Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Sulfurz
Cernunnos
Level 160
God Stats
6W - 4L
1,504 SR
Queue Stats
722W - 449L
1,691 Elo+
Party 2
Sun Wukong
Sun Wukong
paralll
Sun Wukong
Level 130
God Stats
7W - 1L
1,614 SR
Queue Stats
285W - 173L
1,665 Elo+
Party 2
Odin
Odin
xJuαnDi
Odin
Level 108
God Stats
2W - 0L
1,650 SR
Queue Stats
42W - 18L
1,751 Elo+
Party 2
Cabrakan
Cabrakan
Ástro
Cabrakan
Level 160
God Stats
3W - 1L
1,717 SR
Queue Stats
112W - 54L
1,708 Elo+
Party 2
Team Averages
Level 144
1,597 SR
1,663 Elo+

VS

Team Averages
Level 121
1,510 SR
1,664 Elo+
Fenrir
Fenrir
HateFuels
Fenrir
Level 143
God Stats
0W - 1L
1,529 SR
Queue Stats
74W - 46L
1,688 Elo+
Party 3
Fafnir
Fafnir
ShadowBlades7x
Fafnir
Level 129
God Stats
0W - 1L
1,437 SR
Queue Stats
68W - 65L
1,643 Elo+
Party 1
Medusa
Medusa
XTGFlawless
Medusa
Level 109
God Stats
0W - 1L
1,311 SR
Queue Stats
43W - 28L
1,621 Elo+
Party 1
Hercules
Hercules
jecx93
Hercules
Level 97
God Stats
3W - 3L
1,653 SR
Queue Stats
63W - 39L
1,695 Elo+
Party 3
Neith
Neith
ssabbyccatt
Neith
Level 128
God Stats
3W - 3L
1,617 SR
Queue Stats
71W - 48L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 18
8,620
862
2,803
6,790
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Sulfurz
Cernunnos
15
9 / 2 / 11
9,391
939
13,657
8,539
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
paralll
Sun Wukong
16
6 / 1 / 14
9,352
935
10,759
11,269
9,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
13
0 / 2 / 17
7,738
774
4,466
10,087
12,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Ástro
Cabrakan
15
6 / 2 / 13
9,027
903
9,863
11,944
14,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HateFuels
Fenrir
13
3 / 5 / 4
7,853
785
5,911
7,997
5,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 3 / 3
7,835
784
5,562
11,007
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
14
1 / 5 / 5
7,602
760
5,798
6,608
2,692
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
jecx93
Hercules
12
1 / 5 / 5
6,754
675
5,701
13,933
11,138
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 2
6,916
692
8,486
7,115
2,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
22
Kills
8
8
Deaths
22
73
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
18
10
L
Fenrir
HateFuels
Fenrir
3
5
4
1
L
2
3
3
1.17
W
Cernunnos
Sulfurz
Cernunnos
9
2
11
7.25
L
Medusa
1
5
5
0.7
L
Hercules
jecx93
Hercules
1
5
5
0.7
W
Sun Wukong
paralll
Sun Wukong
6
1
14
13
L
1
4
2
0.5
W
Odin
0
2
17
4.25
W
Cabrakan
Ástro
Cabrakan
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
31,458
48,629
Taken
46,660
53,284
Mitigated
33,519
16,279
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,803
146
872
1,231
6,790
9,607
441
1,037
5,753
6,655
0
L
Fenrir
HateFuels
Fenrir
5,911
1,689
15
313
7,997
5,616
0
2,767
4,902
532
7,103
L
5,562
753
245
3,302
11,007
11,486
2
2,041
8,775
9,615
0
W
Cernunnos
Sulfurz
Cernunnos
13,657
7,010
534
1,954
8,539
6,182
2,401
1,362
7,177
0
26,113
L
Medusa
5,798
2,800
0
0
6,608
2,692
0
1,582
4,938
0
20,071
L
Hercules
jecx93
Hercules
5,701
1,467
1,129
3,332
13,933
11,138
0
3,738
10,009
0
10,431
W
Sun Wukong
paralll
Sun Wukong
10,759
2,995
272
4,327
11,269
9,658
754
731
10,538
0
25,061
L
8,486
3,554
0
1,585
7,115
2,587
48
1,701
5,370
0
20,792
W
Odin
4,466
399
1,151
1,155
10,087
12,879
347
1,583
8,504
0
9,076
W
Cabrakan
Ástro
Cabrakan
9,863
986
400
4,383
11,944
14,958
470
1,163
10,781
18,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,128
Gold Earned
36,960
108
Minions Killed
81
0
Camps Cleared
0
976,396
Distance Traveled
848,826
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,620
862
11
1
0
196,674
3
L
Fenrir
7,853
785
3
0
0
169,889
1
L
Fafnir
7,835
784
7
1
0
167,349
1
W
Cernunnos
9,391
939
33
3
0
184,383
4
L
Medusa
7,602
760
33
3
0
173,716
3
L
Hercules
6,754
675
10
1
0
183,499
0
W
Sun Wukong
9,352
935
27
3
0
193,888
1
L
Neith
6,916
692
28
3
0
154,373
1
W
Odin
7,738
774
6
1
0
204,201
0
W
Cabrakan
9,027
903
31
3
0
197,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role