Player Matchup

Athena
Athena
BigBoiTosar
Athena
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Nike
Nike
DaddyDe4th
Nike
Level 71
God Stats
2W - 2L
1,680 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LilAmartinezz
Danzaburou
Level 43
God Stats
8W - 8L
1,500 SR
Queue Stats
37W - 50L
1,500 Elo+
Party 2
Olorun
Olorun
eiden477
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,283 Elo+
Solo
Cliodhna
Cliodhna
gamey_789
Cliodhna
Level 69
God Stats
3W - 2L
1,616 SR
Queue Stats
288W - 353L
1,347 Elo+
Solo
Team Averages
Level 51
1,559 SR
1,426 Elo+

VS

Team Averages
Level 54
1,500 SR
1,266 Elo+
Agni
Agni
C A P O2296
Agni
Level 93
God Stats
5W - 3L
1,510 SR
Queue Stats
38W - 38L
1,385 Elo+
Solo
Sylvanus
Sylvanus
Granfran004
Sylvanus
Level 63
God Stats
16W - 6L
1,488 SR
Queue Stats
149W - 224L
1,253 Elo+
Party 1
Cliodhna
Cliodhna
Ss_OSCURLOD_Ss
Cliodhna
Level 61
God Stats
12W - 7L
1,466 SR
Queue Stats
196W - 315L
1,297 Elo+
Party 1
Gilgamesh
Gilgamesh
XtiziX1412
Gilgamesh
Level 28
God Stats
1W - 0L
1,709 SR
Queue Stats
109W - 186L
1,200 Elo+
Party 1
Neith
Neith
its_maxi_89
Neith
Level 25
God Stats
20W - 29L
1,324 SR
Queue Stats
24W - 36L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 4 / 1
8,613
410
3,782
16,336
10,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 5 / 1
9,030
430
7,838
13,641
5,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
LilAmartinezz
Danzaburou
14
0 / 6 / 1
8,221
391
5,366
11,236
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
eiden477
Olorun
14
1 / 8 / 0
8,683
413
5,018
16,846
4,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
gamey_789
Cliodhna
16
4 / 7 / 2
9,742
464
12,548
16,800
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 7
11,765
560
9,025
14,278
6,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Granfran004
Sylvanus
13
1 / 2 / 8
9,140
435
5,212
11,339
13,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
20
20 / 1 / 6
13,157
627
27,733
15,138
6,811
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
XtiziX1412
Gilgamesh
17
0 / 6 / 3
10,658
508
7,312
14,806
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 8
9,507
453
6,135
7,463
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
10
Kills
29
30
Deaths
13
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
2
4
1
0.63
W
5
1
7
8.5
L
3
5
1
0.7
W
Sylvanus
Granfran004
Sylvanus
1
2
8
2.5
L
Danzaburou
LilAmartinezz
Danzaburou
0
6
1
0.08
W
Cliodhna
20
1
6
23
W
Gilgamesh
XtiziX1412
Gilgamesh
0
6
3
0.25
L
Olorun
eiden477
Olorun
1
8
0
0.13
L
Cliodhna
gamey_789
Cliodhna
4
7
2
0.71
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,552
Damage
55,417
74,859
Taken
63,024
30,063
Mitigated
39,051
13,148
Healing
21,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,782
1,225
1,876
1,987
16,336
10,651
245
2,040
14,296
24,515
0
W
9,025
1,351
101
7,578
14,278
6,510
3,296
3,808
10,470
92,319
0
L
7,838
1,938
0
1,830
13,641
5,557
1,061
0
12,994
0
40,637
W
Sylvanus
Granfran004
Sylvanus
5,212
1,351
1,224
5,231
11,339
13,947
596
2,450
8,889
24,948
0
L
Danzaburou
LilAmartinezz
Danzaburou
5,366
828
0
2,202
11,236
2,913
1,057
2,396
8,840
0
49,673
W
Cliodhna
27,733
2,817
0
4,664
15,138
6,811
1,736
1,214
13,924
0
99,240
W
Gilgamesh
XtiziX1412
Gilgamesh
7,312
1,993
0
2,308
14,806
8,200
1,861
0
14,806
0
64,818
L
Olorun
eiden477
Olorun
5,018
1,590
0
4,915
16,846
4,995
484
7,849
8,997
44,377
0
L
Cliodhna
gamey_789
Cliodhna
12,548
1,197
0
338
16,800
5,947
0
2,135
14,574
0
79,424
W
6,135
3,030
0
414
7,463
3,583
1,371
1,328
6,135
0
34,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,289
Gold Earned
54,227
438
Minions Killed
516
0
Camps Cleared
0
1,815,694
Distance Traveled
1,870,816
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,613
410
43
2
0
387,187
4
W
Agni
11,765
560
132
6
0
350,677
2
L
Nike
9,030
430
86
4
0
370,816
6
W
Sylvanus
9,140
435
44
2
0
317,171
3
L
Danzaburou
8,221
391
91
4
0
335,029
2
W
Cliodhna
13,157
627
137
7
0
492,092
0
W
Gilgamesh
10,658
508
128
6
0
383,209
1
L
Olorun
8,683
413
90
4
0
337,996
4
L
Cliodhna
9,742
464
128
6
0
384,666
3
W
Neith
9,507
453
75
4
0
327,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role