elo+
Party 2
Odin
Odin
ErikvanOogst
Odin
Level 35
God Stats
4W - 2L
1,638 SR
Queue Stats
80W - 53L
1,621 Elo+
Party 2
Merlin
Merlin
Tjeumo
Merlin
Level 28
God Stats
4W - 5L
1,483 SR
Queue Stats
65W - 43L
1,599 Elo+
Party 2
Eset
Eset
supachit
Eset
Level 22
God Stats
1W - 1L
1,294 SR
Queue Stats
23W - 14L
1,564 Elo+
Party 2
Team Averages
Level 25
1,525 SR
1,573 Elo+

VS

Team Averages
Level 15
1,514 SR
1,474 Elo+
Geb
Geb
ABCCAT
Geb
Level 29
God Stats
1W - 1L
1,753 SR
Queue Stats
61W - 59L
1,480 Elo+
Party 3
Artemis
Artemis
Arizouana
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,528 Elo+
Party 1
Fafnir
Fafnir
KirKhor
Fafnir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Party 1
Nox
Nox
YamiSoki
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 1
Freya
Freya
theAExample
Freya
Level 21
God Stats
1W - 4L
1,317 SR
Queue Stats
27W - 20L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
11 / 0 / 24
12,393
1,127
23,696
8,328
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Ag0nyy
Cabrakan
19
1 / 2 / 31
11,102
1,009
10,630
8,485
9,590
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
18 / 0 / 16
13,650
1,241
31,431
8,531
4,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Tjeumo
Merlin
18
11 / 1 / 18
12,551
1,141
28,103
10,315
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
19
6 / 4 / 24
11,004
1,000
19,401
11,463
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ABCCAT
Geb
16
2 / 6 / 4
10,482
953
8,760
30,664
26,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Arizouana
Artemis
16
2 / 10 / 3
10,205
928
11,122
22,305
7,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
KirKhor
Fafnir
15
1 / 11 / 4
9,989
908
5,603
26,595
33,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 16 / 2
9,077
825
1,717
19,923
6,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 6
10,365
942
11,984
20,111
7,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
26
47
Kills
7
7
Deaths
47
113
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
0
24
23
L
Geb
ABCCAT
Geb
2
6
4
0.67
W
Cabrakan
Ag0nyy
Cabrakan
1
2
31
8.25
L
Artemis
Arizouana
Artemis
2
10
3
0.35
W
18
0
16
26
L
Fafnir
KirKhor
Fafnir
1
11
4
0.27
W
Merlin
Tjeumo
Merlin
11
1
18
20
L
1
16
2
0.13
W
Eset
6
4
24
4.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,261
Damage
39,186
47,122
Taken
119,598
28,291
Mitigated
82,477
16,367
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
23,696
332
5,159
5,853
8,328
4,457
0
4,153
4,175
38,186
0
L
Geb
ABCCAT
Geb
8,760
689
1,107
2,890
30,664
26,791
0
20,810
9,854
24,093
0
W
Cabrakan
Ag0nyy
Cabrakan
10,630
2,253
0
0
8,485
9,590
0
5,371
3,114
17,104
0
L
Artemis
Arizouana
Artemis
11,122
4,089
173
604
22,305
7,887
0
15,219
7,086
0
35,075
W
31,431
15,480
0
0
8,531
4,006
0
5,404
3,127
0
45,195
L
Fafnir
KirKhor
Fafnir
5,603
3,381
240
890
26,595
33,671
0
16,902
9,693
12,508
0
W
Merlin
Tjeumo
Merlin
28,103
2,973
60
1,757
10,315
4,554
0
7,060
3,255
58,363
0
L
1,717
221
0
0
19,923
6,965
0
14,450
5,473
3,274
0
W
Eset
19,401
3,607
1,324
2,214
11,463
5,684
0
6,076
5,387
32,464
0
L
11,984
3,209
0
2,615
20,111
7,163
0
14,449
5,662
24,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
50,118
183
Minions Killed
131
8
Camps Cleared
6
1,097,503
Distance Traveled
910,809
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,393
1,127
36
3
2
257,974
2
L
Geb
10,482
953
32
3
3
225,022
1
W
Cabrakan
11,102
1,009
14
1
1
223,256
2
L
Artemis
10,205
928
54
5
0
164,572
2
W
Odin
13,650
1,241
34
3
5
235,055
0
L
Fafnir
9,989
908
9
1
1
171,577
0
W
Merlin
12,551
1,141
67
6
0
204,039
0
L
Nox
9,077
825
5
0
1
156,383
0
W
Eset
11,004
1,000
32
3
0
177,179
0
L
Freya
10,365
942
31
3
1
193,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role