Player Matchup

Neith
Neith
DraginJoe
Neith
Level 29
God Stats
69W - 74L
1,469 SR
Queue Stats
73W - 84L
1,404 Elo+
Solo
Cliodhna
Cliodhna
Jonyx95
Cliodhna
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 18L
1,275 Elo+
Solo
Guan Yu
Guan Yu
LBoogieDaMonsta
Guan Yu
Level 103
God Stats
6W - 7L
1,464 SR
Queue Stats
417W - 416L
1,392 Elo+
Party 1
Thor
Thor
Spiderman7510
Thor
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
6W - 8L
1,330 Elo+
Solo
Bellona
Bellona
TheSunnyD86
Bellona
Level 8
God Stats
2W - 2L
1,716 SR
Queue Stats
5W - 14L
1,277 Elo+
Party 1
Team Averages
Level 34
1,486 SR
1,336 Elo+

VS

Team Averages
Level 15
1,431 SR
1,380 Elo+
Thanatos
Thanatos
Cxsqe
Thanatos
Level 17
God Stats
4W - 10L
1,400 SR
Queue Stats
17W - 43L
1,153 Elo+
Party 2
Fenrir
Fenrir
IMPALAFL
Fenrir
Level 17
God Stats
9W - 12L
1,405 SR
Queue Stats
16W - 35L
1,182 Elo+
Party 2
Kukulkan
Kukulkan
SettoDestroy9
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,624 Elo+
Solo
Bellona
Bellona
Typical-Alvaro
Bellona
Level 28
God Stats
4W - 7L
1,351 SR
Queue Stats
54W - 49L
1,436 Elo+
Solo
Cthulhu
Cthulhu
kevinjaayy
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DraginJoe
Neith
20
5 / 7 / 7
16,015
942
39,727
21,805
11,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cliodhna
Jonyx95
Cliodhna
20
6 / 10 / 10
15,889
935
33,508
35,164
25,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 5 / 10
17,602
1,035
30,937
33,995
49,004
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
0 / 5 / 1
12,462
733
2,208
7,991
2,890
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
TheSunnyD86
Bellona
20
2 / 10 / 12
15,745
926
28,405
32,268
38,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cxsqe
Thanatos
20
8 / 9 / 9
16,250
956
26,122
29,752
18,297
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
IMPALAFL
Fenrir
20
7 / 1 / 13
17,018
1,001
19,276
38,027
62,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
SettoDestroy9
Kukulkan
20
2 / 9 / 13
14,849
873
17,436
19,870
9,716
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
15 / 2 / 16
19,661
1,157
39,756
38,982
59,852
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
kevinjaayy
Cthulhu
20
5 / 2 / 12
15,029
884
15,141
16,783
18,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
100
23
Kills
37
37
Deaths
23
40
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cxsqe
Thanatos
8
9
9
1.39
L
Neith
DraginJoe
Neith
5
7
7
1.21
W
Fenrir
IMPALAFL
Fenrir
7
1
13
13.5
L
Cliodhna
Jonyx95
Cliodhna
6
10
10
1.1
L
10
5
10
3
W
Kukulkan
SettoDestroy9
Kukulkan
2
9
13
0.94
L
0
5
1
0.1
L
Bellona
TheSunnyD86
Bellona
2
10
12
0.8
W
15
2
16
11.5
W
Cthulhu
kevinjaayy
Cthulhu
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,785
Damage
117,731
131,223
Taken
143,414
128,403
Mitigated
169,080
31,533
Healing
22,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cxsqe
Thanatos
26,122
9,173
0
8,255
29,752
18,297
0
132
29,620
0
40,600
L
Neith
DraginJoe
Neith
39,727
23,765
0
5,399
21,805
11,659
0
6,977
14,641
0
75,898
W
Fenrir
IMPALAFL
Fenrir
19,276
5,303
2,668
3,889
38,027
62,965
0
98
37,929
952
30,927
L
Cliodhna
Jonyx95
Cliodhna
33,508
9,351
48
9,467
35,164
25,975
0
9,996
25,168
0
61,563
L
30,937
8,852
2,602
8,484
33,995
49,004
0
9,051
24,124
0
50,875
W
Kukulkan
SettoDestroy9
Kukulkan
17,436
4,401
0
511
19,870
9,716
0
22
19,848
40,615
0
L
2,208
886
0
0
7,991
2,890
0
2,579
5,412
0
9,002
L
Bellona
TheSunnyD86
Bellona
28,405
14,260
2,279
3,254
32,268
38,875
0
11,810
20,161
366
51,436
W
39,756
11,330
0
7,107
38,982
59,852
0
0
38,982
13,886
64,286
W
Cthulhu
kevinjaayy
Cthulhu
15,141
2,525
0
0
16,783
18,250
0
42
16,741
25,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,713
Gold Earned
82,807
256
Minions Killed
260
7
Camps Cleared
3
1,302,770
Distance Traveled
1,510,770
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,250
956
35
2
1
319,709
3
L
Neith
16,015
942
99
6
3
238,933
0
W
Fenrir
17,018
1,001
33
2
0
386,176
0
L
Cliodhna
15,889
935
65
4
3
292,598
0
L
Guan Yu
17,602
1,035
26
2
0
358,689
0
W
Kukulkan
14,849
873
74
4
0
195,851
1
L
Thor
12,462
733
12
1
1
109,525
0
L
Bellona
15,745
926
54
3
0
303,025
2
W
Bellona
19,661
1,157
93
5
2
363,662
0
W
Cthulhu
15,029
884
25
1
0
245,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role