Player Matchup

Da Ji
Da Ji
Cauã
Da Ji
Level 86
God Stats
1W - 0L
1,258 SR
Queue Stats
2W - 0L
1,686 Elo+
Solo
Thoth
Thoth
Falcom_01
Thoth
Level 63
God Stats
5W - 7L
1,438 SR
Queue Stats
215W - 302L
1,409 Elo+
Party 1
Cernunnos
Cernunnos
IS-DARK-SAD-IS
Cernunnos
Level 65
God Stats
88W - 106L
1,433 SR
Queue Stats
185W - 254L
1,411 Elo+
Solo
Cerberus
Cerberus
Stormtrooper_379
Cerberus
Level 89
God Stats
11W - 12L
1,494 SR
Queue Stats
169W - 224L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
Zz-Murilo_L-zZ
Baron Samedi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 249L
1,448 Elo+
Solo
Team Averages
Level 70
1,425 SR
1,460 Elo+

VS

Team Averages
Level 88
1,525 SR
1,438 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tio_erony
Cu Chulainn
Level 67
God Stats
2W - 2L
1,709 SR
Queue Stats
185W - 250L
1,368 Elo+
Solo
Olorun
Olorun
netherCalm
Olorun
Level 119
God Stats
1W - 5L
1,357 SR
Queue Stats
255W - 293L
1,391 Elo+
Solo
Nike
Nike
robertofck
Nike
Level 108
God Stats
49W - 39L
1,548 SR
Queue Stats
970W - 1,046L
1,450 Elo+
Solo
Hel
Hel
smitelucas1604
Hel
Level 81
God Stats
22W - 23L
1,509 SR
Queue Stats
330W - 404L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cauã
Da Ji
12
4 / 4 / 1
8,434
444
8,958
13,817
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Falcom_01
Thoth
16
4 / 3 / 1
10,132
533
10,556
11,213
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
IS-DARK-SAD-IS
Cernunnos
16
1 / 1 / 1
9,517
501
4,920
6,796
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 2 / 4
10,258
540
10,254
17,216
19,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Zz-Murilo_L-zZ
Baron Samedi
14
2 / 4 / 2
8,656
456
7,257
11,722
7,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 1 / 5
8,847
466
3,800
14,856
11,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Tio_erony
Cu Chulainn
5
1 / 3 / 0
6,160
324
863
3,412
1,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
netherCalm
Olorun
16
6 / 3 / 2
9,943
523
13,996
16,152
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 1
10,218
538
12,187
13,269
6,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 1
7,444
392
4,300
13,335
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
13
Kills
13
14
Deaths
14
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
5
3.5
W
Da Ji
Cauã
Da Ji
4
4
1
1.13
W
Thoth
Falcom_01
Thoth
4
3
1
1.5
W
Cernunnos
IS-DARK-SAD-IS
Cernunnos
1
1
1
1.5
W
2
2
4
2
L
Cu Chulainn
Tio_erony
Cu Chulainn
1
3
0
0.33
W
Baron Samedi
Zz-Murilo_L-zZ
Baron Samedi
2
4
2
0.75
L
Olorun
netherCalm
Olorun
6
3
2
2.33
L
5
3
1
1.83
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,945
Damage
35,146
60,764
Taken
61,024
38,940
Mitigated
29,121
19,850
Healing
24,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,800
367
1,681
4,272
14,856
11,827
0
4,809
9,604
0
30,875
W
Da Ji
Cauã
Da Ji
8,958
1,453
0
2,370
13,817
5,684
0
2,148
11,669
0
58,279
W
Thoth
Falcom_01
Thoth
10,556
253
105
2,886
11,213
4,390
1,523
4,235
6,978
72,022
0
W
Cernunnos
IS-DARK-SAD-IS
Cernunnos
4,920
2,763
0
3,811
6,796
2,451
3,187
3,101
3,695
0
55,730
W
10,254
105
0
5,163
17,216
19,216
0
2,682
14,534
67,706
0
L
Cu Chulainn
Tio_erony
Cu Chulainn
863
201
0
711
3,412
1,169
0
522
2,777
0
10,776
W
Baron Samedi
Zz-Murilo_L-zZ
Baron Samedi
7,257
1,092
1,032
4,483
11,722
7,199
410
6,437
5,285
40,657
0
L
Olorun
netherCalm
Olorun
13,996
6,720
542
7,058
16,152
5,179
224
5,982
10,003
81,928
0
L
12,187
1,442
0
2,778
13,269
6,948
397
6,102
6,324
0
71,282
L
4,300
152
1,710
5,880
13,335
3,998
0
8,558
4,137
37,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,997
Gold Earned
42,612
544
Minions Killed
441
0
Camps Cleared
0
1,698,743
Distance Traveled
1,506,774
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,847
466
53
3
0
369,933
7
W
Da Ji
8,434
444
67
4
0
389,396
5
W
Thoth
10,132
533
144
8
0
323,872
1
W
Cernunnos
9,517
501
104
5
0
313,215
0
W
Cerberus
10,258
540
154
8
0
353,953
1
L
Cu Chulainn
6,160
324
30
2
0
97,335
1
W
Baron Samedi
8,656
456
75
4
0
318,307
3
L
Olorun
9,943
523
147
8
0
324,937
0
L
Nike
10,218
538
133
7
0
355,847
6
L
Hel
7,444
392
78
4
0
358,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role