Player Matchup

Danzaburou
Danzaburou
Keyng122
Danzaburou
Level 14
God Stats
2W - 5L
1,386 SR
Queue Stats
43W - 45L
1,388 Elo+
Solo
Tiamat
Tiamat
Mr_SoRaX
Tiamat
Level 11
God Stats
6W - 10L
1,214 SR
Queue Stats
10W - 15L
1,284 Elo+
Solo
Merlin
Merlin
OwOboi
Merlin
Level 17
God Stats
3W - 3L
1,690 SR
Queue Stats
76W - 52L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Snailbones11
Baron Samedi
Level 13
God Stats
2W - 10L
1,466 SR
Queue Stats
50W - 79L
1,389 Elo+
Solo
Olorun
Olorun
grace570
Olorun
Level 8
God Stats
56W - 56L
1,399 SR
Queue Stats
67W - 84L
1,316 Elo+
Solo
Team Averages
Level 13
1,431 SR
1,372 Elo+

VS

Team Averages
Level 25
1,488 SR
1,359 Elo+
Ymir
Ymir
DaDol_eu_FN
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,262 Elo+
Solo
Guan Yu
Guan Yu
L0rdofvikings41
Guan Yu
Level 17
God Stats
2W - 1L
1,207 SR
Queue Stats
15W - 14L
1,320 Elo+
Party 1
Loki
Loki
SoggiCub
Loki
Level 22
God Stats
10W - 9L
1,508 SR
Queue Stats
43W - 48L
1,386 Elo+
Solo
Neith
Neith
THE WARDEN106
Neith
Level 65
God Stats
17W - 9L
1,787 SR
Queue Stats
46W - 33L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
Theraider106
Ah Puch
Level 16
God Stats
8W - 5L
1,437 SR
Queue Stats
12W - 9L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Keyng122
Danzaburou
17
8 / 5 / 3
10,879
1,088
16,189
15,731
5,642
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Mr_SoRaX
Tiamat
16
1 / 8 / 7
9,622
962
9,811
17,622
10,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
OwOboi
Merlin
16
2 / 12 / 6
10,102
1,010
4,559
19,820
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Snailbones11
Baron Samedi
14
0 / 0 / 0
8,020
802
0
0
0
Olorun
grace570
Olorun
16
1 / 15 / 7
9,725
973
13,861
20,781
11,039
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 17
9,511
951
3,397
12,267
12,938
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 0 / 22
12,554
1,255
9,000
13,359
14,706
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
18
3 / 7 / 20
11,125
1,113
11,623
12,514
7,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
22 / 0 / 10
13,597
1,360
27,425
7,058
2,950
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Theraider106
Ah Puch
19
10 / 0 / 19
12,975
1,298
15,780
7,700
3,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
128
12
Kills
40
40
Deaths
13
23
Assists
88
Player
Kills
Deaths
Assists
KDA
W
0
6
17
1.42
L
Danzaburou
Keyng122
Danzaburou
8
5
3
1.9
W
5
0
22
16
L
Tiamat
Mr_SoRaX
Tiamat
1
8
7
0.56
L
Merlin
OwOboi
Merlin
2
12
6
0.42
L
Baron Samedi
Snailbones11
Baron Samedi
0
0
0
0
W
Loki
3
7
20
1.86
W
22
0
10
27
W
Ah Puch
Theraider106
Ah Puch
10
0
19
19.5
L
Olorun
grace570
Olorun
1
15
7
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,420
Damage
67,225
73,954
Taken
52,898
33,924
Mitigated
41,173
4,898
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,397
863
0
0
12,267
12,938
0
7,327
4,940
5,796
0
L
Danzaburou
Keyng122
Danzaburou
16,189
9,155
0
1,294
15,731
5,642
0
3,873
11,858
0
34,302
W
9,000
2,389
1,604
5,284
13,359
14,706
0
5,966
7,393
314
19,027
L
Tiamat
Mr_SoRaX
Tiamat
9,811
1,261
87
1,748
17,622
10,689
0
5,490
12,132
23,888
0
L
Merlin
OwOboi
Merlin
4,559
1,036
0
359
19,820
6,554
0
3,702
16,118
23,621
0
L
Baron Samedi
Snailbones11
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Loki
11,623
3,450
0
104
12,514
7,402
0
5,999
6,515
0
36,083
W
27,425
19,419
0
4,225
7,058
2,950
0
3,836
3,222
0
57,359
W
Ah Puch
Theraider106
Ah Puch
15,780
2,778
0
3,425
7,700
3,177
0
5,103
2,597
31,852
0
L
Olorun
grace570
Olorun
13,861
7,992
486
924
20,781
11,039
0
6,376
14,405
28,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
59,762
149
Minions Killed
196
3
Camps Cleared
4
610,840
Distance Traveled
952,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,511
951
7
1
0
143,785
0
L
Danzaburou
10,879
1,088
47
5
2
162,243
0
W
Guan Yu
12,554
1,255
18
2
0
226,952
0
L
Tiamat
9,622
962
37
4
0
171,739
0
L
Merlin
10,102
1,010
33
3
0
146,439
0
L
Baron Samedi
8,020
802
0
0
0
0
0
W
Loki
11,125
1,113
56
6
2
189,263
0
W
Neith
13,597
1,360
67
7
2
204,337
0
W
Ah Puch
12,975
1,298
48
5
0
188,171
0
L
Olorun
9,725
973
32
3
1
130,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role