Player Matchup

Cthulhu
Cthulhu
LaBeast5
Cthulhu
Level 16
God Stats
9W - 12L
1,469 SR
Queue Stats
185W - 196L
1,368 Elo+
Solo
Bakasura
Bakasura
Nickson339
Bakasura
Level 7
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 2
Loki
Loki
WilliamBleckwood
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 2
Team Averages
Level 10
1,423 SR
1,225 Elo+

VS

Team Averages
Level 92
1,566 SR
1,404 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
KaioBranda1
Rama
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,318 Elo+
Solo
Kukulkan
Kukulkan
grover2003
Kukulkan
Level 105
God Stats
2W - 1L
1,699 SR
Queue Stats
182W - 281L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LaBeast5
Cthulhu
8
2 / 4 / 2
5,566
795
3,024
9,713
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Nickson339
Bakasura
8
2 / 8 / 2
5,527
790
1,354
8,429
3,076
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 8 / 4
4,877
697
3,230
7,718
3,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
6 / 2 / 12
7,453
1,065
4,446
6,165
7,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
9 / 1 / 10
7,811
1,116
11,337
4,629
1,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
grover2003
Kukulkan
11
5 / 1 / 12
7,003
1,000
5,845
3,726
1,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
20
20
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
2
12
6
W
9
1
10
14
L
Cthulhu
LaBeast5
Cthulhu
2
4
2
0.75
L
Bakasura
Nickson339
Bakasura
2
8
2
0.38
L
0
8
4
0.25
W
Kukulkan
grover2003
Kukulkan
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,608
Damage
21,628
25,860
Taken
14,520
15,065
Mitigated
9,844
937
Healing
1,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,446
1,689
269
211
6,165
7,081
344
824
5,341
7,598
0
W
11,337
8,819
0
678
4,629
1,533
1,593
1,451
3,153
0
32,730
L
Cthulhu
LaBeast5
Cthulhu
3,024
229
62
165
9,713
8,248
0
3,404
6,309
7,334
0
L
Bakasura
Nickson339
Bakasura
1,354
980
0
395
8,429
3,076
0
3,857
4,572
0
8,459
L
3,230
1,133
0
315
7,718
3,741
0
3,563
4,155
0
8,775
W
Kukulkan
grover2003
Kukulkan
5,845
1,039
0
505
3,726
1,230
644
1,090
2,636
21,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,970
Gold Earned
22,267
53
Minions Killed
84
2
Camps Cleared
5
343,653
Distance Traveled
404,676
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,453
1,065
7
1
0
151,966
0
W
Rama
7,811
1,116
44
6
1
132,365
1
L
Cthulhu
5,566
795
18
3
0
112,366
0
L
Bakasura
5,527
790
24
3
0
112,359
0
L
Loki
4,877
697
11
2
2
118,928
0
W
Kukulkan
7,003
1,000
33
5
4
120,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role