Player Matchup

Tiamat
Tiamat
gnarlyficial666
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 229L
1,101 Elo+
Solo
Danzaburou
Danzaburou
pocolo000
Danzaburou
Level 36
God Stats
4W - 4L
1,526 SR
Queue Stats
109W - 167L
1,218 Elo+
Solo
Cliodhna
Cliodhna
xBIGxBsxBLOK718
Cliodhna
Level 87
God Stats
34W - 63L
1,316 SR
Queue Stats
334W - 535L
1,218 Elo+
Solo
Team Averages
Level 47
1,447 SR
1,179 Elo+

VS

Team Averages
Level 27
1,357 SR
1,167 Elo+
Ymir
Ymir
DankMystic
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,149 Elo+
Party 1
Zeus
Zeus
GoodPakalolo
Zeus
Level 64
God Stats
7W - 13L
1,255 SR
Queue Stats
132W - 217L
1,203 Elo+
Solo
Fenrir
Fenrir
billioussteak
Fenrir
Level 8
God Stats
3W - 2L
1,317 SR
Queue Stats
3W - 3L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
10,836
570
14,371
13,296
12,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
pocolo000
Danzaburou
13
1 / 4 / 4
11,271
593
12,312
23,104
12,269
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
15
5 / 7 / 3
12,422
654
18,515
15,185
5,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
11,793
621
11,659
25,336
37,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 4 / 8
12,364
651
18,419
14,146
6,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
7 / 3 / 4
11,843
623
8,683
17,545
15,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
16
16
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
6
4
8
2.5
W
7
3
4
3
L
2
5
3
0.7
L
Danzaburou
pocolo000
Danzaburou
1
4
4
0.75
L
Cliodhna
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,198
Damage
38,761
51,585
Taken
57,027
30,098
Mitigated
58,668
13,388
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,659
2,687
42
646
25,336
37,181
261
8,329
17,007
29,634
0
W
18,419
2,960
338
2,892
14,146
6,267
561
2,681
11,465
60,536
0
W
8,683
878
0
404
17,545
15,220
160
4,189
13,356
0
20,185
L
14,371
4,988
0
2,233
13,296
12,659
0
6,927
6,369
38,423
0
L
Danzaburou
pocolo000
Danzaburou
12,312
5,172
35
3,901
23,104
12,269
526
14,316
8,788
0
36,009
L
Cliodhna
18,515
3,464
48
7,171
15,185
5,170
0
9,799
5,386
0
40,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
36,000
139
Minions Killed
166
6
Camps Cleared
6
894,395
Distance Traveled
932,725
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,793
621
48
3
0
299,662
1
W
Zeus
12,364
651
89
5
6
294,180
2
W
Fenrir
11,843
623
29
2
0
338,883
0
L
Tiamat
10,836
570
61
3
0
309,697
0
L
Danzaburou
11,271
593
33
2
0
284,777
0
L
Cliodhna
12,422
654
45
2
6
299,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role