Player Matchup

Hun Batz
Hun Batz
FeralApe
Hun Batz
Level 29
God Stats
0W - 2L
1,187 SR
Queue Stats
85W - 92L
1,373 Elo+
Solo
Fenrir
Fenrir
Jotaro_Calvo
Fenrir
Level 6
God Stats
12W - 6L
1,710 SR
Queue Stats
15W - 22L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
Zephiroth1253
Kukulkan
Level 23
God Stats
3W - 3L
1,396 SR
Queue Stats
128W - 138L
1,379 Elo+
Solo
Serqet
Serqet
blasphemu
Serqet
Level 29
God Stats
52W - 69L
1,472 SR
Queue Stats
75W - 97L
1,403 Elo+
Solo
Agni
Agni
leogamer42078
Agni
Level 89
God Stats
0W - 3L
1,267 SR
Queue Stats
309W - 329L
1,441 Elo+
Party 1
Team Averages
Level 35
1,406 SR
1,386 Elo+

VS

Team Averages
Level 64
1,520 SR
1,499 Elo+
Chang'e
Chang'e
Ashyneck6841
Chang'e
Level 29
God Stats
64W - 66L
1,561 SR
Queue Stats
212W - 189L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
Pauly-Nades
Erlang Shen
Level 149
God Stats
2W - 3L
1,476 SR
Queue Stats
15W - 19L
1,458 Elo+
Party 3
Olorun
Olorun
Sneaky_Penguin--
Olorun
Level 4
God Stats
5W - 11L
1,500 SR
Queue Stats
67W - 56L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
dudefromthebible
Gilgamesh
Level 134
God Stats
7W - 3L
1,563 SR
Queue Stats
89W - 69L
1,570 Elo+
Party 2
Artemis
Artemis
that-guy6792
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FeralApe
Hun Batz
11
0 / 6 / 1
6,157
440
3,528
10,667
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
9
3 / 5 / 0
5,809
415
4,012
8,800
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Zephiroth1253
Kukulkan
11
2 / 2 / 0
6,238
446
1,284
3,495
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
blasphemu
Serqet
9
0 / 2 / 1
5,712
408
1,360
5,919
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 2
6,202
443
5,859
5,064
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashyneck6841
Chang'e
12
3 / 0 / 0
7,879
563
4,190
5,942
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Pauly-Nades
Erlang Shen
15
7 / 1 / 1
9,475
677
7,452
10,390
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 3
8,683
620
3,429
6,498
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
12
2 / 3 / 2
7,686
549
2,579
11,752
4,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
that-guy6792
Artemis
13
4 / 0 / 2
8,567
612
4,702
6,411
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
18
18
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ashyneck6841
Chang'e
3
0
0
3
L
Hun Batz
FeralApe
Hun Batz
0
6
1
0.08
L
Fenrir
3
5
0
0.6
W
Erlang Shen
Pauly-Nades
Erlang Shen
7
1
1
7.5
W
2
1
3
3.5
L
Kukulkan
Zephiroth1253
Kukulkan
2
2
0
1
L
Serqet
blasphemu
Serqet
0
2
1
0.25
W
Gilgamesh
2
3
2
1
L
0
3
2
0.33
W
Artemis
that-guy6792
Artemis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,043
Damage
22,352
33,945
Taken
40,993
11,341
Mitigated
17,229
6,457
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ashyneck6841
Chang'e
4,190
275
1,098
3,988
5,942
1,572
523
322
5,465
33,055
0
L
Hun Batz
FeralApe
Hun Batz
3,528
1,173
0
2,692
10,667
3,336
0
3,693
6,974
0
32,626
L
Fenrir
4,012
714
0
801
8,800
3,724
0
1,283
7,517
0
8,489
W
Erlang Shen
Pauly-Nades
Erlang Shen
7,452
4,258
0
4,127
10,390
6,555
146
322
9,935
0
63,251
W
3,429
1,039
447
3,256
6,498
2,169
2,352
1,240
5,037
62,126
0
L
Kukulkan
Zephiroth1253
Kukulkan
1,284
149
0
945
3,495
912
0
452
3,043
18,024
0
L
Serqet
blasphemu
Serqet
1,360
307
0
1,369
5,919
1,960
183
1,288
4,631
0
20,071
W
Gilgamesh
2,579
544
1,171
2,028
11,752
4,818
44
2,389
9,133
0
29,427
L
5,859
237
0
650
5,064
1,409
0
903
4,161
38,244
0
W
Artemis
that-guy6792
Artemis
4,702
1,730
0
1,844
6,411
2,115
846
2,515
3,652
0
49,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,118
Gold Earned
42,290
246
Minions Killed
438
0
Camps Cleared
0
1,307,369
Distance Traveled
1,328,794
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,879
563
76
5
0
251,437
3
L
Hun Batz
6,157
440
77
6
0
251,149
4
L
Fenrir
5,809
415
13
1
0
281,002
0
W
Erlang Shen
9,475
677
108
8
0
313,065
3
W
Olorun
8,683
620
113
8
0
260,972
6
L
Kukulkan
6,238
446
45
3
0
236,851
5
L
Serqet
5,712
408
45
3
0
287,758
4
W
Gilgamesh
7,686
549
38
3
0
251,216
4
L
Agni
6,202
443
66
5
0
250,609
2
W
Artemis
8,567
612
103
7
0
252,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role