Player Matchup

Izanami
Izanami
ElLuchadorr535
Izanami
Level 28
God Stats
63W - 52L
1,634 SR
Queue Stats
96W - 92L
1,570 Elo+
Solo
Thanatos
Thanatos
ImPoggers
Thanatos
Level 20
God Stats
2W - 2L
1,543 SR
Queue Stats
33W - 21L
1,472 Elo+
Party 1
Hercules
Hercules
taistar
Hercules
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 44L
1,462 Elo+
Party 1
Artio
Artio
zatrixx
Artio
Level 14
God Stats
6W - 3L
1,544 SR
Queue Stats
45W - 38L
1,574 Elo+
Party 1
Zeus
Zeus
ziyzz
Zeus
Level 29
God Stats
2W - 2L
1,709 SR
Queue Stats
84W - 70L
1,513 Elo+
Party 1
Team Averages
Level 29
1,586 SR
1,518 Elo+

VS

Team Averages
Level 19
1,563 SR
1,501 Elo+
Danzaburou
Danzaburou
Araenugeth
Danzaburou
Level 29
God Stats
54W - 42L
1,614 SR
Queue Stats
90W - 80L
1,512 Elo+
Solo
Osiris
Osiris
DemonHunterH
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,511 Elo+
Party 2
Loki
Loki
Katinette
Loki
Level 16
God Stats
7W - 6L
1,690 SR
Queue Stats
327W - 315L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
Miferius
Baron Samedi
Level 28
God Stats
2W - 2L
1,674 SR
Queue Stats
7W - 9L
1,511 Elo+
Party 2
Ares
Ares
Praelysion
Ares
Level 8
God Stats
0W - 2L
1,336 SR
Queue Stats
10W - 14L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 13
11,755
619
17,047
11,775
4,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ImPoggers
Thanatos
18
6 / 3 / 9
10,977
578
8,188
19,567
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
taistar
Hercules
15
2 / 2 / 8
9,573
504
12,606
13,818
11,871
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
zatrixx
Artio
14
9 / 3 / 13
9,749
513
6,982
15,641
14,384
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
ziyzz
Zeus
17
7 / 3 / 6
11,137
586
13,585
11,539
3,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Araenugeth
Danzaburou
14
2 / 6 / 1
8,795
463
6,655
11,949
2,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
15
4 / 4 / 2
9,732
512
6,770
12,880
9,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
14
1 / 8 / 1
9,246
487
8,178
14,607
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Miferius
Baron Samedi
17
4 / 5 / 2
10,304
542
14,221
15,128
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 12 / 2
8,458
445
7,012
21,232
18,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
35
Kills
13
13
Deaths
35
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Araenugeth
Danzaburou
2
6
1
0.42
L
Osiris
4
4
2
1.25
W
11
2
13
8.75
W
Thanatos
ImPoggers
Thanatos
6
3
9
3.5
L
Loki
1
8
1
0.19
L
Baron Samedi
Miferius
Baron Samedi
4
5
2
1
L
2
12
2
0.25
W
Hercules
taistar
Hercules
2
2
8
3
W
Artio
zatrixx
Artio
9
3
13
5.17
W
Zeus
ziyzz
Zeus
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,408
Damage
42,836
72,340
Taken
75,796
42,085
Mitigated
43,393
32,495
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Araenugeth
Danzaburou
6,655
1,246
0
2,876
11,949
2,858
434
4,161
7,641
0
47,496
L
Osiris
6,770
2,441
0
745
12,880
9,888
667
3,516
9,327
0
43,180
W
17,047
10,731
0
3,115
11,775
4,213
3,356
2,796
8,979
0
103,335
W
Thanatos
ImPoggers
Thanatos
8,188
2,500
0
18,549
19,567
7,724
131
1,932
17,635
0
93,958
L
Loki
8,178
1,535
0
3,331
14,607
5,339
0
1,760
12,847
0
59,084
L
Baron Samedi
Miferius
Baron Samedi
14,221
844
1,015
4,505
15,128
6,947
554
4,179
10,733
70,042
0
L
7,012
1,091
0
790
21,232
18,361
288
6,425
14,681
16,041
0
W
Hercules
taistar
Hercules
12,606
3,406
0
3,171
13,818
11,871
78
4,428
9,390
0
42,626
W
Artio
zatrixx
Artio
6,982
1,329
930
3,944
15,641
14,384
234
6,444
9,197
23,623
0
W
Zeus
ziyzz
Zeus
13,585
1,871
0
2,786
11,539
3,893
2,036
5,765
5,774
75,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,191
Gold Earned
46,535
555
Minions Killed
432
0
Camps Cleared
0
1,762,299
Distance Traveled
1,712,700
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,795
463
88
5
0
337,434
2
L
Osiris
9,732
512
85
4
0
378,237
0
W
Izanami
11,755
619
146
8
0
343,385
1
W
Thanatos
10,977
578
149
8
0
358,654
5
L
Loki
9,246
487
103
5
0
349,558
0
L
Baron Samedi
10,304
542
138
7
0
349,886
2
L
Ares
8,458
445
18
1
0
297,585
0
W
Hercules
9,573
504
67
4
0
363,536
5
W
Artio
9,749
513
35
2
0
379,984
4
W
Zeus
11,137
586
158
8
0
316,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role