Player Matchup

Loki
Loki
CuteAnkles
Loki
Level 15
God Stats
12W - 15L
1,398 SR
Queue Stats
21W - 23L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
MarcosPRR
Gilgamesh
Level 29
God Stats
0W - 1L
1,661 SR
Queue Stats
19W - 25L
1,450 Elo+
Party 1
Scylla
Scylla
ScaryAx
Scylla
Level 17
God Stats
11W - 12L
1,814 SR
Queue Stats
78W - 67L
1,456 Elo+
Party 2
Ymir
Ymir
ScaryAxpl
Ymir
Level 8
God Stats
5W - 5L
1,635 SR
Queue Stats
50W - 44L
1,560 Elo+
Party 2
Medusa
Medusa
ania21777
Medusa
Level 12
God Stats
3W - 2L
1,681 SR
Queue Stats
91W - 73L
1,551 Elo+
Party 2
Team Averages
Level 16
1,638 SR
1,496 Elo+

VS

Team Averages
Level 31
1,546 SR
1,525 Elo+
Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Antnator2
Apollo
Level 16
God Stats
7W - 5L
1,740 SR
Queue Stats
15W - 13L
1,519 Elo+
Party 3
Ymir
Ymir
Dobknight
Ymir
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
11W - 8L
1,659 Elo+
Party 3
The Morrigan
The Morrigan
SirMiq
The Morrigan
Level 64
God Stats
15W - 13L
1,524 SR
Queue Stats
297W - 292L
1,509 Elo+
Party 3
Kali
Kali
Sombrosi
Kali
Level 29
God Stats
2W - 3L
1,468 SR
Queue Stats
47W - 44L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,678
568
1,212
5,582
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
MarcosPRR
Gilgamesh
9
0 / 3 / 0
5,124
512
1,375
6,194
2,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Scylla
ScaryAx
Scylla
8
0 / 4 / 1
4,830
483
2,862
4,252
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
0 / 4 / 1
4,852
485
1,240
5,973
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ania21777
Medusa
8
0 / 4 / 1
4,439
444
3,228
4,421
920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 1 / 3
6,638
664
3,469
5,463
4,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Antnator2
Apollo
10
3 / 0 / 4
5,767
577
4,498
5,155
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 0 / 10
5,809
581
2,391
4,738
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
SirMiq
The Morrigan
11
6 / 0 / 6
6,847
685
4,332
2,406
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
10
4 / 0 / 4
6,244
624
2,765
5,772
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
1
Kills
16
16
Deaths
1
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
3
3.5
W
Apollo
Antnator2
Apollo
3
0
4
5
L
1
1
0
1
W
Ymir
1
0
10
6
L
Gilgamesh
MarcosPRR
Gilgamesh
0
3
0
0
L
Scylla
ScaryAx
Scylla
0
4
1
0.13
L
Ymir
0
4
1
0.13
W
The Morrigan
SirMiq
The Morrigan
6
0
6
9
W
Kali
4
0
4
6
L
Medusa
ania21777
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,917
Damage
17,455
26,422
Taken
23,534
9,972
Mitigated
12,836
6,126
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,469
892
0
822
5,463
4,389
698
572
4,879
27,094
0
W
Apollo
Antnator2
Apollo
4,498
1,936
0
2,656
5,155
1,653
872
864
4,251
0
31,889
L
1,212
154
0
3,217
5,582
1,547
97
1,246
4,336
0
28,758
W
Ymir
2,391
476
0
931
4,738
4,083
348
1,254
3,385
10,330
0
L
Gilgamesh
MarcosPRR
Gilgamesh
1,375
316
0
1,513
6,194
2,807
48
3,740
2,454
0
20,468
L
Scylla
ScaryAx
Scylla
2,862
333
0
10
4,252
1,037
160
1,738
2,514
19,281
0
L
Ymir
1,240
231
0
876
5,973
3,661
0
1,774
4,199
3,760
0
W
The Morrigan
SirMiq
The Morrigan
4,332
716
0
480
2,406
710
495
282
2,078
30,286
683
W
Kali
2,765
1,421
0
1,955
5,772
2,001
1,015
847
4,839
0
26,182
L
Medusa
ania21777
Medusa
3,228
1,393
0
510
4,421
920
0
1,011
3,410
0
18,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
31,305
213
Minions Killed
262
0
Camps Cleared
0
930,637
Distance Traveled
971,186
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,638
664
76
8
0
166,029
1
W
Apollo
5,767
577
48
5
0
186,828
4
L
Loki
5,678
568
72
7
0
202,188
4
W
Ymir
5,809
581
17
2
0
199,290
2
L
Gilgamesh
5,124
512
52
5
0
214,112
0
L
Scylla
4,830
483
36
4
0
156,609
0
L
Ymir
4,852
485
3
0
0
184,364
0
W
The Morrigan
6,847
685
67
7
0
207,479
2
W
Kali
6,244
624
54
5
0
211,560
6
L
Medusa
4,439
444
50
5
0
173,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role