Player Matchup

Cthulhu
Cthulhu
PhelanOfTheSun
Cthulhu
Level 29
God Stats
4W - 11L
1,316 SR
Queue Stats
64W - 84L
1,258 Elo+
Solo
Cliodhna
Cliodhna
Witch-Katt
Cliodhna
Level 39
God Stats
8W - 5L
1,552 SR
Queue Stats
8W - 9L
1,153 Elo+
Solo
Janus
Janus
azusil
Janus
Level 105
God Stats
16W - 21L
1,398 SR
Queue Stats
85W - 84L
1,334 Elo+
Solo
Team Averages
Level 58
1,422 SR
1,248 Elo+

VS

Team Averages
Level 45
1,422 SR
1,235 Elo+
Discordia
Discordia
I 4M N3G4N
Discordia
Level 49
God Stats
8W - 14L
1,421 SR
Queue Stats
141W - 270L
1,219 Elo+
Solo
Thanatos
Thanatos
I has sun
Thanatos
Level 17
God Stats
1W - 1L
1,438 SR
Queue Stats
7W - 14L
1,239 Elo+
Solo
Sylvanus
Sylvanus
REVZATERRA
Sylvanus
Level 69
God Stats
6W - 11L
1,406 SR
Queue Stats
22W - 33L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 5
5,223
746
1,474
3,111
2,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Witch-Katt
Cliodhna
10
8 / 0 / 1
6,620
946
5,404
4,370
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
azusil
Janus
9
0 / 1 / 8
5,464
781
5,505
2,594
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I 4M N3G4N
Discordia
7
0 / 3 / 1
4,509
644
2,374
4,591
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
I has sun
Thanatos
6
1 / 4 / 0
4,665
666
1,989
4,577
1,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
REVZATERRA
Sylvanus
8
0 / 2 / 0
4,580
654
1,840
5,891
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
I 4M N3G4N
Discordia
0
3
1
0.17
L
Thanatos
I has sun
Thanatos
1
4
0
0.25
W
1
0
5
3.5
L
Sylvanus
REVZATERRA
Sylvanus
0
2
0
0
W
Cliodhna
Witch-Katt
Cliodhna
8
0
1
8.5
W
Janus
azusil
Janus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,383
Damage
6,203
10,075
Taken
15,059
4,166
Mitigated
4,599
2,226
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
I 4M N3G4N
Discordia
2,374
48
0
250
4,591
1,017
0
1,684
2,729
7,245
0
L
Thanatos
I has sun
Thanatos
1,989
418
48
804
4,577
1,329
0
2,283
2,120
0
5,135
W
1,474
33
0
0
3,111
2,189
72
1,475
1,636
4,558
0
L
Sylvanus
REVZATERRA
Sylvanus
1,840
680
453
807
5,891
2,253
0
2,592
3,155
8,321
1,867
W
Cliodhna
Witch-Katt
Cliodhna
5,404
45
0
1,384
4,370
1,255
244
1,401
2,969
0
12,657
W
Janus
azusil
Janus
5,505
0
39
803
2,594
722
711
1,603
991
21,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,307
Gold Earned
13,754
78
Minions Killed
41
5
Camps Cleared
1
375,786
Distance Traveled
301,142
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,509
644
13
2
0
108,410
0
L
Thanatos
4,665
666
7
1
1
87,761
0
W
Cthulhu
5,223
746
6
1
0
99,354
1
L
Sylvanus
4,580
654
21
3
0
104,971
1
W
Cliodhna
6,620
946
20
3
2
150,649
3
W
Janus
5,464
781
52
7
3
125,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role