Player Matchup

Chaac
Chaac
BattousaiTM
Chaac
Level 57
God Stats
33W - 20L
1,533 SR
Queue Stats
220W - 280L
1,426 Elo+
Solo
Ganesha
Ganesha
IDEaDIy
Ganesha
Level 149
God Stats
6W - 4L
1,589 SR
Queue Stats
340W - 374L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kidd_Saiki
Morgan Le Fay
Level 117
God Stats
5W - 12L
1,381 SR
Queue Stats
213W - 249L
1,391 Elo+
Solo
Team Averages
Level 108
1,501 SR
1,426 Elo+

VS

Team Averages
Level 61
1,457 SR
1,383 Elo+
Achilles
Achilles
Swaaggy C
Achilles
Level 81
God Stats
44W - 29L
1,469 SR
Queue Stats
678W - 765L
1,359 Elo+
Party 1
Hades
Hades
duncanson3
Hades
Level 68
God Stats
70W - 44L
1,610 SR
Queue Stats
552W - 575L
1,384 Elo+
Party 1
Fenrir
Fenrir
sanchezopz
Fenrir
Level 34
God Stats
1W - 0L
1,293 SR
Queue Stats
12W - 19L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,648
604
12,186
9,968
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
IDEaDIy
Ganesha
10
1 / 4 / 4
6,956
632
11,400
13,122
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Kidd_Saiki
Morgan Le Fay
11
5 / 5 / 1
7,701
700
11,732
8,933
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Swaaggy C
Achilles
12
3 / 1 / 10
7,798
709
9,860
18,156
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
12
7 / 4 / 5
8,376
761
10,232
12,547
4,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
sanchezopz
Fenrir
12
4 / 1 / 9
8,435
767
6,962
13,002
6,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
14
14
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Ganesha
IDEaDIy
Ganesha
1
4
4
0.75
L
Morgan Le Fay
Kidd_Saiki
Morgan Le Fay
5
5
1
1.1
W
Achilles
Swaaggy C
Achilles
3
1
10
8
W
Hades
7
4
5
2.38
W
Fenrir
sanchezopz
Fenrir
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
27,054
32,023
Taken
43,705
20,006
Mitigated
26,033
6,221
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,186
641
0
3,052
9,968
7,148
0
3,281
6,330
0
24,373
L
Ganesha
IDEaDIy
Ganesha
11,400
1,609
0
1,543
13,122
9,632
0
5,130
7,215
19,418
0
L
Morgan Le Fay
Kidd_Saiki
Morgan Le Fay
11,732
2,019
232
1,394
8,933
3,226
56
2,133
6,596
24,708
0
W
Achilles
Swaaggy C
Achilles
9,860
2,451
546
7,226
18,156
14,403
184
8,867
8,481
0
21,446
W
Hades
10,232
964
845
3,591
12,547
4,940
592
7,835
4,042
27,743
0
W
Fenrir
sanchezopz
Fenrir
6,962
2,476
580
1,592
13,002
6,690
592
5,641
6,606
0
16,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,305
Gold Earned
24,609
91
Minions Killed
97
4
Camps Cleared
4
551,324
Distance Traveled
561,777
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,648
604
47
4
1
195,867
5
L
Ganesha
6,956
632
6
1
1
175,978
4
L
Morgan Le Fay
7,701
700
38
3
2
179,479
0
W
Achilles
7,798
709
22
2
0
198,748
1
W
Hades
8,376
761
41
4
2
161,325
0
W
Fenrir
8,435
767
34
3
2
201,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role