Player Matchup

Neith
Neith
BroZenAnchoR
Neith
Level 18
God Stats
3W - 4L
1,376 SR
Queue Stats
20W - 32L
1,285 Elo+
Party 1
Sun Wukong
Sun Wukong
FestiveTrain592
Sun Wukong
Level 22
God Stats
4W - 4L
1,462 SR
Queue Stats
39W - 45L
1,301 Elo+
Party 1
Bellona
Bellona
LiQuidK2x420x
Bellona
Level 23
God Stats
9W - 5L
1,549 SR
Queue Stats
87W - 124L
1,283 Elo+
Solo
Discordia
Discordia
Omulétte
Discordia
Level 20
God Stats
21W - 20L
1,522 SR
Queue Stats
140W - 147L
1,369 Elo+
Solo
Medusa
Medusa
Ull_Float_2
Medusa
Level 15
God Stats
8W - 5L
1,460 SR
Queue Stats
17W - 21L
1,291 Elo+
Solo
Team Averages
Level 20
1,474 SR
1,306 Elo+

VS

Team Averages
Level 18
1,397 SR
1,275 Elo+
Heimdallr
Heimdallr
Chardac
Heimdallr
Level 17
God Stats
10W - 16L
1,068 SR
Queue Stats
58W - 65L
1,336 Elo+
Solo
King Arthur
King Arthur
ForwardRex
King Arthur
Level 17
God Stats
8W - 3L
1,475 SR
Queue Stats
8W - 3L
1,395 Elo+
Party 2
Nemesis
Nemesis
MoonRaage
Nemesis
Level 21
God Stats
8W - 2L
1,721 SR
Queue Stats
8W - 3L
1,395 Elo+
Party 2
Ah Puch
Ah Puch
RedDrahn
Ah Puch
Level 29
God Stats
4W - 5L
1,220 SR
Queue Stats
85W - 114L
1,245 Elo+
Solo
Bellona
Bellona
queenofeverthing
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,003 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 19
16,269
1,017
22,883
11,210
5,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
FestiveTrain592
Sun Wukong
20
5 / 1 / 15
15,317
957
18,294
19,822
29,495
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
20
2 / 6 / 19
14,703
919
13,779
21,899
16,201
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Omulétte
Discordia
20
10 / 5 / 12
16,526
1,033
22,146
13,135
5,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
5 / 12 / 15
15,338
959
26,659
26,524
13,133
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chardac
Heimdallr
20
5 / 8 / 17
15,740
984
30,598
30,082
29,375
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
ForwardRex
King Arthur
20
6 / 6 / 6
14,799
925
12,529
23,159
12,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
MoonRaage
Nemesis
20
15 / 8 / 8
17,754
1,110
31,646
34,924
23,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
RedDrahn
Ah Puch
20
1 / 7 / 16
15,027
939
10,237
21,245
9,720
18
0 / 0 / 0
11,330
708
0
79
23
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
74
29
Kills
27
27
Deaths
29
80
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
3
19
5.5
L
Heimdallr
Chardac
Heimdallr
5
8
17
1.69
W
Sun Wukong
FestiveTrain592
Sun Wukong
5
1
15
12.5
L
King Arthur
ForwardRex
King Arthur
6
6
6
1.5
W
Bellona
2
6
19
1.92
L
Nemesis
MoonRaage
Nemesis
15
8
8
2.38
W
Discordia
Omulétte
Discordia
10
5
12
3.2
L
Ah Puch
RedDrahn
Ah Puch
1
7
16
1.29
W
Medusa
5
12
15
1.04
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,761
Damage
85,010
92,590
Taken
109,489
70,114
Mitigated
74,711
10,011
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,883
14,214
0
2,007
11,210
5,312
0
908
10,302
0
50,650
L
Heimdallr
Chardac
Heimdallr
30,598
16,881
0
2,274
30,082
29,375
0
8,499
21,534
0
68,763
W
Sun Wukong
FestiveTrain592
Sun Wukong
18,294
2,851
0
1,186
19,822
29,495
0
1,999
17,823
10,047
45,709
L
King Arthur
ForwardRex
King Arthur
12,529
1,164
0
2,693
23,159
12,154
0
5,740
17,419
0
28,547
W
Bellona
13,779
5,803
0
4,071
21,899
16,201
0
2,785
19,114
0
41,687
L
Nemesis
MoonRaage
Nemesis
31,646
21,889
0
2,450
34,924
23,439
0
7,032
27,892
0
56,744
W
Discordia
Omulétte
Discordia
22,146
648
52
1,293
13,135
5,973
0
1,937
11,198
42,567
0
L
Ah Puch
RedDrahn
Ah Puch
10,237
1,241
0
660
21,245
9,720
0
5,498
15,747
46,127
0
W
Medusa
26,659
19,978
0
1,402
26,524
13,133
0
2,608
23,916
73
39,396
L
0
0
173
12
79
23
0
79
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,153
Gold Earned
74,650
321
Minions Killed
253
10
Camps Cleared
8
1,553,813
Distance Traveled
1,026,776
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,269
1,017
71
4
2
298,359
0
L
Heimdallr
15,740
984
82
5
4
239,647
0
W
Sun Wukong
15,317
957
87
5
1
338,351
0
L
King Arthur
14,799
925
39
2
0
248,862
1
W
Bellona
14,703
919
79
5
0
325,062
4
L
Nemesis
17,754
1,110
44
3
4
267,954
2
W
Discordia
16,526
1,033
55
3
1
275,659
0
L
Ah Puch
15,027
939
88
6
0
270,313
0
W
Medusa
15,338
959
29
2
6
316,382
3
L
Bellona
11,330
708
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role