Player Matchup

Osiris
Osiris
Badeku
Osiris
Level 118
God Stats
6W - 4L
1,622 SR
Queue Stats
206W - 200L
1,612 Elo+
Party 2
Chiron
Chiron
Napunjee
Chiron
Level 92
God Stats
24W - 12L
1,674 SR
Queue Stats
190W - 165L
1,620 Elo+
Party 2
Neith
Neith
RelaxRandy
Neith
Level 77
God Stats
4W - 2L
1,627 SR
Queue Stats
392W - 309L
1,641 Elo+
Solo
Ao Kuang
Ao Kuang
TaintedTurtle
Ao Kuang
Level 88
God Stats
25W - 28L
1,426 SR
Queue Stats
102W - 127L
1,398 Elo+
Solo
Cerberus
Cerberus
TobiasRieperZ
Cerberus
Level 89
God Stats
57W - 45L
1,570 SR
Queue Stats
259W - 268L
1,432 Elo+
Solo
Team Averages
Level 93
1,584 SR
1,541 Elo+

VS

Team Averages
Level 78
1,429 SR
1,531 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FabFajita
Izanami
Level 65
God Stats
2W - 5L
1,158 SR
Queue Stats
281W - 340L
1,465 Elo+
Solo
Discordia
Discordia
UndeadEssenceTV
Discordia
Level 81
God Stats
4W - 7L
1,494 SR
Queue Stats
195W - 120L
1,617 Elo+
Party 1
Cu Chulainn
Cu Chulainn
laundered
Cu Chulainn
Level 86
God Stats
0W - 4L
1,494 SR
Queue Stats
41W - 34L
1,572 Elo+
Party 1
Sobek
Sobek
teranoid
Sobek
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Badeku
Osiris
12
4 / 0 / 2
6,691
669
5,439
7,500
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Napunjee
Chiron
11
5 / 0 / 2
6,848
685
4,563
5,148
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
11
0 / 1 / 2
6,326
633
1,649
3,978
1,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
TaintedTurtle
Ao Kuang
10
3 / 2 / 3
5,901
590
3,934
7,264
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
TobiasRieperZ
Cerberus
8
1 / 1 / 5
5,351
535
3,534
7,374
5,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 4 / 2
4,995
500
2,538
6,255
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
FabFajita
Izanami
7
0 / 3 / 1
4,475
448
2,386
5,231
1,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
UndeadEssenceTV
Discordia
12
3 / 0 / 1
6,465
647
6,802
3,517
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
laundered
Cu Chulainn
8
0 / 3 / 0
4,856
486
3,260
7,417
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
teranoid
Sobek
7
1 / 3 / 1
4,578
458
2,735
5,717
3,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
4
4
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
2
0.25
W
Osiris
Badeku
Osiris
4
0
2
5
L
Izanami
FabFajita
Izanami
0
3
1
0.17
W
Chiron
Napunjee
Chiron
5
0
2
6
W
Neith
0
1
2
1
W
Ao Kuang
TaintedTurtle
Ao Kuang
3
2
3
2.25
W
Cerberus
TobiasRieperZ
Cerberus
1
1
5
3.5
L
Discordia
UndeadEssenceTV
Discordia
3
0
1
3.5
L
Cu Chulainn
laundered
Cu Chulainn
0
3
0
0
L
Sobek
teranoid
Sobek
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
17,721
31,264
Taken
28,137
15,097
Mitigated
13,140
13,648
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,538
1,249
0
1,610
6,255
2,332
0
1,452
4,803
0
25,265
W
Osiris
Badeku
Osiris
5,439
1,924
0
4,053
7,500
3,914
83
1,483
5,376
0
35,197
L
Izanami
FabFajita
Izanami
2,386
1,821
0
875
5,231
1,059
0
2,066
3,165
0
20,625
W
Chiron
Napunjee
Chiron
4,563
2,960
568
3,124
5,148
1,649
169
1,592
3,556
0
40,582
W
Neith
1,649
73
0
1,053
3,978
1,410
231
2,008
1,970
0
38,841
W
Ao Kuang
TaintedTurtle
Ao Kuang
3,934
1,068
0
3,388
7,264
2,632
0
2,413
4,809
23,131
8,693
W
Cerberus
TobiasRieperZ
Cerberus
3,534
260
132
1,330
7,374
5,492
0
2,102
5,272
12,990
0
L
Discordia
UndeadEssenceTV
Discordia
6,802
474
0
832
3,517
874
0
775
2,742
40,595
0
L
Cu Chulainn
laundered
Cu Chulainn
3,260
783
0
3,011
7,417
4,932
0
1,197
6,220
0
18,860
L
Sobek
teranoid
Sobek
2,735
285
0
732
5,717
3,943
0
1,631
4,086
8,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
25,369
351
Minions Killed
235
0
Camps Cleared
0
1,054,268
Distance Traveled
1,022,533
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,995
500
55
6
0
209,689
4
W
Osiris
6,691
669
76
8
0
210,208
2
L
Izanami
4,475
448
40
4
0
203,800
4
W
Chiron
6,848
685
88
9
0
203,926
2
W
Neith
6,326
633
99
10
0
190,551
4
W
Ao Kuang
5,901
590
62
6
0
224,628
2
W
Cerberus
5,351
535
26
3
0
224,955
4
L
Discordia
6,465
647
82
8
0
205,390
6
L
Cu Chulainn
4,856
486
42
4
0
188,814
1
L
Sobek
4,578
458
16
2
0
214,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role