Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bratwurst69420
Cthulhu
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
Mr_Cabbagepants
Bellona
Level 101
God Stats
12W - 16L
1,395 SR
Queue Stats
629W - 717L
1,371 Elo+
Solo
Chernobog
Chernobog
shobbit
Chernobog
Level 46
God Stats
3W - 1L
1,594 SR
Queue Stats
71W - 70L
1,370 Elo+
Solo
Team Averages
Level 60
1,498 SR
1,448 Elo+

VS

Team Averages
Level 82
1,494 SR
1,436 Elo+
Athena
Athena
 
Athena
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Tac0Tu3sday
Arachne
Level 54
God Stats
8W - 5L
1,601 SR
Queue Stats
276W - 302L
1,418 Elo+
Solo
Skadi
Skadi
WkTF KiNgZ
Skadi
Level 85
God Stats
7W - 8L
1,521 SR
Queue Stats
36W - 30L
1,510 Elo+
Solo
Olorun
Olorun
burgledurturd
Olorun
Level 105
God Stats
33W - 31L
1,443 SR
Queue Stats
642W - 623L
1,397 Elo+
Solo
Chang'e
Chang'e
i_Melodic_i
Chang'e
Level 88
God Stats
3W - 6L
1,406 SR
Queue Stats
223W - 271L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
15 / 0 / 4
9,475
632
10,804
8,531
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
14
7 / 0 / 10
9,008
601
11,343
7,998
4,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 2
6,635
442
4,240
7,121
4,843
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 2
8,281
552
3,368
10,366
10,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
shobbit
Chernobog
12
2 / 3 / 7
7,378
492
7,307
8,758
2,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 4 / 5
6,773
452
4,098
14,759
8,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Tac0Tu3sday
Arachne
12
1 / 7 / 1
7,204
480
2,733
12,238
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
11
4 / 3 / 1
7,085
472
7,286
7,865
2,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 3 / 1
8,188
546
7,676
8,739
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
i_Melodic_i
Chang'e
9
0 / 10 / 0
6,069
405
3,928
10,806
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
27
Kills
8
8
Deaths
27
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
0
4
17
W
Morgan Le Fay
 
Morgan Le Fay
7
0
10
12
L
Athena
 
Athena
1
4
5
0.88
W
2
3
2
1
W
1
2
2
1
L
Arachne
Tac0Tu3sday
Arachne
1
7
1
0.21
L
Skadi
4
3
1
1.5
L
2
3
1
0.83
L
Chang'e
i_Melodic_i
Chang'e
0
10
0
0
W
Chernobog
shobbit
Chernobog
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,062
Damage
25,721
42,774
Taken
54,407
25,974
Mitigated
21,329
19,838
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,804
1,837
0
8,914
8,531
3,831
0
2,316
6,105
0
47,371
W
Morgan Le Fay
 
Morgan Le Fay
11,343
645
122
4,841
7,998
4,302
634
3,384
4,362
48,303
0
L
Athena
 
Athena
4,098
953
167
5,036
14,759
8,719
221
3,883
10,876
23,417
0
W
4,240
926
0
876
7,121
4,843
295
2,488
4,633
23,309
0
W
3,368
647
0
3,466
10,366
10,161
438
5,355
5,011
0
48,802
L
Arachne
Tac0Tu3sday
Arachne
2,733
1,753
0
3,007
12,238
4,242
0
2,613
9,625
0
43,016
L
Skadi
7,286
4,174
249
763
7,865
2,139
206
2,347
5,518
0
42,009
L
7,676
4,439
145
3,701
8,739
3,292
264
1,672
7,067
55,126
0
L
Chang'e
i_Melodic_i
Chang'e
3,928
88
0
1,899
10,806
2,937
0
5,299
5,507
28,775
0
W
Chernobog
shobbit
Chernobog
7,307
3,892
0
1,619
8,758
2,837
112
1,762
6,961
0
41,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,777
Gold Earned
35,319
375
Minions Killed
368
0
Camps Cleared
0
1,387,294
Distance Traveled
1,332,866
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,475
632
75
5
0
338,651
0
W
Morgan Le Fay
9,008
601
71
5
0
278,463
2
L
Athena
6,773
452
44
3
0
291,457
3
W
Cthulhu
6,635
442
45
3
0
257,432
0
W
Bellona
8,281
552
106
7
0
277,733
5
L
Arachne
7,204
480
87
6
0
315,367
0
L
Skadi
7,085
472
76
5
0
225,022
1
L
Olorun
8,188
546
117
8
0
256,242
2
L
Chang'e
6,069
405
44
3
0
244,778
2
W
Chernobog
7,378
492
78
5
0
235,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role