Player Matchup

Nemesis
Nemesis
Acadie04
Nemesis
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
454W - 454L
1,447 Elo+
Party 3
Heimdallr
Heimdallr
Aucrez
Heimdallr
Level 35
God Stats
7W - 11L
1,472 SR
Queue Stats
144W - 154L
1,443 Elo+
Party 2
Erlang Shen
Erlang Shen
El_grone_del_bar
Erlang Shen
Level 115
God Stats
14W - 13L
1,493 SR
Queue Stats
606W - 586L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
Fran845
Cthulhu
Level 36
God Stats
4W - 0L
1,840 SR
Queue Stats
125W - 119L
1,496 Elo+
Party 3
Tiamat
Tiamat
GowBata
Tiamat
Level 58
God Stats
7W - 14L
1,356 SR
Queue Stats
705W - 671L
1,481 Elo+
Party 2
Team Averages
Level 73
1,532 SR
1,476 Elo+

VS

Team Averages
Level 40
1,555 SR
1,458 Elo+
Ymir
Ymir
AllGingerNoSnap
Ymir
Level 29
God Stats
13W - 11L
1,745 SR
Queue Stats
512W - 511L
1,403 Elo+
Party 1
Sol
Sol
BTMH
Sol
Level 37
God Stats
1W - 5L
1,156 SR
Queue Stats
25W - 33L
1,396 Elo+
Solo
Cliodhna
Cliodhna
Cloverman87
Cliodhna
Level 47
God Stats
9W - 7L
1,703 SR
Queue Stats
208W - 188L
1,543 Elo+
Party 1
Cernunnos
Cernunnos
DIB425
Cernunnos
Level 41
God Stats
2W - 3L
1,420 SR
Queue Stats
278W - 258L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
barrentine97
Aphrodite
Level 46
God Stats
5W - 5L
1,750 SR
Queue Stats
456W - 440L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acadie04
Nemesis
6
1 / 0 / 1
3,794
759
598
2,639
894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Aucrez
Heimdallr
6
2 / 0 / 1
3,703
741
2,678
2,602
615
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
El_grone_del_bar
Erlang Shen
7
2 / 0 / 0
4,354
871
963
1,525
689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Fran845
Cthulhu
5
0 / 0 / 3
3,255
651
1,550
2,713
1,055
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
GowBata
Tiamat
6
1 / 0 / 0
3,848
770
1,515
1,785
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,161
632
810
3,675
1,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
BTMH
Sol
4
0 / 2 / 0
2,811
562
169
1,574
248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Cloverman87
Cliodhna
6
0 / 2 / 0
3,422
684
827
2,571
707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
DIB425
Cernunnos
5
0 / 2 / 0
3,052
610
1,351
2,525
514
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
barrentine97
Aphrodite
6
0 / 0 / 0
3,329
666
1,104
2,713
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Acadie04
Nemesis
1
0
1
1.5
L
0
0
0
0
W
Heimdallr
Aucrez
Heimdallr
2
0
1
2.5
L
Sol
BTMH
Sol
0
2
0
0
L
Cliodhna
Cloverman87
Cliodhna
0
2
0
0
L
Cernunnos
DIB425
Cernunnos
0
2
0
0
W
Erlang Shen
El_grone_del_bar
Erlang Shen
2
0
0
2
W
Cthulhu
Fran845
Cthulhu
0
0
3
1.5
W
Tiamat
GowBata
Tiamat
1
0
0
1
L
Aphrodite
barrentine97
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,304
Damage
4,261
11,264
Taken
13,058
4,031
Mitigated
3,409
4,452
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Acadie04
Nemesis
598
144
0
812
2,639
894
0
217
2,422
0
15,175
L
810
457
0
1,532
3,675
1,282
0
646
3,029
5,839
0
W
Heimdallr
Aucrez
Heimdallr
2,678
1,707
0
1,073
2,602
615
0
0
2,602
0
14,709
L
Sol
BTMH
Sol
169
141
0
144
1,574
248
0
0
1,574
2,911
0
L
Cliodhna
Cloverman87
Cliodhna
827
176
0
526
2,571
707
0
418
2,111
0
15,041
L
Cernunnos
DIB425
Cernunnos
1,351
847
0
643
2,525
514
0
865
1,660
0
11,548
W
Erlang Shen
El_grone_del_bar
Erlang Shen
963
289
0
700
1,525
689
640
169
1,356
0
15,116
W
Cthulhu
Fran845
Cthulhu
1,550
570
0
1,043
2,713
1,055
0
779
1,934
4,985
0
W
Tiamat
GowBata
Tiamat
1,515
155
0
824
1,785
778
0
918
867
14,044
0
L
Aphrodite
barrentine97
Aphrodite
1,104
111
51
1,751
2,713
658
0
902
1,619
13,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,954
Gold Earned
15,775
157
Minions Killed
115
0
Camps Cleared
0
519,702
Distance Traveled
450,063
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,794
759
47
9
0
123,001
0
L
Ymir
3,161
632
12
2
0
90,478
1
W
Heimdallr
3,703
741
32
6
0
90,192
0
L
Sol
2,811
562
9
2
0
55,274
0
L
Cliodhna
3,422
684
37
7
0
117,969
1
L
Cernunnos
3,052
610
22
4
0
91,764
1
W
Erlang Shen
4,354
871
29
6
0
107,991
0
W
Cthulhu
3,255
651
10
2
0
113,455
0
W
Tiamat
3,848
770
39
8
0
85,063
2
L
Aphrodite
3,329
666
35
7
0
94,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role