Player Matchup

Ganesha
Ganesha
ChrisSea
Ganesha
Level 147
God Stats
5W - 3L
1,621 SR
Queue Stats
126W - 47L
1,743 Elo+
Party 2
Agni
Agni
Tizoxicity
Agni
Level 147
God Stats
3W - 8L
1,212 SR
Queue Stats
110W - 115L
1,496 Elo+
Solo
Amaterasu
Amaterasu
bridgeboi
Amaterasu
Level 29
God Stats
2W - 0L
1,976 SR
Queue Stats
104W - 63L
1,602 Elo+
Party 2
Team Averages
Level 108
1,603 SR
1,614 Elo+

VS

Team Averages
Level 69
1,433 SR
1,398 Elo+
Bellona
Bellona
Olihar
Bellona
Level 29
God Stats
0W - 1L
1,340 SR
Queue Stats
89W - 99L
1,435 Elo+
Party 1
Neith
Neith
SatansSinner878
Neith
Level 20
God Stats
3W - 16L
1,285 SR
Queue Stats
7W - 23L
1,102 Elo+
Party 1
He Bo
He Bo
TheGaySatan
He Bo
Level 157
God Stats
0W - 1L
1,674 SR
Queue Stats
11W - 9L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChrisSea
Ganesha
12
1 / 0 / 13
8,209
821
6,445
8,574
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
10 / 2 / 2
8,439
844
10,955
6,069
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
bridgeboi
Amaterasu
10
3 / 2 / 6
7,057
706
2,988
9,580
6,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Olihar
Bellona
9
1 / 4 / 3
6,106
611
5,397
9,603
5,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 5 / 2
6,172
617
5,503
7,794
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 2
6,712
671
6,326
6,964
2,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
4
4
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ChrisSea
Ganesha
1
0
13
7.5
L
Bellona
Olihar
Bellona
1
4
3
0.63
L
1
5
2
0.4
L
2
5
2
0.6
W
10
2
2
5.5
W
Amaterasu
bridgeboi
Amaterasu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,388
Damage
17,226
24,223
Taken
24,361
19,882
Mitigated
10,020
5,871
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ChrisSea
Ganesha
6,445
548
0
2,130
8,574
10,130
633
3,208
5,366
26,457
0
L
Bellona
Olihar
Bellona
5,397
1,414
0
798
9,603
5,258
0
5,855
3,283
1,062
11,315
L
5,503
2,239
336
1,141
7,794
2,439
0
6,003
1,359
0
12,843
L
6,326
391
0
1,047
6,964
2,323
35
5,005
1,586
25,153
0
W
10,955
1,137
79
1,608
6,069
2,886
1,022
2,025
4,044
25,816
0
W
Amaterasu
bridgeboi
Amaterasu
2,988
870
0
2,054
9,580
6,866
387
2,137
7,443
0
6,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,705
Gold Earned
18,990
104
Minions Killed
85
5
Camps Cleared
3
548,769
Distance Traveled
482,389
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,209
821
3
0
0
201,952
4
L
Bellona
6,106
611
19
2
1
166,798
1
L
Neith
6,172
617
17
2
0
150,243
0
L
He Bo
6,712
671
49
5
2
165,348
2
W
Agni
8,439
844
83
8
4
158,227
0
W
Amaterasu
7,057
706
18
2
1
188,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role