Player Matchup

Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kelmores
Hel
Level 18
God Stats
39W - 46L
1,406 SR
Queue Stats
39W - 48L
1,339 Elo+
Party 2
Cabrakan
Cabrakan
Бухенвальд
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,339 Elo+
Party 2
Team Averages
Level 46
1,469 SR
1,393 Elo+

VS

Team Averages
Level 33
1,437 SR
1,299 Elo+
Agni
Agni
DeltaCreeper
Agni
Level 8
God Stats
0W - 3L
1,313 SR
Queue Stats
0W - 6L
1,043 Elo+
Party 1
Sylvanus
Sylvanus
SirRoderick
Sylvanus
Level 62
God Stats
0W - 2L
1,497 SR
Queue Stats
1W - 6L
1,185 Elo+
Party 1
Cernunnos
Cernunnos
Ulrahgol
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 0 / 5
7,889
789
6,295
8,672
3,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 7
7,664
766
11,413
6,900
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 8
7,035
704
2,802
7,845
7,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,741
574
3,635
7,382
2,393
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SirRoderick
Sylvanus
9
0 / 4 / 0
5,703
570
4,318
8,423
7,143
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Ulrahgol
Cernunnos
9
0 / 3 / 0
5,724
572
7,545
7,427
2,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
5
7.5
L
0
4
0
0
W
4
0
7
7.5
L
Sylvanus
SirRoderick
Sylvanus
0
4
0
0
L
Cernunnos
Ulrahgol
Cernunnos
0
3
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
15,498
23,417
Taken
23,232
13,877
Mitigated
12,352
16,740
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,295
3,166
0
2,041
8,672
3,236
632
3,530
5,142
0
29,070
L
3,635
576
0
566
7,382
2,393
0
4,831
2,551
18,778
0
W
11,413
267
8,038
6,161
6,900
2,870
144
2,609
4,291
37,083
0
L
Sylvanus
SirRoderick
Sylvanus
4,318
635
1,415
1,883
8,423
7,143
0
5,951
2,472
9,788
0
L
Cernunnos
Ulrahgol
Cernunnos
7,545
5,805
0
683
7,427
2,816
0
3,613
3,814
0
17,742
W
2,802
329
0
500
7,845
7,771
104
2,644
5,201
6,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,588
Gold Earned
17,168
151
Minions Killed
74
8
Camps Cleared
1
565,189
Distance Traveled
465,515
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,889
789
75
8
7
165,472
2
L
Agni
5,741
574
34
3
0
161,873
3
W
Hel
7,664
766
68
7
0
214,877
0
L
Sylvanus
5,703
570
12
1
0
151,298
2
L
Cernunnos
5,724
572
28
3
1
152,344
0
W
Cabrakan
7,035
704
8
1
1
184,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role