Player Matchup

Yemoja
Yemoja
Jonso13
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
McDaddyScrub
Hachiman
Level 25
God Stats
1W - 4L
1,289 SR
Queue Stats
25W - 38L
1,094 Elo+
Solo
Tsukuyomi
Tsukuyomi
Timuruss
Tsukuyomi
Level 13
God Stats
3W - 1L
1,919 SR
Queue Stats
22W - 18L
1,409 Elo+
Solo
Bellona
Bellona
WCspeedy
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,649 Elo+
Solo
Kali
Kali
widowforlife69
Kali
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 25L
1,500 Elo+
Solo
Team Averages
Level 12
1,542 SR
1,430 Elo+

VS

Team Averages
Level 18
1,539 SR
1,273 Elo+
Thanatos
Thanatos
Alfa_Rodriguez88
Thanatos
Level 26
God Stats
20W - 25L
1,382 SR
Queue Stats
20W - 33L
1,135 Elo+
Solo
Cliodhna
Cliodhna
TeaUwU_H1
Cliodhna
Level 8
God Stats
8W - 4L
1,654 SR
Queue Stats
94W - 114L
1,263 Elo+
Solo
Baba Yaga
Baba Yaga
plenary_patch2
Baba Yaga
Level 18
God Stats
23W - 42L
1,362 SR
Queue Stats
32W - 68L
1,228 Elo+
Party 1
Arachne
Arachne
suneaterxd23
Arachne
Level 28
God Stats
6W - 5L
1,799 SR
Queue Stats
80W - 141L
1,259 Elo+
Party 1
Anubis
Anubis
zerogravity_pug
Anubis
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 205L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jonso13
Yemoja
13
2 / 5 / 3
8,338
417
1,914
11,443
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
McDaddyScrub
Hachiman
14
4 / 7 / 2
8,706
435
8,847
13,891
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Timuruss
Tsukuyomi
6
0 / 5 / 1
6,237
312
616
6,048
1,361
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
WCspeedy
Bellona
10
1 / 6 / 1
6,889
344
1,523
15,546
11,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 12 / 3
7,401
370
6,658
15,675
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
10,563
528
4,845
12,339
4,325
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
TeaUwU_H1
Cliodhna
15
5 / 2 / 4
10,311
516
3,268
10,334
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
plenary_patch2
Baba Yaga
15
4 / 4 / 2
10,381
519
11,003
10,480
4,706
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
suneaterxd23
Arachne
14
6 / 6 / 5
10,152
508
10,193
14,889
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
12 / 1 / 3
12,093
605
19,683
8,442
4,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
34
35
Deaths
15
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Yemoja
Jonso13
Yemoja
2
5
3
0.7
L
Hachiman
McDaddyScrub
Hachiman
4
7
2
0.71
W
Cliodhna
TeaUwU_H1
Cliodhna
5
2
4
3.5
L
Tsukuyomi
Timuruss
Tsukuyomi
0
5
1
0.1
L
Bellona
WCspeedy
Bellona
1
6
1
0.25
W
Baba Yaga
plenary_patch2
Baba Yaga
4
4
2
1.25
W
Arachne
suneaterxd23
Arachne
6
6
5
1.42
L
2
12
3
0.29
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,558
Damage
48,992
62,603
Taken
56,484
31,629
Mitigated
23,624
4,830
Healing
23,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,845
1,783
0
7,021
12,339
4,325
4,550
284
12,055
0
44,054
L
Yemoja
Jonso13
Yemoja
1,914
624
546
859
11,443
8,691
0
7,519
3,924
16,519
0
L
Hachiman
McDaddyScrub
Hachiman
8,847
4,405
0
757
13,891
4,990
0
6,106
7,785
0
42,469
W
Cliodhna
TeaUwU_H1
Cliodhna
3,268
239
0
5,046
10,334
3,966
2,275
183
10,151
0
64,147
L
Tsukuyomi
Timuruss
Tsukuyomi
616
268
0
773
6,048
1,361
0
2,488
3,560
0
16,808
L
Bellona
WCspeedy
Bellona
1,523
587
0
85
15,546
11,658
0
8,597
6,949
0
10,105
W
Baba Yaga
plenary_patch2
Baba Yaga
11,003
305
0
3,517
10,480
4,706
3,462
1,036
9,444
64,941
0
W
Arachne
suneaterxd23
Arachne
10,193
7,002
0
2,919
14,889
6,210
2,528
265
12,712
0
50,395
L
6,658
2,887
0
1,810
15,675
4,929
0
5,976
9,699
0
30,210
W
19,683
1,031
0
4,507
8,442
4,417
3,981
146
8,296
75,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,571
Gold Earned
53,500
215
Minions Killed
505
0
Camps Cleared
0
1,155,735
Distance Traveled
1,766,536
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,563
528
84
4
0
397,449
0
L
Yemoja
8,338
417
24
1
0
234,174
0
L
Hachiman
8,706
435
81
4
0
292,313
3
W
Cliodhna
10,311
516
110
6
0
388,814
4
L
Tsukuyomi
6,237
312
45
2
0
112,682
0
L
Bellona
6,889
344
19
1
0
217,830
0
W
Baba Yaga
10,381
519
108
5
0
339,546
3
W
Arachne
10,152
508
79
4
0
337,951
0
L
Kali
7,401
370
46
2
0
298,736
0
W
Anubis
12,093
605
124
6
0
302,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role