Player Matchup

Awilix
Awilix
Bulotovitch
Awilix
Level 136
God Stats
0W - 3L
1,342 SR
Queue Stats
192W - 172L
1,539 Elo+
Party 4
Ah Puch
Ah Puch
Kaurdukhrisst
Ah Puch
Level 127
God Stats
4W - 3L
1,630 SR
Queue Stats
160W - 138L
1,502 Elo+
Party 4
Neith
Neith
MennaSayes
Neith
Level 136
God Stats
1W - 2L
1,479 SR
Queue Stats
61W - 57L
1,502 Elo+
Party 4
He Bo
He Bo
frencio
He Bo
Level 129
God Stats
1W - 3L
1,535 SR
Queue Stats
175W - 169L
1,447 Elo+
Party 1
Amaterasu
Amaterasu
xXxzappoxXx
Amaterasu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 105L
1,492 Elo+
Party 1
Team Averages
Level 135
1,497 SR
1,496 Elo+

VS

Team Averages
Level 93
1,503 SR
1,510 Elo+
Zhong Kui
Zhong Kui
Adrix1603
Zhong Kui
Level 124
God Stats
1W - 0L
1,311 SR
Queue Stats
29W - 27L
1,549 Elo+
Party 3
He Bo
He Bo
CubePenny403852
He Bo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,451 Elo+
Party 3
Nu Wa
Nu Wa
Hazed93
Nu Wa
Level 125
God Stats
13W - 5L
1,610 SR
Queue Stats
242W - 240L
1,487 Elo+
Party 2
Thor
Thor
Osurdum
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,573 Elo+
Solo
Merlin
Merlin
WeNeedDoge
Merlin
Level 102
God Stats
6W - 2L
1,592 SR
Queue Stats
212W - 206L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
2 / 4 / 9
8,658
722
4,082
10,789
4,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
16
4 / 6 / 13
9,661
805
14,123
13,350
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
5 / 4 / 9
9,655
805
8,102
11,506
4,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
frencio
He Bo
16
5 / 4 / 12
9,700
808
6,840
8,199
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
xXxzappoxXx
Amaterasu
17
5 / 4 / 10
9,836
820
7,528
17,495
18,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Adrix1603
Zhong Kui
16
3 / 5 / 11
10,369
864
11,969
12,711
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 7
9,746
812
5,381
9,522
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Hazed93
Nu Wa
17
5 / 4 / 9
10,734
895
8,828
6,500
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Osurdum
Thor
17
5 / 3 / 10
10,326
861
10,916
11,934
13,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
WeNeedDoge
Merlin
20
5 / 2 / 13
10,889
907
15,405
7,479
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
21
Kills
22
22
Deaths
21
53
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Adrix1603
Zhong Kui
3
5
11
1.7
L
Awilix
2
4
9
1.63
W
4
7
7
1.07
W
Nu Wa
Hazed93
Nu Wa
5
4
9
2.38
L
Ah Puch
4
6
13
1.75
L
Neith
5
4
9
2.38
W
Thor
Osurdum
Thor
5
3
10
3.33
W
Merlin
WeNeedDoge
Merlin
5
2
13
5.75
L
He Bo
frencio
He Bo
5
4
12
2.75
L
Amaterasu
xXxzappoxXx
Amaterasu
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,675
Damage
52,499
61,339
Taken
48,146
36,459
Mitigated
34,827
20,914
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Adrix1603
Zhong Kui
11,969
837
345
4,402
12,711
11,693
825
6,277
6,434
23,637
0
L
Awilix
4,082
1,652
484
1,768
10,789
4,177
858
7,988
2,662
0
13,701
W
5,381
321
870
1,265
9,522
3,844
425
5,995
3,527
12,263
0
W
Nu Wa
Hazed93
Nu Wa
8,828
2,154
417
231
6,500
2,571
2,403
3,031
3,469
30,695
0
L
Ah Puch
14,123
138
2,216
3,891
13,350
5,157
297
8,827
4,256
30,930
0
L
Neith
8,102
3,952
149
3,853
11,506
4,895
1,231
8,471
2,798
0
26,328
W
Thor
Osurdum
Thor
10,916
1,833
828
3,720
11,934
13,064
220
2,415
9,519
0
17,435
W
Merlin
WeNeedDoge
Merlin
15,405
779
997
1,569
7,479
3,655
1,517
3,245
4,234
32,159
0
L
He Bo
frencio
He Bo
6,840
414
1,536
1,264
8,199
3,289
913
5,029
3,119
13,844
0
L
Amaterasu
xXxzappoxXx
Amaterasu
7,528
1,760
494
5,259
17,495
18,941
408
11,268
5,928
0
19,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,510
Gold Earned
52,064
130
Minions Killed
152
0
Camps Cleared
0
1,088,195
Distance Traveled
1,083,879
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,369
864
36
3
0
211,375
1
L
Awilix
8,658
722
13
1
0
230,343
1
W
He Bo
9,746
812
25
2
0
213,343
2
W
Nu Wa
10,734
895
35
3
0
192,517
1
L
Ah Puch
9,661
805
36
3
0
212,257
0
L
Neith
9,655
805
33
3
0
213,023
4
W
Thor
10,326
861
18
2
0
232,309
4
W
Merlin
10,889
907
38
3
0
234,335
2
L
He Bo
9,700
808
21
2
0
212,426
0
L
Amaterasu
9,836
820
27
2
0
220,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role