Player Matchup

Horus
Horus
CHANG02100
Horus
Level 29
God Stats
1W - 3L
1,191 SR
Queue Stats
65W - 76L
1,344 Elo+
Solo
Serqet
Serqet
CrazyBones97
Serqet
Level 26
God Stats
2W - 0L
1,722 SR
Queue Stats
21W - 43L
1,234 Elo+
Party 1
Khepri
Khepri
Fedoro
Khepri
Level 17
God Stats
3W - 2L
1,813 SR
Queue Stats
7W - 6L
1,198 Elo+
Solo
Neith
Neith
JusTxDeaD
Neith
Level 27
God Stats
18W - 19L
1,356 SR
Queue Stats
24W - 41L
1,207 Elo+
Party 1
Ra
Ra
Sizzler007
Ra
Level 27
God Stats
1W - 0L
1,121 SR
Queue Stats
33W - 37L
1,341 Elo+
Solo
Team Averages
Level 25
1,441 SR
1,265 Elo+

VS

Team Averages
Level 16
1,568 SR
1,324 Elo+
Bastet
Bastet
 
Bastet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DevilDrag00n
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,252 Elo+
Solo
Yemoja
Yemoja
MrHoenhaim
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,198 Elo+
Solo
Thanatos
Thanatos
kaese5128
Thanatos
Level 18
God Stats
2W - 2L
1,646 SR
Queue Stats
21W - 19L
1,321 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kalleeeeey
Morgan Le Fay
Level 17
God Stats
2W - 4L
1,692 SR
Queue Stats
24W - 37L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 2 / 0
6,292
524
1,236
4,308
1,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
9
0 / 2 / 2
5,404
450
950
6,481
2,018
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Fedoro
Khepri
9
1 / 1 / 10
6,397
533
2,428
7,236
4,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
JusTxDeaD
Neith
12
13 / 3 / 3
7,892
658
10,960
8,155
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 6
6,887
574
6,468
3,496
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 2 / 0
6,002
500
1,965
6,697
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
DevilDrag00n
Charybdis
9
1 / 6 / 2
5,595
466
3,671
7,167
2,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
MrHoenhaim
Yemoja
9
1 / 3 / 1
5,668
472
3,060
6,034
2,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
kaese5128
Thanatos
8
3 / 6 / 1
6,117
510
2,151
7,080
2,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
kalleeeeey
Morgan Le Fay
10
1 / 2 / 2
6,148
512
4,582
5,083
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
8
8
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
0
1
W
Horus
1
2
0
0.5
W
Serqet
0
2
2
0.5
L
Charybdis
DevilDrag00n
Charybdis
1
6
2
0.33
W
Khepri
Fedoro
Khepri
1
1
10
6
W
Neith
JusTxDeaD
Neith
13
3
3
4.83
L
Yemoja
MrHoenhaim
Yemoja
1
3
1
0.5
W
4
0
6
7
L
Thanatos
kaese5128
Thanatos
3
6
1
0.58
L
Morgan Le Fay
kalleeeeey
Morgan Le Fay
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,042
Damage
15,429
29,676
Taken
32,061
12,881
Mitigated
10,571
6,957
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,965
686
0
1,483
6,697
2,540
0
1,535
5,022
0
28,175
W
Horus
1,236
768
0
460
4,308
1,889
993
786
3,522
0
27,069
W
Serqet
950
77
0
409
6,481
2,018
0
1,229
5,252
0
21,794
L
Charybdis
DevilDrag00n
Charybdis
3,671
2,084
0
1,109
7,167
2,024
671
1,698
5,431
0
24,546
W
Khepri
Fedoro
Khepri
2,428
108
1,254
2,178
7,236
4,523
248
1,481
5,755
9,511
0
W
Neith
JusTxDeaD
Neith
10,960
7,114
0
711
8,155
3,295
881
2,137
6,018
0
44,019
L
Yemoja
MrHoenhaim
Yemoja
3,060
844
91
1,290
6,034
2,040
904
1,131
4,666
23,323
0
W
6,468
461
278
1,667
3,496
1,156
0
2,009
1,487
29,322
0
L
Thanatos
kaese5128
Thanatos
2,151
205
0
2,664
7,080
2,198
261
2,483
4,501
0
15,608
L
Morgan Le Fay
kalleeeeey
Morgan Le Fay
4,582
898
0
930
5,083
1,769
0
1,504
3,422
27,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
29,530
263
Minions Killed
243
0
Camps Cleared
0
1,071,389
Distance Traveled
1,044,497
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,002
500
59
5
0
249,736
1
W
Horus
6,292
524
57
5
0
196,287
0
W
Serqet
5,404
450
43
4
0
221,839
0
L
Charybdis
5,595
466
37
3
0
195,139
2
W
Khepri
6,397
533
15
1
0
235,080
5
W
Neith
7,892
658
73
6
0
172,739
2
L
Yemoja
5,668
472
45
4
0
168,143
0
W
Ra
6,887
574
75
6
0
245,444
3
L
Thanatos
6,117
510
38
3
0
215,001
0
L
Morgan Le Fay
6,148
512
64
5
0
216,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role