Player Matchup

Olorun
Olorun
Zephiroth1253
Olorun
Level 23
God Stats
3W - 3L
1,492 SR
Queue Stats
128W - 138L
1,396 Elo+
Solo
Fenrir
Fenrir
fierceraptor33
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,535 Elo+
Solo
Ares
Ares
icekoldXCII
Ares
Level 23
God Stats
50W - 46L
1,495 SR
Queue Stats
68W - 63L
1,393 Elo+
Solo
Hades
Hades
iwillfindu47
Hades
Level 26
God Stats
27W - 34L
1,500 SR
Queue Stats
32W - 36L
1,428 Elo+
Solo
Neith
Neith
twiddly-pupil0
Neith
Level 27
God Stats
7W - 4L
1,798 SR
Queue Stats
141W - 139L
1,458 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,442 Elo+

VS

Team Averages
Level 24
1,506 SR
1,516 Elo+
Arachne
Arachne
Clxments
Arachne
Level 58
God Stats
71W - 82L
1,485 SR
Queue Stats
203W - 220L
1,457 Elo+
Party 1
Anhur
Anhur
PegMySlit
Anhur
Level 17
God Stats
6W - 3L
1,605 SR
Queue Stats
34W - 28L
1,602 Elo+
Party 1
Ganesha
Ganesha
R8pedungeon3100
Ganesha
Level 4
God Stats
3W - 1L
1,439 SR
Queue Stats
7W - 2L
1,712 Elo+
Party 1
Hera
Hera
ThikCokDady
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,435 Elo+
Party 1
Achilles
Achilles
doctorreaper98
Achilles
Level 28
God Stats
3W - 2L
1,503 SR
Queue Stats
38W - 59L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,828
479
942
3,898
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
1 / 2 / 0
4,662
583
2,476
5,978
1,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 1 / 0
3,181
398
18
1,014
235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 4 / 0
4,421
553
3,884
6,644
2,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 0
4,289
536
2,165
3,496
285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clxments
Arachne
8
3 / 1 / 0
5,378
672
1,807
4,764
1,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
PegMySlit
Anhur
9
5 / 0 / 0
5,551
694
3,659
3,170
759
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 5
4,985
623
1,248
2,898
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 1
5,329
666
2,064
2,512
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
8
2 / 1 / 2
4,882
610
3,606
6,612
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
11
11
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Clxments
Arachne
3
1
0
3
W
Anhur
PegMySlit
Anhur
5
0
0
5
W
0
0
5
2.5
W
1
0
1
1.5
L
0
1
0
0
W
Achilles
2
1
2
3
L
1
2
0
0.5
L
0
1
0
0
L
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,485
Damage
12,384
21,030
Taken
19,956
5,315
Mitigated
8,149
5,858
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Clxments
Arachne
1,807
1,347
0
1,478
4,764
1,700
533
822
3,942
0
26,889
W
Anhur
PegMySlit
Anhur
3,659
2,440
0
904
3,170
759
0
154
3,016
0
33,353
W
1,248
183
348
1,616
2,898
1,315
0
18
2,880
9,052
0
W
2,064
463
0
500
2,512
664
305
502
2,010
30,669
0
L
942
286
0
1,752
3,898
1,161
0
1,822
1,982
13,045
0
W
Achilles
3,606
1,377
0
1,527
6,612
3,711
286
3,502
3,110
0
10,824
L
2,476
634
0
1,462
5,978
1,590
0
706
5,190
0
24,840
L
18
0
0
246
1,014
235
0
116
898
921
0
L
3,884
683
66
1,715
6,644
2,044
0
385
5,864
15,043
0
L
2,165
1,125
0
617
3,496
285
0
149
3,347
0
21,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,381
Gold Earned
26,125
167
Minions Killed
222
0
Camps Cleared
0
620,881
Distance Traveled
821,324
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,378
672
59
7
0
199,449
4
W
Anhur
5,551
694
77
10
0
148,675
2
W
Ganesha
4,985
623
6
1
0
152,452
0
W
Hera
5,329
666
59
7
0
171,793
2
L
Olorun
3,828
479
24
3
0
134,176
3
W
Achilles
4,882
610
21
3
0
148,955
1
L
Fenrir
4,662
583
58
7
0
158,496
1
L
Ares
3,181
398
1
0
0
27,484
0
L
Hades
4,421
553
34
4
0
138,233
1
L
Neith
4,289
536
50
6
0
162,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role