Player Matchup

Hachiman
Hachiman
CerriSoure
Hachiman
Level 23
God Stats
1W - 1L
1,693 SR
Queue Stats
4W - 5L
1,401 Elo+
Party 2
Ra
Ra
DYLTHESKILL
Ra
Level 60
God Stats
9W - 7L
1,557 SR
Queue Stats
279W - 301L
1,475 Elo+
Party 3
Cliodhna
Cliodhna
IamKaisen
Cliodhna
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 101L
1,571 Elo+
Party 2
Ymir
Ymir
SaltyMalty37
Ymir
Level 14
God Stats
27W - 24L
1,569 SR
Queue Stats
41W - 44L
1,423 Elo+
Party 3
Cu Chulainn
Cu Chulainn
chupameste
Cu Chulainn
Level 35
God Stats
2W - 7L
1,429 SR
Queue Stats
97W - 101L
1,435 Elo+
Solo
Team Averages
Level 44
1,550 SR
1,461 Elo+

VS

Team Averages
Level 67
1,584 SR
1,525 Elo+
Nike
Nike
GuillermorsGT
Nike
Level 147
God Stats
1W - 1L
1,710 SR
Queue Stats
62W - 48L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
HozYi
Hou Yi
Level 27
God Stats
8W - 7L
1,951 SR
Queue Stats
108W - 68L
1,628 Elo+
Party 1
Hel
Hel
TTHASALADITAS
Hel
Level 32
God Stats
1W - 0L
1,488 SR
Queue Stats
72W - 89L
1,461 Elo+
Party 4
Loki
Loki
TTHA_mana_YT
Loki
Level 99
God Stats
11W - 5L
1,479 SR
Queue Stats
150W - 167L
1,473 Elo+
Party 4
Sylvanus
Sylvanus
iKaibil
Sylvanus
Level 28
God Stats
7W - 9L
1,293 SR
Queue Stats
104W - 77L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CerriSoure
Hachiman
8
0 / 7 / 0
5,542
369
5,161
10,382
1,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 2
7,365
491
2,894
6,692
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
IamKaisen
Cliodhna
13
2 / 5 / 0
7,612
507
8,989
11,899
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
5,847
390
2,629
13,757
6,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
chupameste
Cu Chulainn
13
1 / 4 / 0
7,797
520
5,143
10,186
6,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,244
616
4,710
6,993
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
HozYi
Hou Yi
15
10 / 0 / 5
9,175
612
17,480
13,741
5,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 3
8,450
563
3,983
6,172
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 1 / 4
8,964
598
4,893
8,562
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
iKaibil
Sylvanus
14
5 / 0 / 11
8,856
590
7,583
11,609
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
23
23
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CerriSoure
Hachiman
0
7
0
0
L
0
4
2
0.25
W
4
0
0
4
W
Hou Yi
HozYi
Hou Yi
10
0
5
12.5
L
Cliodhna
IamKaisen
Cliodhna
2
5
0
0.4
L
0
3
0
0
W
1
2
3
1.25
W
3
1
4
5
L
Cu Chulainn
chupameste
Cu Chulainn
1
4
0
0.25
W
Sylvanus
iKaibil
Sylvanus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,816
Damage
38,649
52,916
Taken
47,077
20,688
Mitigated
34,731
10,887
Healing
29,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CerriSoure
Hachiman
5,161
2,767
0
1,442
10,382
1,867
256
2,449
7,933
0
27,090
L
2,894
149
149
1,837
6,692
1,916
0
2,438
4,094
46,353
0
W
4,710
769
0
1,164
6,993
5,646
378
41
6,360
2,469
54,125
W
Hou Yi
HozYi
Hou Yi
17,480
11,771
0
6,615
13,741
5,680
1,479
2,526
11,099
0
78,273
L
Cliodhna
IamKaisen
Cliodhna
8,989
1,194
0
3,514
11,899
3,389
0
3,132
8,675
0
53,916
L
2,629
593
976
1,558
13,757
6,799
81
3,297
10,420
10,842
0
W
3,983
242
1,719
2,819
6,172
3,347
129
845
5,242
53,435
0
W
4,893
1,397
0
5,012
8,562
2,915
0
276
8,192
0
59,005
L
Cu Chulainn
chupameste
Cu Chulainn
5,143
1,100
0
1,411
10,186
6,717
148
432
9,206
0
46,479
W
Sylvanus
iKaibil
Sylvanus
7,583
2,671
4,421
7,281
11,609
17,143
574
1,706
9,821
23,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
44,689
393
Minions Killed
517
0
Camps Cleared
0
1,370,021
Distance Traveled
1,560,681
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,542
369
41
3
0
252,934
0
L
Ra
7,365
491
113
8
0
289,812
3
W
Nike
9,244
616
132
9
0
319,851
3
W
Hou Yi
9,175
612
124
8
0
271,569
5
L
Cliodhna
7,612
507
106
7
0
311,442
1
L
Ymir
5,847
390
26
2
0
237,365
0
W
Hel
8,450
563
117
8
0
344,166
0
W
Loki
8,964
598
102
7
0
318,393
4
L
Cu Chulainn
7,797
520
107
7
0
278,468
5
W
Sylvanus
8,856
590
42
3
0
306,702
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role