Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ItsLeviosaBish
Ra
Level 123
God Stats
9W - 7L
1,621 SR
Queue Stats
157W - 164L
1,374 Elo+
Party 2
Hercules
Hercules
MucmepChe
Hercules
Level 115
God Stats
10W - 10L
1,509 SR
Queue Stats
55W - 65L
1,454 Elo+
Solo
Cliodhna
Cliodhna
RadicalCrypt
Cliodhna
Level 139
God Stats
9W - 5L
1,500 SR
Queue Stats
96W - 98L
1,481 Elo+
Solo
Team Averages
Level 128
1,526 SR
1,462 Elo+

VS

Team Averages
Level 86
1,390 SR
1,407 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DerRatty
Chaac
Level 65
God Stats
5W - 16L
1,177 SR
Queue Stats
242W - 336L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
Mizorê
Nu Wa
Level 75
God Stats
58W - 66L
1,428 SR
Queue Stats
338W - 471L
1,406 Elo+
Party 1
Cliodhna
Cliodhna
Ziegenmond
Cliodhna
Level 63
God Stats
12W - 21L
1,360 SR
Queue Stats
204W - 285L
1,395 Elo+
Party 1
Artemis
Artemis
nemealion9
Artemis
Level 69
God Stats
1W - 6L
1,485 SR
Queue Stats
160W - 273L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 0 / 1
7,117
712
6,434
5,496
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
9
1 / 2 / 3
5,511
551
4,365
6,752
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 0 / 3
6,091
609
4,155
4,524
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MucmepChe
Hercules
10
2 / 1 / 3
6,122
612
4,158
8,378
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
RadicalCrypt
Cliodhna
11
5 / 0 / 2
6,424
642
4,279
5,614
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 4 / 1
4,675
468
2,659
9,323
8,208
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
DerRatty
Chaac
9
0 / 4 / 1
5,107
511
4,262
7,060
2,618
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Mizorê
Nu Wa
9
1 / 4 / 1
5,223
522
3,444
4,230
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Ziegenmond
Cliodhna
9
1 / 4 / 1
5,503
550
4,055
8,130
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
nemealion9
Artemis
8
0 / 5 / 0
4,327
433
2,394
5,766
1,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
21
Kills
3
3
Deaths
21
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
1
7.5
W
Chang'e
 
Chang'e
1
2
3
1.25
L
Kuzenbo
 
Kuzenbo
1
4
1
0.38
L
Chaac
DerRatty
Chaac
0
4
1
0.13
W
6
0
3
7.5
L
Nu Wa
Mizorê
Nu Wa
1
4
1
0.38
W
Hercules
MucmepChe
Hercules
2
1
3
3.5
W
Cliodhna
RadicalCrypt
Cliodhna
5
0
2
6
L
Cliodhna
Ziegenmond
Cliodhna
1
4
1
0.38
L
Artemis
nemealion9
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
16,814
30,764
Taken
34,509
11,689
Mitigated
15,585
16,698
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,434
2,794
0
3,327
5,496
1,737
256
1,114
4,184
0
48,365
W
Chang'e
 
Chang'e
4,365
406
470
2,955
6,752
1,946
617
2,145
4,511
24,570
0
L
Kuzenbo
 
Kuzenbo
2,659
799
120
2,200
9,323
8,208
0
3,898
4,908
13,300
0
L
Chaac
DerRatty
Chaac
4,262
1,140
0
1,620
7,060
2,618
0
0
6,695
0
27,327
W
4,155
406
805
2,457
4,524
1,367
272
1,139
3,297
25,876
0
L
Nu Wa
Mizorê
Nu Wa
3,444
146
0
230
4,230
1,025
0
0
4,230
24,561
0
W
Hercules
MucmepChe
Hercules
4,158
1,965
0
4,066
8,378
4,678
0
323
7,999
0
26,666
W
Cliodhna
RadicalCrypt
Cliodhna
4,279
649
0
2,618
5,614
1,961
486
856
4,670
0
29,562
L
Cliodhna
Ziegenmond
Cliodhna
4,055
745
0
1,932
8,130
2,190
0
618
7,331
0
28,772
L
Artemis
nemealion9
Artemis
2,394
840
141
860
5,766
1,544
0
3,111
2,373
0
20,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
24,835
326
Minions Killed
231
0
Camps Cleared
0
972,233
Distance Traveled
947,389
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,117
712
104
10
0
193,636
2
W
Chang'e
5,511
551
56
6
0
175,377
4
L
Kuzenbo
4,675
468
20
2
0
204,105
0
L
Chaac
5,107
511
57
6
0
205,037
0
W
Ra
6,091
609
42
4
0
178,966
4
L
Nu Wa
5,223
522
55
6
0
176,901
0
W
Hercules
6,122
612
57
6
0
202,705
2
W
Cliodhna
6,424
642
67
7
0
221,549
0
L
Cliodhna
5,503
550
65
7
0
213,797
1
L
Artemis
4,327
433
34
3
0
147,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role