Player Matchup

Ao Kuang
Ao Kuang
Braydiana
Ao Kuang
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
Keiosc
Erlang Shen
Level 23
God Stats
2W - 0L
1,732 SR
Queue Stats
98W - 98L
1,468 Elo+
Solo
Fenrir
Fenrir
MRLegoshi15
Fenrir
Level 20
God Stats
7W - 8L
1,500 SR
Queue Stats
96W - 101L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
SiltyBus85
Sun Wukong
Level 27
God Stats
4W - 3L
1,711 SR
Queue Stats
18W - 24L
1,344 Elo+
Solo
Cupid
Cupid
dirtbikedonny
Cupid
Level 14
God Stats
50W - 55L
1,561 SR
Queue Stats
60W - 71L
1,494 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,453 Elo+

VS

Team Averages
Level 12
1,418 SR
1,381 Elo+
Scylla
Scylla
BsG DiDaCt x98
Scylla
Level 15
God Stats
28W - 51L
1,417 SR
Queue Stats
583W - 636L
1,359 Elo+
Solo
Sylvanus
Sylvanus
DecafArcher9015
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,315 Elo+
Solo
Rama
Rama
Unlimitedead
Rama
Level 16
God Stats
11W - 18L
1,378 SR
Queue Stats
123W - 113L
1,431 Elo+
Solo
Ares
Ares
serken23
Ares
Level 14
God Stats
0W - 2L
1,294 SR
Queue Stats
19W - 21L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
serker123456
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Braydiana
Ao Kuang
20
19 / 2 / 21
13,640
1,240
28,193
14,499
6,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Keiosc
Erlang Shen
19
7 / 0 / 20
12,407
1,128
20,215
12,359
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
19
6 / 3 / 19
11,482
1,044
16,291
11,347
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
SiltyBus85
Sun Wukong
19
8 / 0 / 27
12,357
1,123
17,688
16,077
10,043
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 0 / 26
12,577
1,143
23,538
8,203
3,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 0
9,963
906
10,273
21,760
7,813
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
16
0 / 14 / 2
10,370
943
4,171
28,171
30,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 2 / 1
10,284
935
12,774
12,994
5,527
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
2 / 9 / 2
10,214
929
17,951
28,608
35,471
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
serker123456
Cthulhu
16
0 / 9 / 3
10,056
914
7,267
21,382
10,553

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
13
48
Kills
5
5
Deaths
48
113
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Braydiana
Ao Kuang
19
2
21
14.75
L
1
14
0
0.07
L
Sylvanus
0
14
2
0.07
W
Erlang Shen
Keiosc
Erlang Shen
7
0
20
17
W
Fenrir
6
3
19
5.17
W
Sun Wukong
SiltyBus85
Sun Wukong
8
0
27
21.5
L
2
2
1
1.25
W
8
0
26
21
L
Ares
2
9
2
0.33
L
Cthulhu
serker123456
Cthulhu
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,925
Damage
52,436
62,485
Taken
112,915
32,141
Mitigated
90,127
18,047
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Braydiana
Ao Kuang
28,193
13,750
289
7,547
14,499
6,314
0
9,553
4,946
34,952
0
L
10,273
4,741
0
1,170
21,760
7,813
0
2,316
19,444
32,011
0
L
Sylvanus
4,171
2,320
143
1,301
28,171
30,763
0
5,960
22,211
12,034
0
W
Erlang Shen
Keiosc
Erlang Shen
20,215
13,078
0
2,473
12,359
6,916
0
8,712
3,543
0
38,434
W
Fenrir
16,291
6,078
0
2,759
11,347
5,551
0
6,152
4,701
0
27,859
W
Sun Wukong
SiltyBus85
Sun Wukong
17,688
6,451
0
831
16,077
10,043
0
10,129
5,850
0
27,871
L
12,774
11,278
0
1,166
12,994
5,527
0
3,638
9,356
0
31,008
W
23,538
10,247
1,501
2,647
8,203
3,317
0
5,116
3,087
0
46,778
L
Ares
17,951
2,207
0
0
28,608
35,471
0
9,187
19,421
24,407
0
L
Cthulhu
serker123456
Cthulhu
7,267
283
0
0
21,382
10,553
0
7,092
14,290
19,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,463
Gold Earned
50,887
148
Minions Killed
151
9
Camps Cleared
2
1,148,013
Distance Traveled
896,270
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,640
1,240
10
1
0
217,536
1
L
Scylla
9,963
906
57
5
2
175,028
0
L
Sylvanus
10,370
943
13
1
0
155,204
0
W
Erlang Shen
12,407
1,128
34
3
6
263,723
0
W
Fenrir
11,482
1,044
27
2
0
195,617
0
W
Sun Wukong
12,357
1,123
25
2
1
243,668
0
L
Rama
10,284
935
40
4
0
155,661
0
W
Cupid
12,577
1,143
52
5
2
227,469
0
L
Ares
10,214
929
17
2
0
199,977
1
L
Cthulhu
10,056
914
24
2
0
210,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role