Player Matchup

Persephone
Persephone
 
Persephone
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Dark Keondre
Chronos
Level 128
God Stats
2W - 3L
1,355 SR
Queue Stats
305W - 288L
1,536 Elo+
Party 1
Chang'e
Chang'e
MmScrumptious
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,568 Elo+
Solo
Kukulkan
Kukulkan
OmNii US
Kukulkan
Level 147
God Stats
2W - 2L
1,673 SR
Queue Stats
211W - 180L
1,512 Elo+
Party 2
Scylla
Scylla
TACxReaction
Scylla
Level 122
God Stats
4W - 3L
1,614 SR
Queue Stats
113W - 103L
1,515 Elo+
Party 2
Team Averages
Level 128
1,528 SR
1,526 Elo+

VS

Team Averages
Level 112
1,496 SR
1,565 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
C5HouseCat
Xbalanque
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,579 Elo+
Solo
Susano
Susano
Neanderballs
Susano
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
bkandi1545
Zhong Kui
Level 96
God Stats
1W - 0L
1,485 SR
Queue Stats
10W - 6L
1,648 Elo+
Solo
Cernunnos
Cernunnos
malanis09
Cernunnos
Level 156
God Stats
3W - 2L
1,496 SR
Queue Stats
278W - 258L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
8 / 5 / 19
13,893
817
19,039
19,751
6,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Dark Keondre
Chronos
19
5 / 4 / 22
11,923
701
12,431
21,832
18,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
19
4 / 5 / 20
11,789
693
12,043
24,176
10,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
OmNii US
Kukulkan
17
5 / 5 / 16
11,359
668
13,931
17,778
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
20
12 / 5 / 17
12,963
763
24,074
16,974
5,674
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
3 / 6 / 15
13,039
767
12,087
25,169
52,759
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
C5HouseCat
Xbalanque
20
11 / 7 / 6
13,824
813
23,772
18,289
15,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
19
4 / 7 / 16
12,202
718
17,841
17,421
12,584
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
bkandi1545
Zhong Kui
19
3 / 9 / 13
12,798
753
16,529
20,048
21,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
malanis09
Cernunnos
19
3 / 5 / 9
11,745
691
17,693
16,198
7,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
83
34
Kills
24
24
Deaths
34
94
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
8
5
19
3.5
W
Sylvanus
 
Sylvanus
3
6
15
1.75
W
Xbalanque
C5HouseCat
Xbalanque
11
7
6
2
L
Chronos
Dark Keondre
Chronos
5
4
22
4
L
Chang'e
4
5
20
2.8
W
Susano
4
7
16
1.71
L
Kukulkan
OmNii US
Kukulkan
5
5
16
2.6
L
Scylla
12
5
17
4.1
W
Zhong Kui
bkandi1545
Zhong Kui
3
9
13
1.06
W
Cernunnos
malanis09
Cernunnos
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,518
Damage
87,922
100,511
Taken
97,125
47,344
Mitigated
110,179
54,090
Healing
29,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
19,039
590
542
6,327
19,751
6,642
1,038
6,490
13,256
39,736
0
W
Sylvanus
 
Sylvanus
12,087
1,500
6,318
8,370
25,169
52,759
300
20,610
4,327
18,406
0
W
Xbalanque
C5HouseCat
Xbalanque
23,772
9,001
1,417
3,701
18,289
15,786
1,187
15,533
2,674
0
50,369
L
Chronos
Dark Keondre
Chronos
12,431
3,954
3,795
4,034
21,832
18,463
1,751
5,671
16,161
26,385
0
L
Chang'e
12,043
613
16,864
11,139
24,176
10,438
724
6,106
18,070
21,512
0
W
Susano
17,841
357
1,025
2,520
17,421
12,584
167
13,949
3,444
0
26,888
L
Kukulkan
OmNii US
Kukulkan
13,931
875
3,272
3,147
17,778
6,127
1,252
5,461
12,317
33,690
0
L
Scylla
24,074
1,664
2,828
2,142
16,974
5,674
536
4,886
12,088
38,433
0
W
Zhong Kui
bkandi1545
Zhong Kui
16,529
1,230
0
3,415
20,048
21,306
650
16,881
3,061
39,164
0
W
Cernunnos
malanis09
Cernunnos
17,693
5,670
1,208
1,930
16,198
7,744
3,318
13,994
2,101
0
49,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,927
Gold Earned
63,608
195
Minions Killed
187
0
Camps Cleared
0
1,560,156
Distance Traveled
1,371,690
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,893
817
51
3
0
330,388
0
W
Sylvanus
13,039
767
7
0
0
264,571
5
W
Xbalanque
13,824
813
47
3
0
277,939
0
L
Chronos
11,923
701
34
2
0
316,359
2
L
Chang'e
11,789
693
16
1
0
319,262
0
W
Susano
12,202
718
10
1
0
299,729
0
L
Kukulkan
11,359
668
56
3
0
291,071
4
L
Scylla
12,963
763
38
2
0
303,076
0
W
Zhong Kui
12,798
753
64
4
0
271,296
1
W
Cernunnos
11,745
691
59
3
0
258,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role