Player Matchup

Cliodhna
Cliodhna
AxH DFind
Cliodhna
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 74L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
ErDaVidL2D2
Gilgamesh
Level 23
God Stats
9W - 14L
1,343 SR
Queue Stats
29W - 45L
1,286 Elo+
Party 1
Charybdis
Charybdis
Natsuo360OMG
Charybdis
Level 69
God Stats
21W - 11L
1,633 SR
Queue Stats
284W - 312L
1,383 Elo+
Party 1
Athena
Athena
Wolantic_YT
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 59L
1,212 Elo+
Party 3
The Morrigan
The Morrigan
rextestouri
The Morrigan
Level 68
God Stats
1W - 1L
1,188 SR
Queue Stats
58W - 70L
1,360 Elo+
Party 3
Team Averages
Level 43
1,433 SR
1,314 Elo+

VS

Team Averages
Level 47
1,496 SR
1,332 Elo+
Achilles
Achilles
EvylTwiin
Achilles
Level 47
God Stats
21W - 39L
1,326 SR
Queue Stats
114W - 142L
1,340 Elo+
Party 2
Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 66
God Stats
294W - 296L
1,400 SR
Queue Stats
337W - 347L
1,345 Elo+
Party 4
Cerberus
Cerberus
MathesonMM
Cerberus
Level 47
God Stats
84W - 81L
1,502 SR
Queue Stats
158W - 189L
1,300 Elo+
Party 4
Kukulkan
Kukulkan
veldriz
Kukulkan
Level 35
God Stats
0W - 1L
1,786 SR
Queue Stats
8W - 11L
1,331 Elo+
Solo
Mercury
Mercury
xXhUnTeR972Xx
Mercury
Level 40
God Stats
1W - 2L
1,468 SR
Queue Stats
105W - 143L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AxH DFind
Cliodhna
20
11 / 0 / 4
14,653
564
15,758
18,130
7,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
ErDaVidL2D2
Gilgamesh
19
0 / 1 / 7
12,489
480
5,791
18,840
17,642
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
Natsuo360OMG
Charybdis
20
5 / 3 / 7
13,973
537
13,891
17,465
5,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
14
0 / 4 / 3
10,120
389
1,680
16,005
15,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
rextestouri
The Morrigan
19
4 / 4 / 7
12,939
498
8,640
15,294
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EvylTwiin
Achilles
17
1 / 4 / 0
10,824
416
8,511
17,019
17,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Fiyah1477
Cernunnos
20
6 / 1 / 1
13,063
502
18,747
13,811
5,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MathesonMM
Cerberus
17
2 / 4 / 8
10,761
414
12,074
15,748
15,533
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
veldriz
Kukulkan
19
3 / 8 / 1
12,253
471
9,640
14,423
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
12
0 / 6 / 1
8,724
336
1,144
11,422
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
20
Kills
12
12
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AxH DFind
Cliodhna
11
0
4
13
W
Gilgamesh
ErDaVidL2D2
Gilgamesh
0
1
7
3.5
L
Achilles
EvylTwiin
Achilles
1
4
0
0.25
L
Cernunnos
Fiyah1477
Cernunnos
6
1
1
6.5
L
Cerberus
MathesonMM
Cerberus
2
4
8
1.5
W
Charybdis
Natsuo360OMG
Charybdis
5
3
7
2.83
W
Athena
0
4
3
0.38
W
The Morrigan
rextestouri
The Morrigan
4
4
7
1.88
L
Kukulkan
veldriz
Kukulkan
3
8
1
0.44
L
Mercury
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,760
Damage
50,116
85,734
Taken
72,423
51,675
Mitigated
48,185
26,562
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AxH DFind
Cliodhna
15,758
1,431
0
9,047
18,130
7,752
1,264
3,901
14,177
0
104,312
W
Gilgamesh
ErDaVidL2D2
Gilgamesh
5,791
827
0
4,383
18,840
17,642
1,147
3,079
15,709
0
68,140
L
Achilles
EvylTwiin
Achilles
8,511
3,475
0
2,229
17,019
17,289
513
3,109
13,910
0
55,910
L
Cernunnos
Fiyah1477
Cernunnos
18,747
8,545
0
5,389
13,811
5,285
636
540
13,104
0
111,863
L
Cerberus
MathesonMM
Cerberus
12,074
609
0
3,605
15,748
15,533
373
1,449
14,036
56,696
0
W
Charybdis
Natsuo360OMG
Charybdis
13,891
8,208
0
8,838
17,465
5,935
3,985
2,595
14,840
0
139,098
W
Athena
1,680
446
0
1,633
16,005
15,069
135
3,249
12,723
28,227
0
W
The Morrigan
rextestouri
The Morrigan
8,640
1,499
0
2,661
15,294
5,277
2,384
8,615
6,188
80,374
1,716
L
Kukulkan
veldriz
Kukulkan
9,640
1,814
0
222
14,423
5,736
282
5,121
9,302
107,000
0
L
Mercury
1,144
0
0
1,425
11,422
4,342
0
2,142
9,280
0
42,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,174
Gold Earned
55,625
693
Minions Killed
679
0
Camps Cleared
0
2,452,392
Distance Traveled
2,196,083
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,653
564
163
6
0
630,335
3
W
Gilgamesh
12,489
480
131
5
0
487,608
3
L
Achilles
10,824
416
127
5
0
451,312
13
L
Cernunnos
13,063
502
197
8
0
478,377
4
L
Cerberus
10,761
414
90
3
0
494,969
3
W
Charybdis
13,973
537
205
8
0
420,947
4
W
Athena
10,120
389
53
2
0
457,423
0
W
The Morrigan
12,939
498
141
5
0
456,079
2
L
Kukulkan
12,253
471
194
7
0
430,042
1
L
Mercury
8,724
336
71
3
0
341,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role