Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Avestruzqtsedus_
Hun Batz
Level 117
God Stats
2W - 2L
1,663 SR
Queue Stats
426W - 493L
1,516 Elo+
Party 2
Ullr
Ullr
MVP_Wraith9
Ullr
Level 22
God Stats
35W - 22L
1,627 SR
Queue Stats
118W - 96L
1,541 Elo+
Party 2
Athena
Athena
MegaStrike69
Athena
Level 106
God Stats
1W - 2L
1,547 SR
Queue Stats
640W - 671L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
housenetwork1
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 313L
1,389 Elo+
Solo
Team Averages
Level 75
1,567 SR
1,473 Elo+

VS

Team Averages
Level 74
1,464 SR
1,488 Elo+
Hercules
Hercules
Gpereira1994
Hercules
Level 88
God Stats
5W - 8L
1,272 SR
Queue Stats
466W - 375L
1,525 Elo+
Party 1
Apollo
Apollo
ilhacomauzaimer
Apollo
Level 64
God Stats
2W - 1L
1,458 SR
Queue Stats
311W - 348L
1,422 Elo+
Solo
Ravana
Ravana
ofugi9
Ravana
Level 27
God Stats
14W - 11L
1,711 SR
Queue Stats
106W - 80L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
pluks2
The Morrigan
Level 86
God Stats
46W - 34L
1,323 SR
Queue Stats
500W - 396L
1,487 Elo+
Party 1
Chang'e
Chang'e
tch_fenduckiller
Chang'e
Level 107
God Stats
157W - 151L
1,555 SR
Queue Stats
491W - 550L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 8 / 0
6,023
402
4,224
10,611
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 3 / 0
7,243
483
2,298
9,852
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 2 / 2
8,447
563
11,302
9,036
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
9
0 / 4 / 2
6,082
405
4,237
13,969
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
housenetwork1
Sun Wukong
11
0 / 3 / 0
6,460
431
4,130
11,238
4,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gpereira1994
Hercules
10
3 / 0 / 6
6,659
444
5,334
7,775
6,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 3
7,552
503
2,950
7,505
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
ofugi9
Ravana
15
4 / 2 / 8
8,998
600
8,014
6,989
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
pluks2
The Morrigan
14
9 / 0 / 4
9,039
603
10,662
4,505
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 1 / 5
8,600
573
12,712
10,723
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
8
Kills
20
20
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
8
0
0
L
2
3
0
0.67
W
Hercules
Gpereira1994
Hercules
3
0
6
6
L
6
2
2
3.5
L
Athena
0
4
2
0.25
L
Sun Wukong
housenetwork1
Sun Wukong
0
3
0
0
W
0
5
3
0.3
W
Ravana
ofugi9
Ravana
4
2
8
4
W
The Morrigan
pluks2
The Morrigan
9
0
4
11
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
39,672
54,706
Taken
37,497
25,449
Mitigated
16,904
9,741
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,224
1,484
0
2,082
10,611
3,125
141
5,997
4,249
27,032
4,118
L
2,298
698
0
1,224
9,852
3,760
0
3,033
6,607
0
46,436
W
Hercules
Gpereira1994
Hercules
5,334
1,676
0
814
7,775
6,525
112
3,132
4,643
0
17,377
L
11,302
4,535
0
924
9,036
2,729
1,276
1,615
7,278
0
58,780
L
Athena
4,237
1,191
0
1,727
13,969
10,999
0
4,538
9,149
20,178
0
L
Sun Wukong
housenetwork1
Sun Wukong
4,130
685
0
3,784
11,238
4,836
0
6,559
4,057
0
38,301
W
2,950
1,952
0
159
7,505
2,158
0
640
6,865
0
44,682
W
Ravana
ofugi9
Ravana
8,014
2,859
0
3,382
6,989
2,860
0
780
6,209
0
61,772
W
The Morrigan
pluks2
The Morrigan
10,662
1,014
193
672
4,505
1,710
282
1,693
2,812
50,900
131
W
12,712
1,203
854
6,907
10,723
3,651
64
1,804
8,919
49,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
40,848
374
Minions Killed
427
0
Camps Cleared
0
1,463,664
Distance Traveled
1,523,204
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,023
402
68
5
0
246,822
0
L
Hun Batz
7,243
483
104
7
0
318,267
1
W
Hercules
6,659
444
28
2
0
325,424
4
L
Ullr
8,447
563
100
7
0
295,960
1
L
Athena
6,082
405
31
2
0
295,972
2
L
Sun Wukong
6,460
431
71
5
0
306,643
1
W
Apollo
7,552
503
98
7
0
285,154
4
W
Ravana
8,998
600
112
7
0
327,205
7
W
The Morrigan
9,039
603
90
6
0
288,032
3
W
Chang'e
8,600
573
99
7
0
297,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role