Player Matchup

Izanami
Izanami
Haroith
Izanami
Level 108
God Stats
17W - 6L
1,839 SR
Queue Stats
73W - 72L
1,537 Elo+
Solo
Artio
Artio
JonSnowNoMo
Artio
Level 145
God Stats
13W - 13L
1,636 SR
Queue Stats
629W - 640L
1,581 Elo+
Solo
Discordia
Discordia
Kng Otaku
Discordia
Level 157
God Stats
13W - 10L
1,706 SR
Queue Stats
832W - 774L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
Zitt003
Kuzenbo
Level 145
God Stats
11W - 14L
1,546 SR
Queue Stats
218W - 213L
1,552 Elo+
Solo
Pele
Pele
firedgorilla889
Pele
Level 82
God Stats
35W - 23L
1,611 SR
Queue Stats
225W - 193L
1,612 Elo+
Solo
Team Averages
Level 127
1,668 SR
1,576 Elo+

VS

Team Averages
Level 118
1,541 SR
1,558 Elo+
Hou Yi
Hou Yi
Analogzz
Hou Yi
Level 90
God Stats
2W - 4L
1,271 SR
Queue Stats
111W - 104L
1,568 Elo+
Party 1
Ao Kuang
Ao Kuang
Barbler57
Ao Kuang
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 55L
1,540 Elo+
Solo
Horus
Horus
Da playmaker17
Horus
Level 142
God Stats
7W - 7L
1,659 SR
Queue Stats
200W - 170L
1,583 Elo+
Party 1
Ra
Ra
TheCrimsonHunter
Ra
Level 86
God Stats
5W - 5L
1,562 SR
Queue Stats
274W - 275L
1,551 Elo+
Solo
Eset
Eset
ai-MAX-
Eset
Level 145
God Stats
5W - 5L
1,712 SR
Queue Stats
677W - 675L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Haroith
Izanami
16
3 / 2 / 4
9,884
581
11,793
7,884
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 5
8,689
511
7,774
14,258
10,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Kng Otaku
Discordia
2
0 / 0 / 0
3,710
218
0
0
0
Kuzenbo
Zitt003
Kuzenbo
16
1 / 0 / 4
9,200
541
8,131
7,615
8,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
13 / 0 / 2
10,681
628
13,523
9,443
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Analogzz
Hou Yi
14
0 / 3 / 2
7,918
466
3,248
9,733
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Barbler57
Ao Kuang
15
1 / 3 / 2
8,518
501
5,097
12,715
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 3 / 1
7,514
442
2,199
9,869
5,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 6 / 2
7,732
455
4,901
13,039
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
ai-MAX-
Eset
14
0 / 4 / 2
8,205
483
5,663
11,867
6,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
3
3
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Analogzz
Hou Yi
0
3
2
0.33
L
Ao Kuang
Barbler57
Ao Kuang
1
3
2
0.67
L
2
3
1
0.83
W
Izanami
Haroith
Izanami
3
2
4
2.5
W
2
1
5
4.5
W
Discordia
Kng Otaku
Discordia
0
0
0
0
L
0
6
2
0.17
W
Kuzenbo
Zitt003
Kuzenbo
1
0
4
3
L
Eset
ai-MAX-
Eset
0
4
2
0.25
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,221
Damage
21,108
39,200
Taken
57,223
24,964
Mitigated
23,268
16,432
Healing
23,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Analogzz
Hou Yi
3,248
1,773
0
1,748
9,733
2,494
0
1,362
8,371
0
54,282
L
Ao Kuang
Barbler57
Ao Kuang
5,097
1,966
0
5,280
12,715
4,683
0
2,676
10,039
50,668
14,791
L
2,199
1,123
2,952
2,794
9,869
5,426
0
2,497
7,372
0
7,409
W
Izanami
Haroith
Izanami
11,793
6,956
0
2,710
7,884
2,844
1,379
2,036
5,848
0
86,637
W
7,774
674
255
5,291
14,258
10,254
0
5,882
8,376
49,125
0
W
Discordia
Kng Otaku
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
4,901
596
1,042
4,750
13,039
4,121
0
2,905
10,134
55,342
0
W
Kuzenbo
Zitt003
Kuzenbo
8,131
2,817
0
2,911
7,615
8,478
414
3,526
4,089
55,407
0
L
Eset
ai-MAX-
Eset
5,663
640
0
4,952
11,867
6,544
0
6,465
5,402
58,249
0
W
13,523
3,983
0
5,265
9,443
3,388
0
3,674
5,769
0
84,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,164
Gold Earned
39,887
457
Minions Killed
474
0
Camps Cleared
0
1,311,921
Distance Traveled
1,448,790
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,918
466
113
7
0
295,302
3
L
Ao Kuang
8,518
501
114
7
0
309,830
4
L
Horus
7,514
442
10
1
0
264,263
7
W
Izanami
9,884
581
147
9
0
283,933
5
W
Artio
8,689
511
77
5
0
315,288
3
W
Discordia
3,710
218
0
0
0
0
0
L
Ra
7,732
455
102
6
0
307,706
0
W
Kuzenbo
9,200
541
97
6
0
322,118
4
L
Eset
8,205
483
135
8
0
271,689
3
W
Pele
10,681
628
136
8
0
390,582
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role