Player Matchup

Nox
Nox
BaZinga_4_2_0
Nox
Level 129
God Stats
6W - 9L
1,461 SR
Queue Stats
693W - 736L
1,498 Elo+
Solo
Anhur
Anhur
BigChoongus
Anhur
Level 45
God Stats
1W - 2L
1,537 SR
Queue Stats
48W - 44L
1,537 Elo+
Party 2
Susano
Susano
SamBams
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 76L
1,583 Elo+
Party 2
Hun Batz
Hun Batz
WAC0
Hun Batz
Level 131
God Stats
2W - 1L
1,769 SR
Queue Stats
112W - 108L
1,470 Elo+
Solo
Cthulhu
Cthulhu
WILLOW19
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 132L
1,518 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,521 Elo+

VS

Team Averages
Level 65
1,564 SR
1,556 Elo+
Ullr
Ullr
Crimsonrock89
Ullr
Level 66
God Stats
3W - 1L
1,549 SR
Queue Stats
137W - 140L
1,517 Elo+
Solo
Merlin
Merlin
DeltaUnit14
Merlin
Level 85
God Stats
8W - 6L
1,489 SR
Queue Stats
262W - 229L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PlompPlumpin
Tsukuyomi
Level 60
God Stats
1W - 0L
1,564 SR
Queue Stats
48W - 36L
1,576 Elo+
Party 3
Sobek
Sobek
Whaleman69
Sobek
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,631 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
miggy0918
Ah Muzen Cab
Level 87
God Stats
3W - 4L
1,718 SR
Queue Stats
191W - 175L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,391
763
7,114
4,967
1,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 4
7,744
704
4,421
10,790
3,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
SamBams
Susano
14
3 / 6 / 3
8,488
772
7,369
10,022
5,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
WAC0
Hun Batz
14
2 / 7 / 4
8,245
750
9,721
10,420
3,515
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
WILLOW19
Cthulhu
15
1 / 4 / 4
8,529
775
8,000
12,840
11,735
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 11
9,499
864
10,057
7,937
3,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
1 / 1 / 15
9,425
857
7,354
5,522
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
PlompPlumpin
Tsukuyomi
15
5 / 3 / 13
9,387
853
8,128
10,229
3,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
18
10 / 3 / 16
11,384
1,035
14,593
21,005
24,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
miggy0918
Ah Muzen Cab
14
4 / 2 / 11
8,954
814
4,388
5,704
2,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
10
Kills
26
26
Deaths
10
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
1
7
4
0.43
W
6
1
11
11.5
W
Merlin
1
1
15
8.5
W
Tsukuyomi
PlompPlumpin
Tsukuyomi
5
3
13
3.83
L
Susano
SamBams
Susano
3
6
3
0.75
L
Hun Batz
WAC0
Hun Batz
2
7
4
0.57
L
Cthulhu
WILLOW19
Cthulhu
1
4
4
0.75
W
Sobek
10
3
16
6
W
Ah Muzen Cab
miggy0918
Ah Muzen Cab
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,625
Damage
44,520
49,039
Taken
50,397
25,712
Mitigated
36,253
8,597
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,114
234
0
610
4,967
1,873
0
2,834
2,133
21,488
0
L
4,421
983
0
1,212
10,790
3,550
0
4,519
6,271
0
10,536
W
10,057
2,105
1,359
874
7,937
3,335
1,309
3,089
4,848
0
18,203
W
Merlin
7,354
431
2,244
1,591
5,522
2,170
476
2,275
3,247
31,059
0
W
Tsukuyomi
PlompPlumpin
Tsukuyomi
8,128
1,495
751
941
10,229
3,991
1,380
1,808
8,313
0
14,820
L
Susano
SamBams
Susano
7,369
806
831
1,258
10,022
5,039
0
4,580
5,442
0
11,687
L
Hun Batz
WAC0
Hun Batz
9,721
993
743
897
10,420
3,515
0
3,996
6,424
0
15,068
L
Cthulhu
WILLOW19
Cthulhu
8,000
370
656
2,390
12,840
11,735
0
6,018
6,822
23,866
0
W
Sobek
14,593
616
2,258
6,698
21,005
24,384
438
6,348
12,668
27,472
0
W
Ah Muzen Cab
miggy0918
Ah Muzen Cab
4,388
1,261
835
1,493
5,704
2,373
1,593
1,594
4,110
0
13,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,397
Gold Earned
48,649
119
Minions Killed
131
0
Camps Cleared
0
936,071
Distance Traveled
1,163,075
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,391
763
43
4
0
151,985
0
L
Anhur
7,744
704
27
2
0
182,115
1
W
Ullr
9,499
864
15
1
0
249,664
0
W
Merlin
9,425
857
59
5
0
217,818
0
W
Tsukuyomi
9,387
853
12
1
0
240,192
3
L
Susano
8,488
772
11
1
0
215,332
1
L
Hun Batz
8,245
750
8
1
0
183,856
0
L
Cthulhu
8,529
775
30
3
0
202,783
3
W
Sobek
11,384
1,035
24
2
0
231,127
1
W
Ah Muzen Cab
8,954
814
21
2
0
224,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role