Player Matchup

Olorun
Olorun
DragonScythe
Olorun
Level 144
God Stats
3W - 1L
1,701 SR
Queue Stats
72W - 60L
1,521 Elo+
Party 1
Cliodhna
Cliodhna
Lebioab
Cliodhna
Level 112
God Stats
5W - 1L
1,793 SR
Queue Stats
169W - 115L
1,672 Elo+
Party 1
Odin
Odin
Lilyas
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,438 Elo+
Party 1
Team Averages
Level 127
1,665 SR
1,544 Elo+

VS

Team Averages
Level 52
1,673 SR
1,503 Elo+
King Arthur
King Arthur
Alleiner
King Arthur
Level 17
God Stats
7W - 7L
1,715 SR
Queue Stats
24W - 20L
1,554 Elo+
Party 2
Terra
Terra
SesiDevyni
Terra
Level 109
God Stats
1W - 1L
1,809 SR
Queue Stats
83W - 59L
1,511 Elo+
Party 2
Agni
Agni
alfor666
Agni
Level 29
God Stats
35W - 32L
1,495 SR
Queue Stats
243W - 299L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
6 / 0 / 13
9,151
832
13,310
7,495
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Lebioab
Cliodhna
14
9 / 2 / 6
9,425
857
14,803
6,902
2,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
Lilyas
Odin
12
4 / 1 / 13
8,460
769
5,236
9,310
7,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alleiner
King Arthur
9
2 / 8 / 0
7,170
652
5,700
15,299
13,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
9
0 / 5 / 2
6,834
621
4,748
13,755
13,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
10
1 / 6 / 2
7,167
652
5,383
10,223
3,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
3
3
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alleiner
King Arthur
2
8
0
0.25
W
Olorun
6
0
13
12.5
W
Cliodhna
Lebioab
Cliodhna
9
2
6
6
W
Odin
Lilyas
Odin
4
1
13
10.5
L
Terra
0
5
2
0.2
L
Agni
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,349
Damage
15,831
23,707
Taken
39,277
13,834
Mitigated
29,462
7,573
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alleiner
King Arthur
5,700
771
0
40
15,299
13,043
0
5,019
10,280
0
15,144
W
Olorun
13,310
6,501
1,291
3,149
7,495
3,531
1,351
3,954
3,541
42,277
0
W
Cliodhna
Lebioab
Cliodhna
14,803
2,421
0
2,306
6,902
2,852
781
3,112
3,790
0
45,778
W
Odin
Lilyas
Odin
5,236
1,997
0
827
9,310
7,451
0
3,563
5,747
0
16,277
L
Terra
4,748
588
1,021
2,096
13,755
13,282
0
5,530
8,225
12,217
0
L
Agni
5,383
503
0
1,223
10,223
3,137
0
3,041
7,182
23,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
21,171
142
Minions Killed
75
8
Camps Cleared
2
661,067
Distance Traveled
579,891
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,170
652
20
2
0
179,708
3
W
Olorun
9,151
832
49
4
4
214,313
4
W
Cliodhna
9,425
857
75
7
4
227,842
2
W
Odin
8,460
769
18
2
0
218,912
3
L
Terra
6,834
621
10
1
0
214,435
2
L
Agni
7,167
652
45
4
2
185,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role