Player Matchup

Hercules
Hercules
Mr cheese4088
Hercules
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 398L
1,340 Elo+
Solo
Chang'e
Chang'e
RookieDA
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,281 Elo+
Party 1
Thoth
Thoth
S09Spartan
Thoth
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,342 Elo+
Party 1
Cernunnos
Cernunnos
pks_kokain
Cernunnos
Level 116
God Stats
3W - 2L
1,678 SR
Queue Stats
87W - 88L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
Юстасс
Tsukuyomi
Level 105
God Stats
2W - 7L
1,331 SR
Queue Stats
329W - 359L
1,334 Elo+
Solo
Team Averages
Level 101
1,502 SR
1,348 Elo+

VS

Team Averages
Level 80
1,497 SR
1,353 Elo+
Ra
Ra
GFTW_TheKiller
Ra
Level 87
God Stats
1W - 0L
1,584 SR
Queue Stats
9W - 8L
1,427 Elo+
Party 3
Fafnir
Fafnir
GFTW_TheKing
Fafnir
Level 82
God Stats
1W - 0L
1,401 SR
Queue Stats
19W - 19L
1,384 Elo+
Party 3
He Bo
He Bo
kbjornoy
He Bo
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 52L
1,368 Elo+
Party 2
Thor
Thor
killerorvi
Thor
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,304 Elo+
Party 2
Nemesis
Nemesis
kurppa23
Nemesis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mr cheese4088
Hercules
17
0 / 5 / 8
10,047
591
8,133
24,991
19,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
RookieDA
Chang'e
16
2 / 9 / 8
10,454
615
10,090
19,590
10,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
19
3 / 5 / 6
11,672
687
19,463
11,139
4,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
pks_kokain
Cernunnos
19
7 / 11 / 4
11,839
696
27,019
20,977
8,539
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Юстасс
Tsukuyomi
17
4 / 8 / 6
11,707
689
17,872
15,049
6,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 17
14,008
824
30,636
23,019
12,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
20
9 / 2 / 22
14,404
847
17,537
27,034
46,556
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
kbjornoy
He Bo
18
9 / 4 / 13
12,360
727
19,122
13,142
5,300
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 4 / 15
10,796
635
5,708
16,534
13,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
kurppa23
Nemesis
20
4 / 3 / 18
12,164
716
8,857
18,562
8,772
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
122
16
Kills
37
38
Deaths
16
32
Assists
85
Player
Kills
Deaths
Assists
KDA
W
13
3
17
7.17
W
Fafnir
9
2
22
10
L
Hercules
Mr cheese4088
Hercules
0
5
8
0.8
L
Chang'e
RookieDA
Chang'e
2
9
8
0.67
L
Thoth
3
5
6
1.2
W
He Bo
kbjornoy
He Bo
9
4
13
3.88
W
2
4
15
2.38
W
Nemesis
kurppa23
Nemesis
4
3
18
4.33
L
Cernunnos
pks_kokain
Cernunnos
7
11
4
0.82
L
Tsukuyomi
Юстасс
Tsukuyomi
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,577
Damage
81,860
91,746
Taken
98,291
49,292
Mitigated
85,863
28,688
Healing
60,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,636
1,529
15,069
13,436
23,019
12,211
1,362
5,503
17,516
64,473
0
W
Fafnir
17,537
3,965
4,292
12,003
27,034
46,556
391
10,858
16,176
34,223
0
L
Hercules
Mr cheese4088
Hercules
8,133
739
1,068
8,429
24,991
19,967
732
18,805
6,186
488
18,181
L
Chang'e
RookieDA
Chang'e
10,090
2,250
5,913
3,361
19,590
10,637
600
15,331
4,259
24,352
0
L
Thoth
19,463
860
1,111
1,547
11,139
4,008
641
6,654
4,485
34,185
0
W
He Bo
kbjornoy
He Bo
19,122
598
1,670
3,122
13,142
5,300
1,015
2,149
10,657
30,101
0
W
5,708
769
1,198
3,276
16,534
13,024
78
4,617
11,917
0
15,324
W
Nemesis
kurppa23
Nemesis
8,857
1,952
2,806
3,368
18,562
8,772
2,857
6,872
11,690
0
20,519
L
Cernunnos
pks_kokain
Cernunnos
27,019
12,966
1,877
1,513
20,977
8,539
0
15,652
5,325
0
47,169
L
Tsukuyomi
Юстасс
Tsukuyomi
17,872
4,679
2,287
1,582
15,049
6,141
27
10,853
4,196
0
28,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,719
Gold Earned
63,732
137
Minions Killed
171
0
Camps Cleared
0
1,223,433
Distance Traveled
1,594,394
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,008
824
76
4
0
318,290
0
W
Fafnir
14,404
847
29
2
0
321,100
1
L
Hercules
10,047
591
24
1
0
290,266
0
L
Chang'e
10,454
615
27
2
0
238,439
0
L
Thoth
11,672
687
26
2
0
280,158
0
W
He Bo
12,360
727
23
1
0
310,605
0
W
Thor
10,796
635
18
1
0
304,290
1
W
Nemesis
12,164
716
25
1
0
340,109
0
L
Cernunnos
11,839
696
42
2
0
231,070
4
L
Tsukuyomi
11,707
689
18
1
0
183,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role