Player Matchup

Ra
Ra
loudpaxs12
Ra
Level 16
God Stats
0W - 1L
1,314 SR
Queue Stats
14W - 12L
1,572 Elo+
Solo
Thor
Thor
napoleonthedude
Thor
Level 15
God Stats
0W - 5L
1,348 SR
Queue Stats
7W - 20L
1,247 Elo+
Solo
Chronos
Chronos
ronald_rump8675
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,367 Elo+
Solo
Team Averages
Level 14
1,387 SR
1,395 Elo+

VS

Team Averages
Level 86
1,527 SR
1,424 Elo+
Kukulkan
Kukulkan
I3aT TaT BoSS
Kukulkan
Level 160
God Stats
22W - 17L
1,532 SR
Queue Stats
751W - 683L
1,416 Elo+
Party 1
Fenrir
Fenrir
Lil I3oss 20
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 121L
1,412 Elo+
Party 1
Odin
Odin
XxYunGSlumPxX
Odin
Level 68
God Stats
8W - 4L
1,550 SR
Queue Stats
244W - 221L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
10,185
849
7,358
8,452
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 6 / 3
7,290
608
2,172
5,751
1,749
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 7 / 0
7,602
634
3,632
15,690
5,889
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I3aT TaT BoSS
Kukulkan
15
5 / 1 / 11
9,692
808
13,861
5,193
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
13
9 / 4 / 5
9,731
811
8,123
11,181
9,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 3 / 14
9,168
764
5,074
9,974
6,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
17
17
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
I3aT TaT BoSS
Kukulkan
5
1
11
10.5
W
Fenrir
9
4
5
2.88
W
3
3
14
3.33
L
5
4
3
1.63
L
0
6
3
0.25
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,162
Damage
27,058
29,893
Taken
26,348
10,642
Mitigated
18,016
3,393
Healing
2,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
I3aT TaT BoSS
Kukulkan
13,861
1,319
0
410
5,193
2,089
1,489
2,054
3,017
60,529
0
W
Fenrir
8,123
1,365
710
871
11,181
9,847
615
5,852
4,933
0
17,721
W
5,074
445
322
447
9,974
6,080
672
2,615
7,109
0
15,647
L
7,358
803
95
1,293
8,452
3,004
0
5,240
3,212
46,211
0
L
2,172
1,049
0
160
5,751
1,749
0
2,027
3,724
0
2,935
L
3,632
1,083
136
1,709
15,690
5,889
0
7,158
8,532
15,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,077
Gold Earned
28,591
118
Minions Killed
153
5
Camps Cleared
6
444,267
Distance Traveled
691,677
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,692
808
102
9
4
225,130
1
W
Fenrir
9,731
811
17
1
1
217,428
1
W
Odin
9,168
764
34
3
1
249,119
1
L
Ra
10,185
849
82
7
4
189,563
3
L
Thor
7,290
608
4
0
0
76,830
0
L
Chronos
7,602
634
32
3
1
177,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role