Player Matchup

Fenrir
Fenrir
ALLLLLMEAT
Fenrir
Level 65
God Stats
1W - 2L
1,456 SR
Queue Stats
183W - 264L
1,412 Elo+
Solo
Cthulhu
Cthulhu
AmbushBug96
Cthulhu
Level 88
God Stats
28W - 21L
1,566 SR
Queue Stats
297W - 291L
1,481 Elo+
Solo
Sol
Sol
BlackCyclone397
Sol
Level 105
God Stats
2W - 2L
1,687 SR
Queue Stats
402W - 388L
1,485 Elo+
Solo
Cliodhna
Cliodhna
GeneralTyrannis
Cliodhna
Level 127
God Stats
3W - 2L
1,495 SR
Queue Stats
88W - 87L
1,476 Elo+
Party 1
Janus
Janus
Paid To Be Here
Janus
Level 157
God Stats
7W - 6L
1,684 SR
Queue Stats
190W - 189L
1,525 Elo+
Party 1
Team Averages
Level 108
1,578 SR
1,476 Elo+

VS

Team Averages
Level 120
1,453 SR
1,427 Elo+
Set
Set
El_Campeon_2004
Set
Level 106
God Stats
4W - 5L
1,400 SR
Queue Stats
545W - 470L
1,530 Elo+
Solo
Neith
Neith
Geek372
Neith
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 62L
1,424 Elo+
Party 2
Cliodhna
Cliodhna
GibdoVegas
Cliodhna
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 214L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
Montage3229
Nu Wa
Level 65
God Stats
1W - 2L
1,292 SR
Queue Stats
93W - 135L
1,213 Elo+
Solo
Bacchus
Bacchus
yeahiknowisuck
Bacchus
Level 149
God Stats
11W - 10L
1,573 SR
Queue Stats
170W - 187L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALLLLLMEAT
Fenrir
7
0 / 4 / 3
5,666
354
2,471
7,324
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
AmbushBug96
Cthulhu
6
1 / 1 / 0
5,678
355
1,102
3,340
1,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 0
8,878
555
10,732
13,693
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
11
2 / 3 / 1
7,121
445
4,719
9,697
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 2 / 2
7,070
442
4,119
6,023
1,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
10,013
626
4,023
9,005
6,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Geek372
Neith
13
3 / 2 / 5
8,777
549
6,267
8,056
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
GibdoVegas
Cliodhna
14
5 / 1 / 3
9,225
577
4,954
8,503
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 1
7,655
478
7,360
8,909
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 7
9,342
584
5,763
12,600
15,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
16
16
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALLLLLMEAT
Fenrir
0
4
3
0.38
L
Cthulhu
AmbushBug96
Cthulhu
1
1
0
1
L
4
6
0
0.67
W
4
1
0
4
W
Neith
Geek372
Neith
3
2
5
2.75
L
Cliodhna
2
3
1
0.83
W
Cliodhna
GibdoVegas
Cliodhna
5
1
3
6.5
W
1
4
1
0.38
L
1
2
2
1
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,143
Damage
28,367
40,077
Taken
47,073
12,934
Mitigated
31,039
14,146
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALLLLLMEAT
Fenrir
2,471
664
0
2,379
7,324
2,504
0
2,543
4,781
0
10,111
L
Cthulhu
AmbushBug96
Cthulhu
1,102
241
0
1,375
3,340
1,478
0
816
2,524
8,976
0
L
10,732
5,763
0
5,668
13,693
4,431
709
5,470
8,223
70,991
0
W
4,023
1,858
0
2,298
9,005
6,687
1,500
1,700
7,034
0
61,107
W
Neith
Geek372
Neith
6,267
1,070
0
3,296
8,056
2,928
7,807
4,716
3,340
0
50,756
L
Cliodhna
4,719
349
0
3,348
9,697
3,025
0
2,119
7,578
0
34,828
W
Cliodhna
GibdoVegas
Cliodhna
4,954
320
0
4,150
8,503
3,416
1,773
1,213
7,290
0
47,608
W
7,360
1,222
0
2,619
8,909
2,805
786
4,195
4,714
30,708
0
L
4,119
269
0
1,376
6,023
1,496
0
2,175
3,848
39,943
0
W
5,763
551
0
3,721
12,600
15,203
1,578
3,858
8,742
17,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
45,012
321
Minions Killed
375
0
Camps Cleared
0
1,104,868
Distance Traveled
1,553,212
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,666
354
17
1
0
287,023
9
L
Cthulhu
5,678
355
26
2
0
67,264
2
L
Sol
8,878
555
127
8
0
230,911
1
W
Set
10,013
626
121
8
0
323,739
0
W
Neith
8,777
549
102
6
0
293,562
0
L
Cliodhna
7,121
445
71
4
0
221,360
3
W
Cliodhna
9,225
577
85
5
0
345,512
2
W
Nu Wa
7,655
478
47
3
0
265,640
3
L
Janus
7,070
442
80
5
0
298,310
0
W
Bacchus
9,342
584
20
1
0
324,759
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role