Player Matchup

King Arthur
King Arthur
C2Zero
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,162 Elo+
Party 1
Ravana
Ravana
Jakrubo
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,162 Elo+
Party 1
Fafnir
Fafnir
MAKALON1
Fafnir
Level 42
God Stats
0W - 1L
1,468 SR
Queue Stats
11W - 14L
1,356 Elo+
Party 1
Raijin
Raijin
SubekSmiec
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,162 Elo+
Party 1
Hachiman
Hachiman
VastoWuja
Hachiman
Level 99
God Stats
1W - 1L
1,904 SR
Queue Stats
8W - 8L
1,162 Elo+
Party 1
Team Averages
Level 38
1,574 SR
1,201 Elo+

VS

Team Averages
Level 92
1,451 SR
1,445 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Brannocc
Medusa
Level 69
God Stats
9W - 6L
1,412 SR
Queue Stats
422W - 423L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Brinjolf13
Kukulkan
Level 87
God Stats
3W - 2L
1,521 SR
Queue Stats
129W - 139L
1,409 Elo+
Solo
Bakasura
Bakasura
NaaLehuu
Bakasura
Level 69
God Stats
2W - 1L
1,517 SR
Queue Stats
176W - 200L
1,416 Elo+
Solo
Izanami
Izanami
ThatShadowPrism
Izanami
Level 106
God Stats
2W - 2L
1,302 SR
Queue Stats
117W - 113L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C2Zero
King Arthur
14
1 / 6 / 9
9,437
629
3,144
15,599
11,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Jakrubo
Ravana
19
6 / 9 / 9
11,547
770
9,712
14,338
6,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
MAKALON1
Fafnir
19
3 / 6 / 6
10,327
688
9,912
17,854
20,998
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
SubekSmiec
Raijin
18
2 / 12 / 14
10,506
700
13,192
17,817
7,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
VastoWuja
Hachiman
19
9 / 8 / 8
11,496
766
20,682
16,144
6,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
3 / 5 / 27
11,245
750
9,970
17,336
20,458
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Brannocc
Medusa
18
7 / 5 / 21
11,279
752
9,757
12,845
5,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Brinjolf13
Kukulkan
20
15 / 3 / 18
12,890
859
25,895
10,835
5,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
NaaLehuu
Bakasura
19
8 / 4 / 22
11,608
774
9,941
12,897
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
8 / 5 / 21
12,332
822
17,040
15,284
6,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
150
21
Kills
41
41
Deaths
22
46
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
5
27
3.3
W
Medusa
Brannocc
Medusa
7
5
21
3.5
W
Kukulkan
Brinjolf13
Kukulkan
15
3
18
8
L
King Arthur
C2Zero
King Arthur
1
6
9
0.92
L
Ravana
Jakrubo
Ravana
6
9
9
1.17
L
Fafnir
MAKALON1
Fafnir
3
6
6
1
W
Bakasura
NaaLehuu
Bakasura
8
4
22
4.75
L
Raijin
SubekSmiec
Raijin
2
12
14
0.75
W
8
5
21
3.7
L
Hachiman
VastoWuja
Hachiman
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,642
Damage
72,603
81,752
Taken
69,197
53,069
Mitigated
43,806
8,612
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,970
1,498
1,231
3,489
17,336
20,458
32
5,938
11,398
24,169
0
W
Medusa
Brannocc
Medusa
9,757
3,273
543
1,848
12,845
5,604
1,729
5,035
7,810
0
17,841
W
Kukulkan
Brinjolf13
Kukulkan
25,895
3,473
1,357
2,978
10,835
5,122
959
4,980
5,855
49,329
0
L
King Arthur
C2Zero
King Arthur
3,144
885
0
1,515
15,599
11,369
235
6,881
7,685
0
4,488
L
Ravana
Jakrubo
Ravana
9,712
1,553
0
225
14,338
6,552
35
7,205
7,063
0
19,771
L
Fafnir
MAKALON1
Fafnir
9,912
4,289
254
2,938
17,854
20,998
569
8,531
8,768
21,311
0
W
Bakasura
NaaLehuu
Bakasura
9,941
6,300
3,908
3,227
12,897
6,605
86
3,485
9,412
0
14,770
L
Raijin
SubekSmiec
Raijin
13,192
793
0
0
17,817
7,674
0
6,301
11,461
29,037
0
W
17,040
13,337
517
4,979
15,284
6,017
1,543
3,666
11,618
0
40,034
L
Hachiman
VastoWuja
Hachiman
20,682
12,909
634
3,046
16,144
6,476
1,696
6,947
9,007
0
37,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
59,354
111
Minions Killed
153
0
Camps Cleared
0
1,001,532
Distance Traveled
1,365,150
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,245
750
18
1
0
270,226
0
W
Medusa
11,279
752
22
1
0
272,168
1
W
Kukulkan
12,890
859
59
4
0
258,426
2
L
King Arthur
9,437
629
2
0
0
132,818
0
L
Ravana
11,547
770
23
2
0
231,395
0
L
Fafnir
10,327
688
16
1
0
248,890
0
W
Bakasura
11,608
774
14
1
0
309,785
0
L
Raijin
10,506
700
39
3
0
184,497
0
W
Izanami
12,332
822
40
3
0
254,545
0
L
Hachiman
11,496
766
31
2
0
203,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role