Player Matchup

Bellona
Bellona
NotoriousFruit
Bellona
Level 87
God Stats
2W - 3L
1,529 SR
Queue Stats
257W - 268L
1,394 Elo+
Solo
Charybdis
Charybdis
SAD CHAINSAW
Charybdis
Level 78
God Stats
2W - 3L
1,538 SR
Queue Stats
23W - 33L
1,379 Elo+
Solo
Janus
Janus
Stack101
Janus
Level 59
God Stats
6W - 2L
1,694 SR
Queue Stats
176W - 154L
1,467 Elo+
Solo
Pele
Pele
raawmen
Pele
Level 64
God Stats
15W - 8L
1,702 SR
Queue Stats
113W - 100L
1,396 Elo+
Solo
Aphrodite
Aphrodite
yofeetdirt
Aphrodite
Level 109
God Stats
9W - 9L
1,601 SR
Queue Stats
34W - 35L
1,469 Elo+
Solo
Team Averages
Level 79
1,613 SR
1,421 Elo+

VS

Team Averages
Level 121
1,381 SR
1,424 Elo+
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Deez_Handz_LonGo
Ymir
Level 146
God Stats
22W - 26L
1,448 SR
Queue Stats
411W - 453L
1,431 Elo+
Solo
Hades
Hades
LeiRu909
Hades
Level 129
God Stats
1W - 2L
1,417 SR
Queue Stats
108W - 101L
1,398 Elo+
Party 1
Tiamat
Tiamat
SoloGioalex
Tiamat
Level 51
God Stats
6W - 13L
1,248 SR
Queue Stats
151W - 165L
1,372 Elo+
Solo
Nemesis
Nemesis
expres4
Nemesis
Level 134
God Stats
1W - 1L
1,293 SR
Queue Stats
385W - 379L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,308
451
4,940
11,858
10,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SAD CHAINSAW
Charybdis
10
1 / 6 / 0
6,149
439
4,022
8,360
2,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Stack101
Janus
11
1 / 2 / 0
6,433
460
4,834
6,617
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
raawmen
Pele
10
2 / 7 / 1
6,828
488
6,386
12,222
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
yofeetdirt
Aphrodite
9
0 / 3 / 2
5,883
420
2,832
9,760
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
12 / 2 / 1
8,861
633
11,647
7,238
2,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 11
8,237
588
6,459
11,570
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
LeiRu909
Hades
13
2 / 0 / 4
7,758
554
6,581
7,379
4,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
12
2 / 1 / 3
7,707
551
3,780
5,860
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
expres4
Nemesis
13
3 / 0 / 4
7,648
546
5,191
9,145
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
22
22
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
2
1
6.25
W
3
1
11
8.5
W
Hades
LeiRu909
Hades
2
0
4
4
L
0
4
1
0.13
L
Charybdis
SAD CHAINSAW
Charybdis
1
6
0
0.17
W
Tiamat
2
1
3
3.5
L
Janus
Stack101
Janus
1
2
0
0.5
W
Nemesis
expres4
Nemesis
3
0
4
5
L
Pele
raawmen
Pele
2
7
1
0.36
L
Aphrodite
yofeetdirt
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
33,658
48,817
Taken
41,192
23,767
Mitigated
23,919
9,849
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,647
8,141
0
2,278
7,238
2,226
2,879
1,226
6,012
0
59,617
W
6,459
984
228
5,335
11,570
9,979
203
2,404
9,166
24,354
0
W
Hades
LeiRu909
Hades
6,581
773
572
4,424
7,379
4,520
474
1,103
6,276
45,950
0
L
4,940
1,354
15
1,429
11,858
10,889
0
5,180
6,593
0
32,303
L
Charybdis
SAD CHAINSAW
Charybdis
4,022
2,409
0
1,454
8,360
2,114
0
2,692
5,658
0
29,366
W
Tiamat
3,780
332
45
2,012
5,860
4,084
1,278
1,960
3,900
43,640
0
L
Janus
Stack101
Janus
4,834
596
0
1,754
6,617
1,847
0
1,561
4,894
45,278
0
W
Nemesis
expres4
Nemesis
5,191
2,352
0
4,112
9,145
3,110
34
973
8,172
0
41,789
L
Pele
raawmen
Pele
6,386
2,431
0
1,064
12,222
3,640
0
4,095
8,027
0
38,927
L
Aphrodite
yofeetdirt
Aphrodite
2,832
423
1,385
2,748
9,760
5,277
0
2,905
6,825
15,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
40,211
321
Minions Killed
401
0
Camps Cleared
0
1,301,385
Distance Traveled
1,308,611
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,861
633
94
7
0
238,648
4
W
Ymir
8,237
588
29
2
0
260,289
4
W
Hades
7,758
554
103
7
0
247,287
6
L
Bellona
6,308
451
73
5
0
259,748
2
L
Charybdis
6,149
439
64
5
0
245,685
0
W
Tiamat
7,707
551
80
6
0
268,868
6
L
Janus
6,433
460
90
6
0
287,958
3
W
Nemesis
7,648
546
95
7
0
293,519
2
L
Pele
6,828
488
65
5
0
273,871
6
L
Aphrodite
5,883
420
29
2
0
234,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role