Player Matchup

Odin
Odin
Masters
Briоche
Odin
Masters
Level 154
God Stats
61W - 39L
1,716 SR
Queue Stats
534W - 447L
3,028 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
L0rdofF1re
Tsukuyomi
Masters
Level 160
God Stats
7W - 6L
1,788 SR
Queue Stats
834W - 696L
3,128 MMR
Solo
Sobek
Sobek
Diamond I
Xenphious
Sobek
Diamond I
Level 160
God Stats
0W - 3L
1,658 SR
Queue Stats
261W - 235L
2,514 MMR
Solo
Aphrodite
Aphrodite
Masters
carIitxs
Aphrodite
Masters
Level 160
God Stats
50W - 25L
1,831 SR
Queue Stats
564W - 486L
3,081 MMR
Solo
Chiron
Chiron
Masters
rocco0908
Chiron
Masters
Level 156
God Stats
1W - 2L
1,539 SR
Queue Stats
198W - 201L
2,661 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 158
1,706 SR
2,882 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 119
1,687 SR
2,882 MMR
Horus
Horus
Masters
I crispykream I
Horus
Masters
Level 160
God Stats
8W - 6L
1,621 SR
Queue Stats
208W - 179L
2,665 MMR
Solo
Ganesha
Ganesha
Masters
NAAACKEN
Ganesha
Masters
Level 69
God Stats
8W - 10L
1,609 SR
Queue Stats
169W - 154L
2,496 MMR
Solo
Awilix
Awilix
Masters
YellowBuffBandit
Awilix
Masters
Level 118
God Stats
8W - 3L
1,703 SR
Queue Stats
124W - 49L
2,968 MMR
Party 1
Raijin
Raijin
Masters
clеan
Raijin
Masters
Level 157
God Stats
5W - 4L
1,702 SR
Queue Stats
113W - 71L
2,922 MMR
Party 1
Medusa
Medusa
Masters
hоpe
Medusa
Masters
Level 89
God Stats
11W - 5L
1,800 SR
Queue Stats
212W - 181L
3,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 3 / 0
14,338
512
21,572
26,030
40,883
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
L0rdofF1re
Tsukuyomi
20
4 / 12 / 2
13,025
465
22,492
26,148
9,523
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Xenphious
Sobek
16
2 / 10 / 5
11,719
419
9,332
32,511
50,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
carIitxs
Aphrodite
20
0 / 11 / 5
13,498
482
13,722
22,912
7,632
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
rocco0908
Chiron
20
1 / 10 / 1
12,063
431
12,106
27,610
8,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshGebArtioZhong KuiPersephone

VS

Bans
LokiAresAthenaKhepriCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 15
13,286
475
6,995
31,754
32,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
NAAACKEN
Ganesha
19
0 / 0 / 35
14,308
511
10,595
24,857
40,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
25 / 2 / 11
18,588
664
38,972
21,693
13,770
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
clеan
Raijin
20
6 / 2 / 22
16,287
582
21,686
20,319
9,996
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
hоpe
Medusa
20
13 / 3 / 14
16,799
600
33,934
22,197
11,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
143
10
Kills
46
46
Deaths
10
13
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Odin
3
3
0
1
W
2
3
15
3.17
L
Tsukuyomi
L0rdofF1re
Tsukuyomi
4
12
2
0.42
W
Ganesha
NAAACKEN
Ganesha
0
0
35
17.5
L
Sobek
Xenphious
Sobek
2
10
5
0.45
W
25
2
11
15.25
L
Aphrodite
carIitxs
Aphrodite
0
11
5
0.23
W
Raijin
clеan
Raijin
6
2
22
8.5
W
Medusa
hоpe
Medusa
13
3
14
6.67
L
Chiron
rocco0908
Chiron
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,224
Damage
112,182
135,211
Taken
120,820
116,351
Mitigated
108,479
30,191
Healing
48,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
21,572
2,258
0
4,964
26,030
40,883
0
5,027
20,803
20,966
84,174
W
6,995
3,560
5,287
14,138
31,754
32,871
991
6,058
25,696
0
50,459
L
Tsukuyomi
L0rdofF1re
Tsukuyomi
22,492
3,346
0
4,117
26,148
9,523
420
5,219
20,735
0
130,097
W
Ganesha
NAAACKEN
Ganesha
10,595
1,189
0
5,173
24,857
40,046
352
8,542
16,315
30,100
0
L
Sobek
Xenphious
Sobek
9,332
866
0
3,123
32,511
50,228
0
7,227
24,996
27,939
0
W
38,972
18,785
0
7,106
21,693
13,770
978
5,982
15,711
0
145,148
L
Aphrodite
carIitxs
Aphrodite
13,722
217
3,235
7,416
22,912
7,632
864
6,058
16,645
116,849
0
W
Raijin
clеan
Raijin
21,686
2,964
940
6,800
20,319
9,996
629
7,027
13,292
117,441
0
W
Medusa
hоpe
Medusa
33,934
19,068
0
8,789
22,197
11,796
9,452
5,745
16,452
0
173,577
L
Chiron
rocco0908
Chiron
12,106
4,044
158
7,178
27,610
8,085
0
8,164
19,322
0
107,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,643
Gold Earned
79,268
781
Minions Killed
710
0
Camps Cleared
0
2,474,584
Distance Traveled
2,908,141
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,338
512
187
7
0
550,737
2
W
Horus
13,286
475
84
3
0
577,247
16
L
Tsukuyomi
13,025
465
167
6
0
491,774
4
W
Ganesha
14,308
511
3
0
0
598,413
2
L
Sobek
11,719
419
33
1
0
482,047
14
W
Awilix
18,588
664
204
7
0
631,011
7
L
Aphrodite
13,498
482
217
8
0
463,993
4
W
Raijin
16,287
582
212
8
0
546,586
7
W
Medusa
16,799
600
207
7
0
554,884
3
L
Chiron
12,063
431
177
6
0
486,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role