Player Matchup

Janus
Janus
Efoon
Janus
Level 34
God Stats
3W - 13L
1,181 SR
Queue Stats
98W - 101L
1,519 Elo+
Party 2
Jing Wei
Jing Wei
Eqwinoxx
Jing Wei
Level 28
God Stats
9W - 4L
1,558 SR
Queue Stats
20W - 19L
1,467 Elo+
Solo
Nike
Nike
Tsimprika
Nike
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 55L
1,463 Elo+
Solo
Cliodhna
Cliodhna
Viprosia
Cliodhna
Level 27
God Stats
2W - 4L
1,476 SR
Queue Stats
57W - 58L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
åmii
Nu Wa
Level 20
God Stats
10W - 5L
1,605 SR
Queue Stats
17W - 11L
1,549 Elo+
Solo
Team Averages
Level 28
1,464 SR
1,514 Elo+

VS

Team Averages
Level 13
1,488 SR
1,459 Elo+
Thanatos
Thanatos
Bubyan
Thanatos
Level 16
God Stats
11W - 19L
1,389 SR
Queue Stats
70W - 57L
1,468 Elo+
Party 1
Osiris
Osiris
Kuluśdajefula
Osiris
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,566 Elo+
Solo
Artemis
Artemis
SANCHIK229
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,372 Elo+
Party 1
Horus
Horus
Z4kris0sh
Horus
Level 24
God Stats
21W - 14L
1,512 SR
Queue Stats
87W - 79L
1,439 Elo+
Party 1
Sol
Sol
Мисьеееееее
Sol
Level 7
God Stats
5W - 6L
1,536 SR
Queue Stats
8W - 10L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Efoon
Janus
11
9 / 0 / 3
7,147
715
7,243
3,746
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Eqwinoxx
Jing Wei
10
3 / 0 / 4
6,160
616
3,427
3,721
1,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
10
2 / 3 / 3
6,200
620
3,536
5,801
1,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Viprosia
Cliodhna
9
2 / 0 / 10
6,053
605
4,058
4,863
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
åmii
Nu Wa
9
5 / 1 / 5
5,842
584
4,996
4,119
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bubyan
Thanatos
9
1 / 2 / 3
5,416
542
2,626
5,961
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 3 / 0
4,781
478
1,460
5,652
2,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
SANCHIK229
Artemis
6
1 / 6 / 1
4,475
448
1,428
5,646
1,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Horus
Z4kris0sh
Horus
6
0 / 4 / 1
4,314
431
1,903
8,441
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 6 / 1
4,396
440
3,293
5,265
1,623
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
21
Kills
4
4
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bubyan
Thanatos
1
2
3
1.25
W
Janus
Efoon
Janus
9
0
3
10.5
W
Jing Wei
Eqwinoxx
Jing Wei
3
0
4
5
L
1
3
0
0.33
L
Artemis
SANCHIK229
Artemis
1
6
1
0.25
W
Nike
2
3
3
1.17
W
Cliodhna
Viprosia
Cliodhna
2
0
10
7
L
Horus
Z4kris0sh
Horus
0
4
1
0.13
W
Nu Wa
åmii
Nu Wa
5
1
5
7.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,260
Damage
10,710
22,250
Taken
30,965
6,913
Mitigated
11,891
6,124
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bubyan
Thanatos
2,626
849
0
4,697
5,961
2,095
0
1,655
4,290
0
32,308
W
Janus
Efoon
Janus
7,243
954
0
250
3,746
1,087
1,842
972
2,774
33,623
0
W
Jing Wei
Eqwinoxx
Jing Wei
3,427
2,791
0
1,250
3,721
1,023
2,251
378
3,343
0
25,653
L
1,460
316
0
1,523
5,652
2,903
0
1,471
4,103
0
12,447
L
Artemis
SANCHIK229
Artemis
1,428
1,202
0
355
5,646
1,367
0
2,348
3,282
0
13,387
W
Nike
3,536
857
0
1,642
5,801
1,915
644
569
5,232
0
24,991
W
Cliodhna
Viprosia
Cliodhna
4,058
582
0
1,724
4,863
1,789
0
458
4,405
0
20,588
L
Horus
Z4kris0sh
Horus
1,903
1,124
588
1,298
8,441
3,903
0
4,475
3,828
0
9,652
W
Nu Wa
åmii
Nu Wa
4,996
1,777
66
1,192
4,119
1,099
1,533
836
3,283
17,169
0
L
3,293
686
0
337
5,265
1,623
0
1,888
3,223
9,570
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
23,382
245
Minions Killed
164
0
Camps Cleared
0
966,337
Distance Traveled
911,689
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,416
542
67
7
0
215,498
1
W
Janus
7,147
715
76
8
0
215,514
0
W
Jing Wei
6,160
616
52
5
0
187,823
1
L
Osiris
4,781
478
35
4
0
164,507
1
L
Artemis
4,475
448
33
3
0
157,148
0
W
Nike
6,200
620
55
6
0
167,932
2
W
Cliodhna
6,053
605
38
4
0
222,269
0
L
Horus
4,314
431
15
2
0
183,538
0
W
Nu Wa
5,842
584
24
2
0
172,799
0
L
Sol
4,396
440
14
1
0
190,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role