Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Anestaras
Geb
Level 142
God Stats
17W - 10L
1,511 SR
Queue Stats
171W - 145L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
R1U9
Kukulkan
Level 158
God Stats
6W - 6L
1,617 SR
Queue Stats
291W - 286L
1,550 Elo+
Party 1
Arachne
Arachne
Sixty9xi
Arachne
Level 155
God Stats
11W - 9L
1,553 SR
Queue Stats
173W - 175L
1,546 Elo+
Party 1
Serqet
Serqet
ThyiRA
Serqet
Level 160
God Stats
10W - 2L
2,073 SR
Queue Stats
257W - 219L
1,583 Elo+
Party 1
Team Averages
Level 149
1,651 SR
1,528 Elo+

VS

Team Averages
Level 136
1,410 SR
1,515 Elo+
Apollo
Apollo
 
Apollo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ajbaj
Cthulhu
Level 159
God Stats
0W - 3L
1,215 SR
Queue Stats
96W - 105L
1,473 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DoubleGTR
Cu Chulainn
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,456 Elo+
Party 3
Chernobog
Chernobog
Mephi00
Chernobog
Level 126
God Stats
5W - 5L
1,665 SR
Queue Stats
237W - 232L
1,564 Elo+
Party 2
Janus
Janus
javierencio66
Janus
Level 129
God Stats
5W - 19L
1,173 SR
Queue Stats
185W - 174L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 0 / 5
7,389
616
4,649
5,568
1,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 1
6,470
539
2,894
9,053
4,680
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
R1U9
Kukulkan
14
3 / 1 / 3
7,911
659
3,634
4,272
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Sixty9xi
Arachne
13
5 / 2 / 2
7,462
622
8,272
9,392
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
ThyiRA
Serqet
10
6 / 0 / 3
7,065
589
6,099
6,979
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 4 / 0
6,623
552
2,633
9,324
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Ajbaj
Cthulhu
7
0 / 2 / 0
4,945
412
1,758
4,049
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
DoubleGTR
Cu Chulainn
11
1 / 2 / 1
6,289
524
8,213
9,969
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
Mephi00
Chernobog
9
0 / 6 / 1
5,576
465
2,122
7,832
1,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,289
524
3,872
4,765
1,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
4
4
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
5
5.5
L
Apollo
 
Apollo
3
4
0
0.75
L
Cthulhu
Ajbaj
Cthulhu
0
2
0
0
W
0
1
1
0.5
L
Cu Chulainn
DoubleGTR
Cu Chulainn
1
2
1
0.75
L
Chernobog
Mephi00
Chernobog
0
6
1
0.08
W
Kukulkan
R1U9
Kukulkan
3
1
3
4.5
W
Arachne
Sixty9xi
Arachne
5
2
2
3
W
Serqet
ThyiRA
Serqet
6
0
3
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,548
Damage
18,598
35,264
Taken
35,939
15,524
Mitigated
13,774
13,560
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,649
1,961
0
2,395
5,568
1,862
714
832
4,736
0
52,170
L
Apollo
 
Apollo
2,633
1,223
0
634
9,324
2,628
0
1,387
7,761
0
30,705
L
Cthulhu
Ajbaj
Cthulhu
1,758
285
0
1,175
4,049
1,959
0
357
3,653
10,377
0
W
2,894
331
0
3,352
9,053
4,680
0
0
8,231
34,753
0
L
Cu Chulainn
DoubleGTR
Cu Chulainn
8,213
1,782
0
2,532
9,969
5,965
0
2,894
7,075
0
33,554
L
Chernobog
Mephi00
Chernobog
2,122
1,476
0
1,293
7,832
1,790
0
89
7,611
0
30,391
W
Kukulkan
R1U9
Kukulkan
3,634
197
0
350
4,272
1,651
471
1,537
2,735
59,931
0
W
Arachne
Sixty9xi
Arachne
8,272
4,775
0
4,648
9,392
4,363
104
1,509
7,703
0
44,427
W
Serqet
ThyiRA
Serqet
6,099
610
0
2,815
6,979
2,968
177
1,752
5,227
0
21,526
L
3,872
154
0
849
4,765
1,432
0
2,030
2,735
41,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
29,722
415
Minions Killed
302
0
Camps Cleared
0
1,236,251
Distance Traveled
1,068,699
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,389
616
107
9
0
209,587
0
L
Apollo
6,623
552
70
6
0
226,533
3
L
Cthulhu
4,945
412
14
1
0
153,356
2
W
Geb
6,470
539
73
6
0
221,033
3
L
Cu Chulainn
6,289
524
54
5
0
230,934
4
L
Chernobog
5,576
465
75
6
0
222,699
3
W
Kukulkan
7,911
659
119
10
0
252,332
6
W
Arachne
7,462
622
85
7
0
280,844
1
W
Serqet
7,065
589
31
3
0
272,455
6
L
Janus
6,289
524
89
7
0
235,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role