Player Matchup

Zhong Kui
Zhong Kui
Gengarr x
Zhong Kui
Level 128
God Stats
14W - 18L
1,452 SR
Queue Stats
973W - 913L
1,573 Elo+
Party 2
Camazotz
Camazotz
J311Y SN1P3R
Camazotz
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
367W - 382L
1,490 Elo+
Party 2
Neith
Neith
bethLOL3585
Neith
Level 125
God Stats
60W - 58L
1,518 SR
Queue Stats
760W - 700L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pinkmann1
Morgan Le Fay
Level 104
God Stats
2W - 2L
1,385 SR
Queue Stats
77W - 63L
1,554 Elo+
Party 1
King Arthur
King Arthur
webster701
King Arthur
Level 119
God Stats
0W - 1L
1,476 SR
Queue Stats
201W - 180L
1,545 Elo+
Party 1
Team Averages
Level 121
1,466 SR
1,543 Elo+

VS

Team Averages
Level 113
1,489 SR
1,494 Elo+
Sol
Sol
CANNAB1NO1D36
Sol
Level 91
God Stats
11W - 10L
1,417 SR
Queue Stats
239W - 237L
1,383 Elo+
Solo
Horus
Horus
NoEmxT_zZ
Horus
Level 121
God Stats
14W - 9L
1,591 SR
Queue Stats
164W - 135L
1,542 Elo+
Party 3
Ravana
Ravana
NoLxve_zZ
Ravana
Level 107
God Stats
4W - 7L
1,510 SR
Queue Stats
211W - 199L
1,526 Elo+
Party 3
Kali
Kali
Takanawaa
Kali
Level 129
God Stats
6W - 9L
1,497 SR
Queue Stats
451W - 433L
1,508 Elo+
Party 4
Chiron
Chiron
monchete-jsales
Chiron
Level 119
God Stats
21W - 20L
1,433 SR
Queue Stats
419W - 400L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gengarr x
Zhong Kui
20
5 / 2 / 5
13,235
473
28,480
27,567
29,652
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
J311Y SN1P3R
Camazotz
20
7 / 5 / 10
13,622
487
19,378
26,535
13,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 7 / 4
13,550
484
15,223
20,235
6,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
pinkmann1
Morgan Le Fay
18
6 / 7 / 9
12,621
451
29,150
24,438
10,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
webster701
King Arthur
14
2 / 7 / 10
10,740
384
10,806
29,013
28,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 6
13,508
482
20,017
19,432
7,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
NoEmxT_zZ
Horus
18
2 / 6 / 19
13,448
480
16,575
34,984
41,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
NoLxve_zZ
Ravana
20
3 / 4 / 12
14,131
505
18,855
29,430
23,584
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
20
10 / 2 / 4
15,575
556
18,339
35,552
19,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 7
14,837
530
21,669
23,079
8,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
76
23
Kills
28
28
Deaths
23
38
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
8
6
0.88
L
Zhong Kui
Gengarr x
Zhong Kui
5
2
5
3.75
L
Camazotz
J311Y SN1P3R
Camazotz
7
5
10
2.4
W
Horus
NoEmxT_zZ
Horus
2
6
19
1.92
W
Ravana
NoLxve_zZ
Ravana
3
4
12
2.25
W
Kali
10
2
4
6
L
3
7
4
0.71
W
9
3
7
4.17
L
Morgan Le Fay
pinkmann1
Morgan Le Fay
6
7
9
1.5
L
King Arthur
webster701
King Arthur
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,037
Damage
95,455
127,788
Taken
142,477
87,677
Mitigated
100,626
41,831
Healing
63,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,017
3,530
0
5,242
19,432
7,568
362
9,243
9,857
101,897
7,226
L
Zhong Kui
Gengarr x
Zhong Kui
28,480
1,892
0
14,399
27,567
29,652
140
4,597
22,970
102,367
0
L
Camazotz
J311Y SN1P3R
Camazotz
19,378
4,191
0
12,622
26,535
13,155
0
3,496
23,039
0
92,197
W
Horus
NoEmxT_zZ
Horus
16,575
8,004
9,532
14,338
34,984
41,182
402
14,766
19,840
0
40,163
W
Ravana
NoLxve_zZ
Ravana
18,855
3,760
0
7,673
29,430
23,584
747
15,991
13,119
7,824
80,746
W
Kali
18,339
9,992
0
15,942
35,552
19,955
0
12,233
23,105
0
116,907
L
15,223
4,766
0
3,534
20,235
6,412
162
2,120
18,115
0
125,226
W
21,669
8,194
1,406
9,659
23,079
8,337
4,431
7,144
15,816
0
130,802
L
Morgan Le Fay
pinkmann1
Morgan Le Fay
29,150
2,034
238
5,505
24,438
10,219
134
6,367
18,071
108,517
0
L
King Arthur
webster701
King Arthur
10,806
1,706
0
5,533
29,013
28,239
0
5,555
23,458
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,768
Gold Earned
71,499
693
Minions Killed
656
0
Camps Cleared
0
2,494,688
Distance Traveled
2,664,789
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,508
482
143
5
0
491,232
2
L
Zhong Kui
13,235
473
187
7
0
487,923
0
L
Camazotz
13,622
487
132
5
0
572,675
7
W
Horus
13,448
480
44
2
0
519,561
3
W
Ravana
14,131
505
142
5
0
548,628
5
W
Kali
15,575
556
148
5
0
621,283
4
L
Neith
13,550
484
194
7
0
468,329
11
W
Chiron
14,837
530
179
6
0
484,085
2
L
Morgan Le Fay
12,621
451
161
6
0
474,623
6
L
King Arthur
10,740
384
19
1
0
491,138
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role