Player Matchup

Cu Chulainn
Cu Chulainn
EclipseMidnight
Cu Chulainn
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 165L
1,353 Elo+
Party 2
Thoth
Thoth
Morrisomnia
Thoth
Level 89
God Stats
0W - 2L
1,306 SR
Queue Stats
124W - 134L
1,369 Elo+
Party 2
Hades
Hades
clisthene123
Hades
Level 89
God Stats
0W - 2L
1,229 SR
Queue Stats
56W - 74L
1,289 Elo+
Solo
Sobek
Sobek
redwolflady
Sobek
Level 41
God Stats
2W - 4L
1,322 SR
Queue Stats
85W - 129L
1,325 Elo+
Party 2
Awilix
Awilix
szemi
Awilix
Level 135
God Stats
1W - 3L
1,315 SR
Queue Stats
198W - 214L
1,393 Elo+
Solo
Team Averages
Level 95
1,334 SR
1,346 Elo+

VS

Team Averages
Level 55
1,430 SR
1,269 Elo+
Chaac
Chaac
AradaK
Chaac
Level 31
God Stats
1W - 1L
1,309 SR
Queue Stats
2W - 4L
1,203 Elo+
Party 1
Arachne
Arachne
Himesa
Arachne
Level 77
God Stats
2W - 3L
1,342 SR
Queue Stats
144W - 184L
1,315 Elo+
Solo
Charybdis
Charybdis
JJvdb
Charybdis
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 161L
1,322 Elo+
Solo
King Arthur
King Arthur
KomamuraDC
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,110 Elo+
Party 1
Fafnir
Fafnir
Mokkochino
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 109L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EclipseMidnight
Cu Chulainn
20
8 / 5 / 25
12,621
664
25,058
40,738
30,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
18 / 5 / 15
15,113
795
32,021
13,790
6,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 6 / 16
12,292
647
25,360
26,357
16,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 5 / 23
12,414
653
16,360
26,394
33,416
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
szemi
Awilix
18
1 / 10 / 19
11,298
595
12,470
22,232
8,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AradaK
Chaac
20
9 / 5 / 16
14,465
761
39,359
29,352
39,593
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Himesa
Arachne
20
12 / 9 / 9
14,592
768
18,865
25,399
11,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
JJvdb
Charybdis
20
6 / 6 / 12
14,176
746
29,004
17,135
7,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KomamuraDC
King Arthur
17
0 / 11 / 15
11,084
583
7,565
34,768
29,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
Mokkochino
Fafnir
20
4 / 5 / 17
13,512
711
17,701
19,777
24,768
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
100
36
Kills
31
31
Deaths
36
98
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chaac
AradaK
Chaac
9
5
16
3.4
L
Cu Chulainn
EclipseMidnight
Cu Chulainn
8
5
25
4.1
W
Arachne
Himesa
Arachne
12
9
9
1.83
W
Charybdis
JJvdb
Charybdis
6
6
12
2
W
King Arthur
KomamuraDC
King Arthur
0
11
15
0.68
W
Fafnir
Mokkochino
Fafnir
4
5
17
2.5
L
18
5
15
5.1
L
6
6
16
2.33
L
3
5
23
2.9
L
Awilix
szemi
Awilix
1
10
19
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,269
Damage
112,494
129,511
Taken
126,431
95,204
Mitigated
113,273
59,433
Healing
44,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AradaK
Chaac
39,359
6,616
941
12,929
29,352
39,593
727
17,556
11,796
0
72,029
L
Cu Chulainn
EclipseMidnight
Cu Chulainn
25,058
4,037
1,950
13,297
40,738
30,686
553
7,246
32,588
7,015
31,777
W
Arachne
Himesa
Arachne
18,865
13,472
3,716
8,902
25,399
11,904
944
14,232
11,167
0
26,816
W
Charybdis
JJvdb
Charybdis
29,004
14,574
1,980
4,224
17,135
7,036
3,349
11,014
6,121
0
58,312
W
King Arthur
KomamuraDC
King Arthur
7,565
1,139
0
3,973
34,768
29,972
0
23,885
10,883
214
16,834
W
Fafnir
Mokkochino
Fafnir
17,701
6,224
2,871
4,844
19,777
24,768
656
12,003
7,774
27,765
0
L
32,021
3,061
4,805
2,458
13,790
6,235
417
1,299
12,202
55,119
0
L
25,360
2,772
5,620
10,790
26,357
16,032
388
2,068
23,782
50,527
0
L
16,360
627
3,100
7,295
26,394
33,416
364
3,629
22,081
32,204
0
L
Awilix
szemi
Awilix
12,470
5,249
4,648
5,470
22,232
8,835
1,674
3,673
18,097
64
25,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,738
Gold Earned
67,829
217
Minions Killed
177
0
Camps Cleared
0
1,606,212
Distance Traveled
1,542,179
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,465
761
53
3
0
328,600
0
L
Cu Chulainn
12,621
664
37
2
0
322,914
0
W
Arachne
14,592
768
14
1
0
326,992
3
W
Charybdis
14,176
746
73
4
0
284,114
0
W
King Arthur
11,084
583
17
1
0
291,725
0
W
Fafnir
13,512
711
20
1
0
310,748
0
L
Thoth
15,113
795
58
3
0
333,147
0
L
Hades
12,292
647
76
4
0
264,882
0
L
Sobek
12,414
653
35
2
0
351,567
4
L
Awilix
11,298
595
11
1
0
333,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role