Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Mixzology
Arachne
Level 56
God Stats
1W - 0L
1,873 SR
Queue Stats
70W - 62L
1,529 Elo+
Party 3
Jormungandr
Jormungandr
ShadowBlades7x
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,633 Elo+
Party 1
Artio
Artio
Unikirt
Artio
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 124L
1,529 Elo+
Party 3
Nu Wa
Nu Wa
XTGFlawless
Nu Wa
Level 109
God Stats
2W - 0L
1,656 SR
Queue Stats
43W - 28L
1,611 Elo+
Party 1
Team Averages
Level 122
1,606 SR
1,560 Elo+

VS

Team Averages
Level 111
1,374 SR
1,588 Elo+
Loki
Loki
Augustin666
Loki
Level 160
God Stats
4W - 5L
1,599 SR
Queue Stats
235W - 198L
1,577 Elo+
Party 2
Scylla
Scylla
LadyFartz
Scylla
Level 55
God Stats
1W - 2L
1,520 SR
Queue Stats
45W - 31L
1,580 Elo+
Party 2
Skadi
Skadi
MissingJellyfish
Skadi
Level 40
God Stats
3W - 4L
1,422 SR
Queue Stats
282W - 311L
1,584 Elo+
Solo
Thanatos
Thanatos
Plexiti
Thanatos
Level 158
God Stats
0W - 3L
1,306 SR
Queue Stats
144W - 130L
1,571 Elo+
Solo
Ganesha
Ganesha
The CheddarMann
Ganesha
Level 142
God Stats
0W - 7L
1,024 SR
Queue Stats
285W - 301L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
8 / 4 / 12
12,202
872
13,046
20,399
21,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Mixzology
Arachne
19
12 / 5 / 14
11,968
855
23,868
22,560
16,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ShadowBlades7x
Jormungandr
17
1 / 2 / 24
10,724
766
13,763
18,789
22,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Unikirt
Artio
17
1 / 6 / 24
10,210
729
8,865
23,942
19,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 2 / 14
11,119
794
12,790
8,863
3,790
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 12
10,139
724
13,579
11,605
5,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LadyFartz
Scylla
17
6 / 6 / 4
10,466
748
17,827
13,789
6,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 6 / 7
10,628
759
15,936
14,269
5,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Plexiti
Thanatos
18
5 / 5 / 6
10,716
765
9,290
17,850
11,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 8 / 9
9,041
646
6,483
21,225
23,929
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
55
28
Kills
17
19
Deaths
29
88
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
8
4
12
3.5
L
2
4
12
2
L
Scylla
LadyFartz
Scylla
6
6
4
1.33
L
4
6
7
1.25
W
Arachne
Mixzology
Arachne
12
5
14
3.8
L
Thanatos
Plexiti
Thanatos
5
5
6
1.6
W
Jormungandr
ShadowBlades7x
Jormungandr
1
2
24
6.5
L
0
8
9
0.56
W
Artio
Unikirt
Artio
1
6
24
2.17
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,332
Damage
63,115
94,553
Taken
78,738
84,264
Mitigated
52,074
45,002
Healing
27,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
13,046
2,702
3,768
9,656
20,399
21,258
1,469
4,911
14,920
0
28,956
L
13,579
2,073
1,012
1,537
11,605
5,086
0
7,258
4,262
0
39,764
L
Scylla
LadyFartz
Scylla
17,827
2,107
1,802
3,031
13,789
6,028
447
3,751
9,812
35,936
0
L
15,936
6,282
1,371
2,381
14,269
5,818
2,315
6,630
7,299
0
40,365
W
Arachne
Mixzology
Arachne
23,868
14,402
1,925
9,444
22,560
16,815
1,270
8,473
14,087
0
30,256
L
Thanatos
Plexiti
Thanatos
9,290
964
816
11,680
17,850
11,213
0
9,083
8,473
712
16,004
W
Jormungandr
ShadowBlades7x
Jormungandr
13,763
2,599
2,041
3,819
18,789
22,577
946
2,474
16,315
29,118
0
L
6,483
259
875
3,098
21,225
23,929
63
8,696
12,157
17,639
0
W
Artio
Unikirt
Artio
8,865
1,021
3,941
5,659
23,942
19,824
274
6,996
15,450
21,989
0
W
12,790
3,016
2,012
2,737
8,863
3,790
1,990
1,845
7,018
35,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,223
Gold Earned
50,990
148
Minions Killed
186
0
Camps Cleared
0
1,393,733
Distance Traveled
1,113,365
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,202
872
31
2
0
265,706
0
L
Loki
10,139
724
37
3
0
227,131
1
L
Scylla
10,466
748
53
4
0
215,626
1
L
Skadi
10,628
759
66
5
0
205,956
2
W
Arachne
11,968
855
20
1
0
274,727
0
L
Thanatos
10,716
765
30
2
0
280,508
0
W
Jormungandr
10,724
766
29
2
0
281,468
0
L
Ganesha
9,041
646
0
0
0
184,144
0
W
Artio
10,210
729
16
1
0
270,890
0
W
Nu Wa
11,119
794
52
4
0
300,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role