Player Matchup

Apollo
Apollo
DeadSnipxzz
Apollo
Level 19
God Stats
22W - 28L
1,659 SR
Queue Stats
117W - 136L
1,405 Elo+
Solo
Cerberus
Cerberus
GGG l20l
Cerberus
Level 13
God Stats
1W - 1L
1,537 SR
Queue Stats
24W - 33L
1,391 Elo+
Solo
Izanami
Izanami
Hetno
Izanami
Level 22
God Stats
0W - 1L
1,237 SR
Queue Stats
3W - 5L
1,421 Elo+
Party 2
Kali
Kali
MadhaHecka
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 2
Vulcan
Vulcan
SKByCamelas
Vulcan
Level 28
God Stats
2W - 14L
1,243 SR
Queue Stats
102W - 107L
1,472 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,421 Elo+

VS

Team Averages
Level 26
1,630 SR
1,512 Elo+
Serqet
Serqet
FizzyGlue
Serqet
Level 25
God Stats
7W - 5L
1,846 SR
Queue Stats
48W - 40L
1,540 Elo+
Party 1
Hercules
Hercules
Morgxna
Hercules
Level 29
God Stats
4W - 2L
1,814 SR
Queue Stats
84W - 54L
1,629 Elo+
Party 1
Zhong Kui
Zhong Kui
Posslordv3
Zhong Kui
Level 23
God Stats
12W - 7L
1,682 SR
Queue Stats
27W - 31L
1,542 Elo+
Party 1
Ares
Ares
SosaClover
Ares
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,496 Elo+
Solo
Zeus
Zeus
Toxic_Cota52
Zeus
Level 28
God Stats
19W - 30L
1,307 SR
Queue Stats
79W - 108L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 9 / 0
8,988
409
5,623
15,083
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
GGG l20l
Cerberus
13
2 / 3 / 1
8,776
399
7,058
16,625
10,564
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Hetno
Izanami
13
0 / 12 / 1
8,269
376
9,013
15,887
4,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 13 / 1
6,775
308
2,063
13,476
3,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
14
1 / 10 / 2
8,763
398
10,166
16,184
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FizzyGlue
Serqet
18
8 / 2 / 3
11,412
519
7,665
17,343
8,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Morgxna
Hercules
20
18 / 0 / 2
13,600
618
16,842
15,052
18,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Posslordv3
Zhong Kui
18
11 / 2 / 8
12,075
549
17,868
17,527
13,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 0 / 11
11,233
511
8,539
17,981
22,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 0 / 5
11,366
517
11,364
10,271
3,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
4
Kills
47
47
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
9
0
0.11
W
Serqet
FizzyGlue
Serqet
8
2
3
4.75
L
Cerberus
GGG l20l
Cerberus
2
3
1
0.83
L
Izanami
Hetno
Izanami
0
12
1
0.04
L
0
13
1
0.04
W
Hercules
Morgxna
Hercules
18
0
2
19
W
Zhong Kui
Posslordv3
Zhong Kui
11
2
8
7.5
L
Vulcan
1
10
2
0.2
W
4
0
11
9.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,923
Damage
62,278
77,255
Taken
78,174
30,245
Mitigated
65,849
12,386
Healing
33,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,623
3,362
0
1,849
15,083
4,953
495
2,304
12,635
0
47,924
W
Serqet
FizzyGlue
Serqet
7,665
1,719
0
8,856
17,343
8,182
0
3,328
14,015
0
74,845
L
Cerberus
GGG l20l
Cerberus
7,058
579
0
5,181
16,625
10,564
0
12,937
3,232
24,721
0
L
Izanami
Hetno
Izanami
9,013
5,105
0
1,665
15,887
4,888
0
9,792
5,747
0
60,538
L
2,063
1,145
0
1,341
13,476
3,978
140
3,580
9,896
0
20,496
W
Hercules
Morgxna
Hercules
16,842
5,563
0
8,089
15,052
18,031
0
1,359
13,693
0
91,254
W
Zhong Kui
Posslordv3
Zhong Kui
17,868
2,041
0
10,121
17,527
13,303
0
5,951
11,576
90,437
0
L
Vulcan
10,166
2,379
129
2,221
16,184
5,862
0
9,158
6,327
55,435
0
W
8,539
1,145
0
2,529
17,981
22,482
799
4,061
13,920
56,569
0
W
11,364
2,196
0
4,315
10,271
3,851
1,809
2,525
7,746
71,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
59,686
373
Minions Killed
674
0
Camps Cleared
0
1,738,617
Distance Traveled
2,093,131
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,988
409
85
4
0
329,381
0
W
Serqet
11,412
519
132
6
0
445,209
0
L
Cerberus
8,776
399
41
2
0
385,593
4
L
Izanami
8,269
376
110
5
0
334,152
1
L
Kali
6,775
308
33
2
0
343,174
0
W
Hercules
13,600
618
194
9
0
430,032
2
W
Zhong Kui
12,075
549
148
7
0
446,543
0
L
Vulcan
8,763
398
104
5
0
346,317
5
W
Ares
11,233
511
72
3
0
409,458
5
W
Zeus
11,366
517
128
6
0
361,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role