Player Matchup

Chaac
Chaac
PolioPaul
Chaac
Level 29
God Stats
6W - 5L
1,808 SR
Queue Stats
62W - 41L
1,544 Elo+
Solo
Cliodhna
Cliodhna
Yungnes
Cliodhna
Level 14
God Stats
4W - 2L
1,695 SR
Queue Stats
37W - 36L
1,500 Elo+
Solo
Bastet
Bastet
chookiemunster
Bastet
Level 30
God Stats
19W - 15L
1,568 SR
Queue Stats
144W - 140L
1,440 Elo+
Solo
Ah Puch
Ah Puch
slimshady_1973
Ah Puch
Level 22
God Stats
29W - 34L
1,444 SR
Queue Stats
43W - 60L
1,393 Elo+
Solo
Yemoja
Yemoja
solarpower6773
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,436 Elo+

VS

Team Averages
Level 22
1,622 SR
1,468 Elo+
Hera
Hera
Are_you_YUD
Hera
Level 25
God Stats
3W - 0L
1,853 SR
Queue Stats
141W - 123L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
Lt BubbIegum
Cliodhna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,246 Elo+
Solo
Bacchus
Bacchus
slyder543
Bacchus
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
186W - 194L
1,477 Elo+
Party 1
Medusa
Medusa
snackpickles
Medusa
Level 29
God Stats
7W - 4L
1,550 SR
Queue Stats
108W - 89L
1,466 Elo+
Solo
Mulan
Mulan
zombsmasher
Mulan
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
43W - 19L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PolioPaul
Chaac
19
1 / 8 / 10
13,797
986
16,524
35,549
30,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
Yungnes
Cliodhna
18
5 / 9 / 4
13,141
939
18,218
20,695
7,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 6 / 3
12,995
928
18,621
18,953
6,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
1 / 9 / 4
12,210
872
17,985
19,247
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 8 / 8
13,359
954
3,839
26,255
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 18
15,497
1,107
29,199
11,573
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Lt BubbIegum
Cliodhna
17
0 / 1 / 0
10,422
744
257
800
199
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
slyder543
Bacchus
20
5 / 2 / 25
15,599
1,114
16,685
21,214
39,506
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
20
11 / 5 / 16
15,744
1,125
22,203
19,894
9,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
13 / 1 / 19
15,797
1,128
46,206
28,083
25,817
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
118
11
Kills
40
40
Deaths
11
29
Assists
78
Player
Kills
Deaths
Assists
KDA
W
11
2
18
10
W
Cliodhna
Lt BubbIegum
Cliodhna
0
1
0
0
L
Chaac
PolioPaul
Chaac
1
8
10
0.75
L
Cliodhna
Yungnes
Cliodhna
5
9
4
0.78
L
3
6
3
0.75
L
1
9
4
0.33
W
Bacchus
slyder543
Bacchus
5
2
25
8.75
W
Medusa
11
5
16
3.8
L
1
8
8
0.63
W
13
1
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,187
Damage
114,550
120,699
Taken
81,564
66,601
Mitigated
79,757
18,327
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,199
7,191
0
84
11,573
4,569
0
3,220
8,353
64,560
0
W
Cliodhna
Lt BubbIegum
Cliodhna
257
40
0
0
800
199
0
38
762
0
398
L
Chaac
PolioPaul
Chaac
16,524
2,218
1,020
8,642
35,549
30,508
0
18,614
16,380
0
41,964
L
Cliodhna
Yungnes
Cliodhna
18,218
1,834
0
235
20,695
7,101
0
5,148
14,934
0
47,038
L
18,621
4,094
0
1,523
18,953
6,616
0
7,268
11,386
0
38,610
L
17,985
1,189
545
2,056
19,247
6,855
0
5,221
13,630
59,802
0
W
Bacchus
slyder543
Bacchus
16,685
1,336
0
1,191
21,214
39,506
0
5,489
15,725
40,071
0
W
Medusa
22,203
11,936
0
2,782
19,894
9,666
0
5,393
14,501
0
54,007
L
3,839
1,117
2,363
1,943
26,255
15,521
0
9,633
16,081
14,290
0
W
46,206
8,143
0
9,047
28,083
25,817
0
7,684
20,399
0
65,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,502
Gold Earned
73,059
260
Minions Killed
264
4
Camps Cleared
12
1,334,517
Distance Traveled
1,135,828
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,497
1,107
98
7
4
255,568
0
W
Cliodhna
10,422
744
0
0
0
18,704
0
L
Chaac
13,797
986
64
5
0
305,392
4
L
Cliodhna
13,141
939
56
4
0
250,286
0
L
Bastet
12,995
928
36
3
1
336,695
0
L
Ah Puch
12,210
872
91
7
1
191,256
0
W
Bacchus
15,599
1,114
42
3
1
291,272
0
W
Medusa
15,744
1,125
69
5
6
277,751
0
L
Yemoja
13,359
954
13
1
2
250,888
1
W
Mulan
15,797
1,128
55
4
1
292,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role