Player Matchup

Agni
Agni
Brno0
Agni
Level 28
God Stats
23W - 18L
1,545 SR
Queue Stats
122W - 106L
1,544 Elo+
Party 2
Apollo
Apollo
Ezellanos25
Apollo
Level 27
God Stats
7W - 4L
1,546 SR
Queue Stats
93W - 54L
1,583 Elo+
Party 1
Kuzenbo
Kuzenbo
Jessyk
Kuzenbo
Level 27
God Stats
6W - 7L
1,419 SR
Queue Stats
81W - 66L
1,554 Elo+
Party 2
Osiris
Osiris
SrDumbo007
Osiris
Level 28
God Stats
2W - 5L
1,542 SR
Queue Stats
175W - 188L
1,493 Elo+
Solo
Hercules
Hercules
TheGrumo
Hercules
Level 28
God Stats
19W - 11L
1,640 SR
Queue Stats
112W - 77L
1,518 Elo+
Party 1
Team Averages
Level 28
1,538 SR
1,538 Elo+

VS

Team Averages
Level 30
1,545 SR
1,562 Elo+
Kali
Kali
Allucardoo
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,759 Elo+
Party 3
King Arthur
King Arthur
VMZ_LuscaSadboy
King Arthur
Level 61
God Stats
3W - 1L
1,676 SR
Queue Stats
14W - 16L
1,415 Elo+
Party 3
Merlin
Merlin
Vc_N_Entenderia
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,372 Elo+
Party 3
Danzaburou
Danzaburou
Warllekin
Danzaburou
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 40L
1,503 Elo+
Solo
Ares
Ares
nagazaki203
Ares
Level 8
God Stats
1W - 1L
1,549 SR
Queue Stats
3W - 1L
1,759 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Brno0
Agni
9
0 / 0 / 3
5,493
549
4,277
4,173
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
5 / 1 / 6
6,690
669
5,339
7,423
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Jessyk
Kuzenbo
10
3 / 0 / 4
6,211
621
3,213
7,606
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
SrDumbo007
Osiris
10
8 / 1 / 2
6,792
679
6,175
5,964
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
TheGrumo
Hercules
11
3 / 0 / 1
6,804
680
4,098
5,778
4,733
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,075
508
4,392
8,717
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
VMZ_LuscaSadboy
King Arthur
8
0 / 5 / 0
4,876
488
2,234
6,377
2,349
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 1
4,562
456
1,776
4,218
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Warllekin
Danzaburou
6
0 / 5 / 1
4,436
444
3,712
7,031
1,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 4 / 0
5,388
539
5,437
7,616
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
19
Kills
2
2
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Agni
Brno0
Agni
0
0
3
1.5
W
Apollo
5
1
6
8
W
Kuzenbo
Jessyk
Kuzenbo
3
0
4
5
W
Osiris
SrDumbo007
Osiris
8
1
2
9
W
Hercules
TheGrumo
Hercules
3
0
1
3.5
L
King Arthur
VMZ_LuscaSadboy
King Arthur
0
5
0
0
L
0
2
1
0.25
L
Danzaburou
Warllekin
Danzaburou
0
5
1
0.1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
17,551
30,944
Taken
33,959
17,249
Mitigated
13,309
11,641
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,392
1,730
0
2,230
8,717
3,367
0
1,717
6,870
0
28,337
W
Agni
Brno0
Agni
4,277
129
0
1,322
4,173
1,178
205
942
3,231
26,018
0
W
Apollo
5,339
2,975
0
2,369
7,423
2,078
288
1,289
6,134
0
46,516
W
Kuzenbo
Jessyk
Kuzenbo
3,213
1,262
519
2,857
7,606
5,667
162
2,601
5,005
12,097
0
W
Osiris
SrDumbo007
Osiris
6,175
2,959
0
1,484
5,964
3,593
0
1,768
4,196
0
33,593
W
Hercules
TheGrumo
Hercules
4,098
966
0
3,090
5,778
4,733
0
613
5,165
0
37,405
L
King Arthur
VMZ_LuscaSadboy
King Arthur
2,234
524
0
317
6,377
2,349
0
184
6,193
0
19,156
L
1,776
82
39
614
4,218
811
136
1,177
2,895
15,773
0
L
Danzaburou
Warllekin
Danzaburou
3,712
1,495
0
899
7,031
1,651
0
1,775
5,212
0
17,604
L
5,437
346
0
746
7,616
5,131
0
2,181
5,299
15,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
24,337
309
Minions Killed
174
0
Camps Cleared
0
1,095,135
Distance Traveled
1,027,575
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,075
508
51
5
0
238,465
0
W
Agni
5,493
549
56
6
0
227,267
5
W
Apollo
6,690
669
78
8
0
189,242
0
W
Kuzenbo
6,211
621
18
2
0
223,493
5
W
Osiris
6,792
679
65
7
0
240,702
0
W
Hercules
6,804
680
92
9
0
214,431
2
L
King Arthur
4,876
488
47
5
0
210,823
0
L
Merlin
4,562
456
27
3
0
175,974
1
L
Danzaburou
4,436
444
26
3
0
188,832
2
L
Ares
5,388
539
23
2
0
213,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role